Sword Knight: Difference between revisions

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{{!}} [[Image:Sk4.png]]  
{{!}} [[Image:Sk4.png]]  
{{!}} '''Mad Charge'''  
{{!}} '''Mad Charge'''  
After doing {{CDR}}{{CZ}} , charge forward (in '''Super Armor''' status) while pushing enemies back and finishes by smashing forward, briefly launching.
After doing {{CDR}}{{CViZ}} , charge forward while in '''Super Armor''' to push enemies back and finish by smashing the ground, briefly launching them. Charging can be delayed by holding the first {{CDeHoldX}}.
*''Post KR 04/20/2015 Patch:''
**Pushing distance increased.
*''Post KR 07/23/2015 Patch:''
**You can now delay the dash while in '''Super Armor''' before rushing forward by holding down the first {{CX}}. Hit distribution slightly modified.
*''KR 03/30/2017 Patch:''
**No longer cancels manabreak.
{{!}}  
{{!}}  
{{CDR}} <br>
{{CDR}} <br>
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{{!}} [[Image:Sk5.png]]  
{{!}} [[Image:Sk5.png]]  
{{!}} '''Heavy Swing'''
{{!}} '''Heavy Swing'''
After doing {{CX}}{{CX}}{{CX}}, swing 1 more time and finishes with a forward thrust stab. All sword swings after the second {{CX}} are performed while in '''Super Armor'''. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end.
After doing {{CDeX}}{{CDeX}}{{CDeX}}, swing 1 more time and finishes with a forward thrust stab. All sword swings after the second {{CDeX}} are performed while in '''Super Armor'''. The final stab give hitstun and leaves enemies open for combo.
*''Post 07/23/2015 KR patch:''
**Moved from [[Lord Knight]] to Sword Knight.
**4th X no longer knocks down and combo is extended.
{{!}}
{{!}}
{{CDeX}} 287% Phy. Damage <br>
{{CDeX}} 287% Phy. Damage <br>
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{{!}} [[Image:Sk6.png]]  
{{!}} [[Image:Sk6.png]]  
{{!}} '''Rolling Dive'''
{{!}} '''Rolling Dive'''
After doing {{CDRU}}{{CZ}}{{CZ}}, spin dive forward similar to [[Rolling Smash]]. Perform numerous front flips while diving downward at an angle.
After doing {{CDRU}}{{CViZ}}{{CViZ}}, spin dive forward similar to [[Rolling Smash]]. Perform numerous front flips while diving downward at an angle.
*''Post 07/23/2015 KR patch:''
**New combo added.
{{!}}
{{!}}
{{CDRU}} <br>
{{CDRU}} <br>
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+ 73% Phy. Damage
+ 73% Phy. Damage
{{!}}}
{{!}}}
==== Updates ====
*04/20/2015 KR
**{{CDR}}{{CViZ}}{{CDeX}}{{CDeX}} pushes enemies more
* 07/23/2015 KR
**{{CDR}}{{CViZ}}{{CDeX}}{{CDeX}} changed to {{CDR}}{{CViZ}}{{CDeHoldX}}{{CDeX}}; Hold to delay charge. Hit distribution modified.
**Added [[Lord Knight]]'s {{CDeX}}{{CDeX}}{{CDeX}}{{CDeX}} to Sword Knight, adding an additional {{CDeX}} that stabs enemies ahead. The 4th {{CDeX}} no longer knocks down.
**Added new {{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}} combo.
*03/30/2017 KR
**{{CDR}}{{CViZ}}{{CDeHoldX}}{{CDeX}} no longer cancels manabreak.
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