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Sword Taker: Difference between revisions

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|name=Raven Cronwell
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}  
|color={{ColorSel|Character|Raven}}  
|image=[[File:SwordTakerPortrait.png|300px]]  
|image=[[File:SwordTakerPortrait.png|225px]]  
|class=[[Image:STTiny.png]] Sword Taker  
|class=[[Image:STTiny.png]] Sword Taker  
|weapon=Blade, Nasod Arm
|weapon=Blade, Nasod Arm
|age=26  
|age=26  
|race=Human-Nasod Cyborg
|Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb)
|Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb)
|tree=[[Image:RavenNEW.png|40px|link=Raven]] > [[Image:STNEW.png|40px|link=Sword Taker]] > [[Image:BMNEW.png|40px|link=Blade Master]] > [[Image:BMTransNEW.png|40px|link=Blade Master/Transcendence]]
|tree=<span style="display:none">{{</span>
|RD=[[File:Korean Flag.png|20px]] ???<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:Flag-us.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
{{Class Tree|
| 1-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 1-1=[[Image:Icon - Sword Taker.png|40px|link=Sword Taker]]
| 1-2=[[Image:Icon - Blade Master.png|40px|link=Blade Master]]
| 1-3=[[Image:Icon - Furious Blade.png|40px|link=Furious Blade]]
}}
<span style="display:none">}}</span>
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:Flag-us.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Sword Taker
| Color={{ColorSel|CharStats|Raven}}
| Color={{ColorSel|CharStats|Raven}}
| HP=5
| MATK=2
| MDEF=2
| PDEF=4
| PATK=4
| Speed=3
| Speed=3
| Range=1
| Range=1
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
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<br>
<br>


= [[File:STNEW.png]] Sword Taker =
= [[File:Icon - Sword Taker.png]] Sword Taker =
{{TooltipColor|D|[A mercenary who focused on refining his swordsmanship skills]}}<br>
{{#Widget:AdsenseR}}
He suppresses the power of his Nasod Arm and uses his blade to deliver slashes at extreme speed.<br>
=== Specialty ===
{{Specialty|
The '''Sword Taker''' relies mainly on his sword to deliver flurries and slashes at extreme speeds that even [[Elsword]] cannot match. The Sword Taker can creep right behind his enemies and slash them to their defeat if they are not too careful.
|[[File:Moment_Slayer.PNG|link=Finishing Slash]]|Finishing Slash|'''A quick slash that pierces through the target. Use this skill to catch the enemy off guard.'''
<br>
|[[File:STSactive3.png|link=Shockwave - Divider]]|Shockwave - Divider|'''Use this skill to take out enemies that are gathered around in a small area. Can also be activated midair.'''
|[[File:STSactive1.png|link=Berserker Blade]]|Berserker Blade|'''Suddenly extends the length of the blade to slash the enemy. A useful skill with a relatively low MP cost.'''
|[[File:STSactive5.png|link=Hypersonic Stab]]|Hypersonic Stab|'''Use this skill on a powerful enemy. Very useful skill on multiple enemies.'''
}}
<br>  


{{ADSquare}}
=== Background ===  
=== Background ===  
Raven's new Nasod arm is powerful. Too powerful, in fact, that he has chosen not to rely on it. He is afraid that using it might overpower his consciousness and cause another threat towards the Kingdom of Velder. Unleashing the pent-up rage within him from the past will only lead to destruction. His willpower to resist the usage of his Nasod arm has turned him back to mastering his old swordsmanship and becoming a Sword Taker.  
Raven's new Nasod arm is powerful. Too powerful, in fact, that he has chosen not to rely on it. He is afraid that using it might overpower his consciousness and cause another threat towards the Kingdom of Velder. Unleashing the pent-up rage within him from the past will only lead to destruction. His willpower to resist the usage of his Nasod arm has turned him back to mastering his old swordsmanship and becoming a ''Sword Taker''.  
<br>
<br>


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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Sword Taker KR}}
{{:Skill Tree: Sword Taker}}
<br>
<br>


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'''Dash Swing'''  
'''Dash Swing'''  


After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, finishes by forcefully swinging the enemy upwards. Excellent PvP move for having low KD value.
After doing {{CDR}}{{CZ}}{{CZ}}, finishes by swinging your sword upward launching the enemy upwards.
*''Post KR 01/17/2012 patch:''
**Now launches a shorter distance.
*''Post KR 04/20/2015 patch:''
**Pushing distance increased.
|  
|  
{{CDR}}<br>
{{CDR}}<br>
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'''Fatal Flash'''  
'''Fatal Flash'''  


After doing the {{CX}}{{CX}} combo, pressing {{CZ}} will slash once and press the {{CZ}} button again to slash several times. While slashing, you can interrupt with skills. You will be in '''Super Armor''' while slashing and will deplete enemies' MP by 2 MP per slash.
After doing {{CX}}{{CX}}, pressing {{CZ}} will slash once and press the {{CZ}} button again to perform a flurry of consecutive slashes. While slashing, you can interrupt with skills. You will be in '''Super Armor''' while slashing and will burn 2 MP per slash.
*''Post 01/17/2012 KR patch:''
*Despite seeming so, the combo does not require repeated inputs and will always perform 10 consecutive slashes unless canceled.
**Has Super Armor applied along with a MP burn effect.
**Combo mechanic changed: just press {{CZ}} once after pressing {{CX}}{{CX}}{{CZ}} instead of mashing the button.
*''Post 04/20/2015 KR patch:''
**Pushing distance increased.
*''Post 08/06/2015 KR patch:''
**Doesn't knock down anymore.
**Can be canceled by skills during slash animation.
*''Post 01/28/2016 KR patch:''
**Fixed final hit damage not being applied.
|  
|  
{{CX}} 285% Phy. Damage <br>
{{CX}} 285% Phy. Damage <br>
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'''Triple Swing'''  
'''Triple Swing'''  


Strikes enemies once with your Nasod Claw and execute 3 swings in an elegant manner, launching enemies on the last swing. Its possible to catch the victim after the final swing with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
After doing {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
*''Post 08/06/2015 KR patch:''
**The second Z will not launch anymore and the launch of the last Z was altered so it's possible to continue the combo.
|  
|  
{{CX}} 285% Phy. Damage <br>
{{CX}} 285% Phy. Damage <br>
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{{CZ}} 273% Phy. Damage
{{CZ}} 273% Phy. Damage
|-
|-
| align="center" | {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
| [[File:STCombo4.png]]
|  
|  
'''Dive Slayer'''  
'''Dive Slayer'''  


After slashing the air, perform a diagonal aerial dive then slash through the enemies.
After slashing the air, perform a diagonal aerial dive then slash through the enemies.
*''Post 12/01/2016 KR patch:''
**Hit time increased.
**Fixed issue where final {{CZ}} not work.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
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{{CZ}} 260% Phy. Damage + 260% Phy. Damage <br>
{{CZ}} 260% Phy. Damage + 260% Phy. Damage <br>
{{CZ}} 87% Phy. Damage
{{CZ}} 87% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Raven}}"
! KR !! NA
|-
| 01/17/2012 || - || align="left" |
*{{buff|Launching distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} decreased.}}
*{{buff|{{CX}}{{CX}}{{CZ}}{{CConZ}} changed to {{CX}}{{CX}}{{CZ}}{{CZ}}. Super Armor and MP Burn added to final {{CZ}}.}}
|-
| 04/20/2015 || - || align="left" |
*Pushing distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CZ}}{{CZ}} increased.
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*{{buff|{{CX}}{{CX}}{{CZ}}{{CZ}} no longer knocks down and can be cancelled with skills.}}
*{{buff|Added [[Blade Master]]'s {{CX}}{{CZ}}{{CZ}}{{CZ}} to Sword Taker. Removed launch from second {{CZ}} and launch of final {{CZ}} was altered to allow combos.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} combo.}}
|-
| 01/28/2016 || - || align="left" |
*Fixed final hit of {{CX}}{{CX}}{{CZ}}{{CZ}} not dealing damage.
|-
| 12/01/2016 || 01/11/2017 || align="left" |
*{{buff|Hitstun of {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} increased.}}
*Fixed issue where final {{CZ}} in {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} didn't work.
|-
| 07/18/2019 || 08/14/2019 || align="left" |
*{{buff|Added Super Armor to {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third {{CZ}} input upon landing and the final {{CZ}} input.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Sword Taker/Skills-KR}}
{{:Sword Taker/Skills}}
<br>
<br>


== Gallery==
== Gallery==
:''Full Gallery: [[Raven/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:SwordTakerPortrait.png|'''Sword Taker's''' current portrait.
File:SwordTakerPortrait.png|'''Sword Taker's''' current portrait, illustrated by Hwansang.
File:Sword Taker.png|'''Sword Taker''''s old portrait, illustrated by RESS/흑주돈.
File:Sword Taker.png|'''Sword Taker''''s old portrait, illustrated by RESS.
File:STConcept.png|'''Sword Taker's''' Concept Artwork, designed by RESS.
</gallery>
</gallery>


=== Miscellaneous ===
=== Miscellaneous ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:STPoses.png|Idle pose and Promo avatar.
File:STNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:STNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:STPoses.png|Idle pose and Promo avatar.
File:STModel.png|Old 3D model of '''Sword Taker''' and his Nasod Arm.
File:STModel.png|3D model of '''Sword Taker''' and his Nasod Arm.
File:STArmrevamp.png|Comparison between old and new Nasod Arm models after 08/06/2015 (KR).
File:STArmrevamp.png|Comparison between old and new Nasod Arm models after 08/06/2015 (KR).
</gallery>
</gallery>
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==Trivia==
==Trivia==
*Unlike Raven's other classes, '''Sword Taker''''s Nasod arm shows little change from its original appearance, merely covering the circular detail on the back of the hand and the armor taking a whiter color.
*Unlike Raven's other classes, '''Sword Taker''''s Nasod Arm shows little change from its original appearance, merely covering the circular detail on the back of the hand.
*Before the model revamp, the metal plates on '''Sword Taker''''s Nasod Arm were significantly more white. After the model revamp, it was changed to a much darker grey metallic color with more details.
**The revamped artwork for '''Sword Taker''' still depicts his Nasod Arm with a whiter shade metal, though his current Nasod Arm is much more similar to base [[Raven]]'s arm in terms of hue.
*Investigation of client data shows this class was initially called "Soul Taker".
*Investigation of client data shows this class was initially called "Soul Taker".
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