Sword Taker: Difference between revisions

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|name=Raven Cronwell
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}  
|color={{ColorSel|Character|Raven}}  
|image=[[Image:Sword Taker.png|270px]]  
|image=[[File:Portrait - Sword Taker.png|225px]]  
|class=[[Image:STTiny.png]] Sword Taker  
|class=[[Image:Mini Icon - Sword Taker.png]] Sword Taker  
|weapon=Blade, Nasod Arm
|weapon=Nasod Arm, Blade
|age=26  
|age=26  
|race={{tt|Human|Nasod augmented}}
|ESP=Active Skill Damage Increase
|Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb)
|Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb)
|tree=[[Raven]] > [[Sword Taker]] > [[Blade Master]]  
|tree=<dfn>{{</dfn>
|Art=Concept: RESS<br>Portrait: RESS/흑주돈
{{Class Tree|
|RD=[[File:Korean Flag.png|20px]] ???<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:Flag-us.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
| 1-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 1-1=[[Image:Icon - Sword Taker.png|40px|link=Sword Taker]]
| 1-2=[[Image:Icon - Blade Master.png|40px|link=Blade Master]]
| 1-3=[[Image:Icon - Furious Blade.png|40px|link=Furious Blade]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:American Flag.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Sword Taker
| Color={{ColorSel|CharStats|Raven}}
| HP=5
| MATK=2
| MDEF=2
| PDEF=4
| PATK=4
| Speed=3
| Speed=3
| Range=1
| Range=1
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
<center>{{quotation|Watch and learn!}}</center>
<center>{{quotation|I will develop a sword technique that fits my current body!}}</center>
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=Sword Taker=
= [[File:Icon - Sword Taker.png]] Sword Taker =
 
{{#Widget:AdsenseR}}
'''[A swordsman that specializes in speed and technique]'''
=== Specialty ===
=== Background ===
The Sword Taker relies mainly on his sword to deliver flurries and slashes at extreme speeds. The Sword Taker can creep right behind his enemies and slash them to death if they are not too careful.
{{Background
<br>
|NA=A swordsman that specializes in speed and technique.
 
Raven concentrated on training his sword technique which helped him survive.  
 
He created a sword style that fits his current body and trained in it to the point that he is comparable to before his modifications in both power and speed.
 
|KR=나소드의 지배에서 벗어나 새로이 눈 뜬 레이븐은 몸의 일부가 나소드로 개조된 사실을 묵묵히 받아들이고 검술을 연마한다. 과거 여러 전장을 전전하며 용병 생활을 해 왔던 경험으로, 자신의 목숨을 지켜준 용맹스런 검술이 자신을 가장 잘 대변할 뿐만 아니라 자신임을 유지할 수 있게 해주는 방법이라고 여겼기 때문이다.
자신의 신체에 적합한 검법을 만들고 수련한 레이븐은 비로소 개조되기 전과 비슷한 역량을 발휘하여 한층 빠르고 민첩한 검술을 구사할 수 있게 되었다.


=== Background ===
|KRT=-
Raven's new Nasod arm is powerful. Too powerful, in fact, such that he has chosen not to rely on it. He is afraid that using it might overpower his consciousness and cause another threat towards the Kingdom of [[Velder]]. Unleashing the pent-up rage within him from the past will only lead to destruction. His willpower to resist the usage of his Nasod arm has caused him to revert to his old swordsmanship from when he was a soldier for the Velder Kingdom, thus being dubbed "Sword Taker".
}}
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== First Class Advancement  ==
== First Class Advancement  ==
{{JobChange|ST}}
Completing the following advancement quest or using the Item Mall item: '''Sword Taker's Revelation''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Raven|
| <!-- [Quest 1 Description] --> When Raven is no longer controlled by the Mind Control device, he realizes that his body no longer feels the same as before. Even after he recovers, he will no longer be able to move as he did before. But he is human. Even if he can't remove the Nasod parts attached to his body, there must be ways to raise his blade living as a human.
 
| <!-- [Quest 2 Description] --> He finds himself using his Nasod arm in reflex as he trains. That's not good. Though he is aware that his Nasod arm is useful in battle, he was purposefully trying to avoid using it. This is not his power. Though he cannot return to the past, there are somethings he cannot give up. Let's continue training.
 
| <!-- [Quest 3 Description] --> Even when he was under Nasod control, he could still remember himself because he was using his blade. The sword that managed to save his own life multiple times over since he was human is the power that best represents him. This blade will allow him to prove to himself that he is Raven Cronwell.
 
| <!-- [Quest 4 Description] --> If there's no way to overcome it, he must create a new path. After creating a new sword technique that fits his new physique, Raven finally feels that he is finally back to full capacity before his body was modified. Let's try out this new sword technique in battle.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Blade Master]].
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{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Sword Taker KR}}
 
{{:Skill Tree: Sword Taker}}
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== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="20%" |Damage
! width="25%" |Damage
|-
|-
| [[Image:STCombo2.png]]  
| [[File:Combo - Sword Taker 1.png|520px]]  
|  
|  
'''Dash Swing'''
{{CDR}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies away. Follow up by launching enemies with a upward swing.
 
After doing the standard {{CDR}}{{CZ}}{{CZ}} combo, finishes by forcefully swinging the enemy upwards. Excellent PvP move for having low KD value.
*''Post KR 01/17/2012 patch:''
**Now launches a shorter distance.
*''Post KR 04/20/2015 patch:''
**Pushing distance increased.
|  
|  
{{CDR}}<br>
{{CDR}}<br>
Line 70: Line 86:
{{CZ}} 240% Phy. Damage
{{CZ}} 240% Phy. Damage
|-
|-
| [[Image:STCombo3.png]]  
| [[File:Combo - Sword Taker 2.png|520px]]  
|  
|  
'''Fatal Flash'''
After doing the standard {{CX}}{{CX}} combo, slash once followed by a flurry of 10 consecutive slashes and finish with a slash that knocks enemies down. While slashing, you can interrupt with skills. You will be in Super Armor while slashing and will burn 2 MP per slash.
 
After doing the {{CX}}{{CX}} combo, pressing {{CZ}} will slash once and press the {{CZ}} button again to slash several times. While slashing, you can interrupt with skills. You will be in '''Super Armor''' while slashing and will deplete enemies' MP by 2 MP per slash.
*''Post 01/17/2012 KR patch:''
**Has Super Armor applied along with a MP burn effect.
**Combo mechanic changed: just press {{CZ}} once after pressing {{CX}}{{CX}}{{CZ}} instead of mashing the button.
*''Post 04/20/2015 KR patch:''
**Pushing distance increased.
*''Post 08/06/2015 KR patch:''
**Doesn't knock down anymore.
**Can be canceled by skills during slash animation.
*''Post 01/28/2016 KR patch:''
**Fixed final hit damage not being applied.
|  
|  
{{CX}} 285% Phy. Damage <br>
{{CX}} 286% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CX}} 323% Phy. Damage <br>
{{CZ}} 235% Phy. Damage <br>
{{CZ}} 235% Phy. Damage <br>
Line 92: Line 96:
+248% Phy. Damage
+248% Phy. Damage
|-
|-
| [[File:BM COMBO.PNG]]  
| [[File:Combo - Sword Taker XZZZ.png|350px]] {{CX}}{{CZ}}{{CZ}}{{CZ}}
|  
|  
'''Triple Swing'''
After doing a single {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
 
Strikes enemies once with your Nasod Claw and execute 3 swings in an elegant manner, launching enemies on the last swing. Its possible to catch the victim after the final swing with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
*''Post 08/06/2015 KR patch:''
**The second Z will not launch anymore and the launch of the last Z was altered so it's possible to continue the combo.
|  
|  
{{CX}} 285% Phy. Damage <br>
{{CX}} 286% Phy. Damage <br>
{{CZ}} 200% Phy. Damage <br>
{{CZ}} 200% Phy. Damage <br>
{{CZ}} 257% Phy. Damage <br>
{{CZ}} 257% Phy. Damage <br>
{{CZ}} 273% Phy. Damage
{{CZ}} 273% Phy. Damage
|-
|-
| align="center" | {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
| [[File:Combo - Sword Taker DRUZZZZ.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
|  
|  
'''Dive Slayer'''
{{CDRU}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies down. Follow up the combo by doing a diagonal aerial dive and finish with a forward slash through enemies. You will be in Super Armor upon landing and the slash through.
 
After slashing the air, perform a diagonal aerial dive then slash through the enemies.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
Line 116: Line 114:
{{CZ}} 260% Phy. Damage + 260% Phy. Damage <br>
{{CZ}} 260% Phy. Damage + 260% Phy. Damage <br>
{{CZ}} 87% Phy. Damage
{{CZ}} 87% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 01/17/2012 || - || align="left" |
*{{buff|Launching distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} decreased.}}
*{{buff|{{CX}}{{CX}}{{CZ}}{{CConZ}} changed to {{CX}}{{CX}}{{CZ}}{{CZ}}. Super Armor and MP Burn added to {{CX}}{{CX}}{{CZ}}{{CIO|Z}}.}}
|-
| 04/20/2015 || - || align="left" |
*Pushing distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CZ}}{{CZ}} increased.
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*{{buff|{{CX}}{{CX}}{{CZ}}{{CZ}} no longer knocks down and can be cancelled with skills.}}
*{{buff|Added [[Blade Master]]'s {{CX}}{{CZ}}{{CZ}}{{CZ}} to Sword Taker. Removed launch from second {{CZ}} and launch of final {{CZ}} was altered to allow combos.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} combo.}}
|-
| 01/28/2016 || - || align="left" |
*Fixed final hit of {{CX}}{{CX}}{{CZ}}{{CZ}} not dealing damage.
|-
| 12/01/2016 || 01/11/2017 || align="left" |
*{{buff|Hitstun of {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} increased.}}
*Fixed issue where {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} didn't work.
|-
| 07/18/2019 || 08/14/2019 || align="left" |
*{{buff|Added Super Armor to {{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}}{{CIO|Z}}.}}
|}
|}
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== Skills ==
== Skills ==
{{:Sword Taker/Skills-KR}}
{{:Sword Taker/Skills}}
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== Gallery==
== Gallery==
=== Artwork ===
:''Full Gallery: [[Raven/Gallery]]
<gallery widths=150px heights=150px>
{{:Sword Taker/Artwork}}
File:Sword Taker.png|'''Sword Taker''''s Portrait.
{{:Sword Taker/Misc}}
</gallery>
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:STNewModel.png|Comparison between old and new models after 08/06/2015 (KR).
File:STPoses.png|Idle pose and Promo avatar.
File:STModel.png|3D model of '''Sword Taker''' and his Nasod Arm.
File:STArmrevamp.png|Comparison between old and new Nasod Arm models after 08/06/2015 (KR).
</gallery>
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==Trivia==
==Trivia==
*Unlike Raven's other classes, '''Sword Taker''''s Nasod arm shows little change from its original appearance, merely covering the circular detail on the back of the hand and the armor taking a whiter color.
*In this path, Raven has accepted that the Nasod Arm is a part of him, and developed a new sword style that utilize it. He however avoids relying on the Nasod Arm to decrease the Nasod Arm influence.
*'''Sword Taker''''s Nasod Arm shows little change from its original appearance, only gaining a few instances of additional plating, notably on the shoulder and backhand.
*Before the model revamp, the metal plates on '''Sword Taker''''s Nasod Arm were significantly more white. After the model revamp, it was changed to a much darker grey metallic color with more details.
**The revamped artwork for '''Sword Taker''' still depicts his Nasod Arm with a whiter shade metal, though his current Nasod Arm is much more similar to base [[Raven]]'s arm in terms of hue.
*Investigation of client data shows this class was initially called "Soul Taker".
*Investigation of client data shows this class was initially called "Soul Taker".
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