Sword Taker: Difference between revisions

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[[Image:Sword Taker.png|300px|right]]
{{Languages|Sword Taker}}
{{Infobox_character
|name=Raven Cronwell
|color={{ColorSel|Character|Raven}}
|image=[[File:Portrait - Sword Taker.png|225px]]
|class=[[Image:Mini Icon - Sword Taker.png]] Sword Taker
|weapon=Nasod Arm, Blade
|age=26
|race={{tt|Human|Nasod augmented}}
|ESP=Active Skill Damage Increase
|Weight=100 kg/120 kg (with Nasod Arm) (220 lb/264 lb)
|tree=<dfn>{{</dfn>
{{Class Tree|
| 1-0=[[Image:Icon - Raven.png|40px|link=Raven]]
| 1-1=[[Image:Icon - Sword Taker.png|40px|link=Sword Taker]]
| 1-2=[[Image:Icon - Blade Master.png|40px|link=Blade Master]]
| 1-3=[[Image:Icon - Furious Blade.png|40px|link=Furious Blade]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 7 August 2008<br>[[File:German Flag.png|20px]] 6 July 2011<br>[[File:American Flag.png|20px]] 3 August 2011<br>[[File: Chinese Flag.png|20px]] 7 December 2011
|stat=
{{CharStats
| Speed=3
| Range=1
| Difficulty=3
| Damage=P
}}
}}
<center>{{quotation|I will develop a sword technique that fits my current body!}}</center>
<br>


== Sword Taker ==
= [[File:Icon - Sword Taker.png]] Sword Taker =


=== Background ===  
'''[A swordsman that specializes in speed and technique]'''
=== Background ===
{{Background
|NA=A swordsman that specializes in speed and technique.


By resisting from being overpowered by his Nasod Arm, he reverts back to his old swordsmanship skills he learned when he was a soldier for Belder Kingdom. Relying mainly on his sword, he utilizes fast movements with quick sword skills.
Raven concentrated on training his sword technique which helped him survive.  


He created a sword style that fits his current body and trained in it to the point that he is comparable to before his modifications in both power and speed.


|KR=나소드의 지배에서 벗어나 새로이 눈 뜬 레이븐은 몸의 일부가 나소드로 개조된 사실을 묵묵히 받아들이고 검술을 연마한다. 과거 여러 전장을 전전하며 용병 생활을 해 왔던 경험으로, 자신의 목숨을 지켜준 용맹스런 검술이 자신을 가장 잘 대변할 뿐만 아니라 자신임을 유지할 수 있게 해주는 방법이라고 여겼기 때문이다.
자신의 신체에 적합한 검법을 만들고 수련한 레이븐은 비로소 개조되기 전과 비슷한 역량을 발휘하여 한층 빠르고 민첩한 검술을 구사할 수 있게 되었다.


=== <br>First Class Advancement  ===
|KRT=-
}}
<br>


[[Raven]] is required to be Lv15 to begin his first class advancement.
== First Class Advancement  ==
Completing the following advancement quest or using the Item Mall item: '''Sword Taker's Revelation''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Raven|
| <!-- [Quest 1 Description] --> When Raven is no longer controlled by the Mind Control device, he realizes that his body no longer feels the same as before. Even after he recovers, he will no longer be able to move as he did before. But he is human. Even if he can't remove the Nasod parts attached to his body, there must be ways to raise his blade living as a human.


==== Taker ====
| <!-- [Quest 2 Description] --> He finds himself using his Nasod arm in reflex as he trains. That's not good. Though he is aware that his Nasod arm is useful in battle, he was purposefully trying to avoid using it. This is not his power. Though he cannot return to the past, there are somethings he cannot give up. Let's continue training.


#Kill 18 some pokey pokey monsters on Map 4 on any difficulty.
| <!-- [Quest 3 Description] --> Even when he was under Nasod control, he could still remember himself because he was using his blade. The sword that managed to save his own life multiple times over since he was human is the power that best represents him. This blade will allow him to prove to himself that he is Raven Cronwell.
#Talk to the Alchemist in town 2.
#Collect a Secret Mail drop from the brown brothers in Map 2.
#Clear Map 1 in Very Hard (☆☆☆) in 7 minutes or lower.


<br> After completing the Taker quest chain, [[Raven]] can decide between advancing as [[Sword Taker]] or [[Over Taker]].<br>  
| <!-- [Quest 4 Description] --> If there's no way to overcome it, he must create a new path. After creating a new sword technique that fits his new physique, Raven finally feels that he is finally back to full capacity before his body was modified. Let's try out this new sword technique in battle.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Blade Master]].
<br>


==== Sword Taker ====
{{clearfix}}
#Talk to the Weapon seller in town 2
== Skill Tree ==
#Collect 10 emblems from the Little Brothers (one that use knife) on Map 3 in any difficulty
#Collect 1 blade from the mini-boss or boss on Map 4 in Very Hard (☆☆☆).
#Collect 1 drop from the Wally Guardians (one that use big sword) in Map 5 on any difficulty.


<br> At Lv35, [[Sword Taker]] can advance into [[Blade Master]].<br>
{{:Skill Tree: Sword Taker}}
<br>


== Combos  ==
{{clearfix}}
 
== Additional Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{SkillText|Combo|1}}
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="30%" |Image
! width="45%" |Description
! width="25%" |Damage
|-
|-
! Image
| [[File:Combo - Sword Taker 1.png|520px]]
! Description
|
{{CDR}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies away. Follow up by launching enemies with a upward swing.
|
{{CDR}}<br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 180% Phy. Damage <br>
{{CZ}} 240% Phy. Damage
|-
|-
| [[Image:ST1.png]]  
| [[File:Combo - Sword Taker 2.png|520px]]  
| '''Normal Launch Combo'''
|  
<br> Does a regular ZZZ combo, but finishes with an uppercut that launches yourself and the target in the air. During this time, you can still hit the monster by using the ►►Z combo. This will hit the monster and it will not be knocked down whereas just using this combo would.  
After doing the standard {{CX}}{{CX}} combo, slash once followed by a flurry of 10 consecutive slashes and finish with a slash that knocks enemies down. While slashing, you can interrupt with skills. You will be in Super Armor while slashing and will burn 2 MP per slash.
 
|
A simple repeating infinite combo you could use with this is: ZZZ▲Z - ►►Z - ZZZ▲Z - ►►Z etc...  
{{CX}} 286% Phy. Damage <br>
 
{{CX}} 323% Phy. Damage <br>
{{CZ}} 235% Phy. Damage <br>
{{CZ}} 25% Phy. Damage x10 <br>
+248% Phy. Damage
|-
|-
| [[Image:ST2.png]]  
| [[File:Combo - Sword Taker XZZZ.png|350px]] {{CX}}{{CZ}}{{CZ}}{{CZ}}
| '''Dash Launch Combo'''
|  
This is another launch combo, but you activate it by doing a dash ( ►►) and then using the ZZZ combo. This is similar to the Launch Combo, except that you do not launch yourself. You can hit the monster by using ►►▲Z, which is very similar to the first Launch Combo.  
After doing a single {{CX}}, execute 3 upward slash with the last slash launching enemies. Its possible to catch the target with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
 
|
A simple repeating infinite combo would be: ►►ZZZ - ►►▲Z - ►►ZZZ - ►►▲Z etc..  
{{CX}} 286% Phy. Damage <br>
 
{{CZ}} 200% Phy. Damage <br>
Another combo you could try is: ZZZ - ►►ZZZ - ►►▲Z - ZZZ - ►►ZZZ - ►►▲Z etc..
{{CZ}} 257% Phy. Damage <br>
 
{{CZ}} 273% Phy. Damage
|-
|-
| [[Image:ST3.png]]  
| [[File:Combo - Sword Taker DRUZZZZ.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
| '''Finisher'''
|  
Aka the Z spam skill. After pressing XXZ, you have to repeatedly mash the Z button to do several fast hits. If you don't hit it fast enough or stop, the combo will stop short and it will be ineffective. While spamming Z, it cannot be interrupted with another skill, no matter what you use until the combo ends. It will always end with a Knockdown, therefore you should only use it as a finisher, hence the name.  
{{CDRU}}{{CZ}}{{CZ}} is reworked; inflict hitstun instead of knocking enemies down. Follow up the combo by doing a diagonal aerial dive and finish with a forward slash through enemies. You will be in Super Armor upon landing and the slash through.
 
|
Tip: Try using Cut Tendon or a random buff slightly before the finishing blow. Continue the combo (like XXZZZZ etc. Cut Tendon XXZZZZZ etc. Buff ETC.). This way, u can chain your way to epic-ness. +_+
{{CDRU}} <br>
 
{{CZ}} 185% Phy. Damage <br>
{{CZ}} 260% Phy. Damage <br>
{{CZ}} 260% Phy. Damage + 260% Phy. Damage <br>
{{CZ}} 87% Phy. Damage
|}
|}
 
=== Updates ===
== Skills  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
 
|-
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 01/17/2012 || - || align="left" |
*{{buff|Launching distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} decreased.}}
*{{buff|{{CX}}{{CX}}{{CZ}}{{CConZ}} changed to {{CX}}{{CX}}{{CZ}}{{CZ}}. Super Armor and MP Burn added to {{CX}}{{CX}}{{CZ}}{{CIO|Z}}.}}
|-
| 04/20/2015 || - || align="left" |
*Pushing distance of {{CDR}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CZ}}{{CZ}} increased.
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*{{buff|{{CX}}{{CX}}{{CZ}}{{CZ}} no longer knocks down and can be cancelled with skills.}}
*{{buff|Added [[Blade Master]]'s {{CX}}{{CZ}}{{CZ}}{{CZ}} to Sword Taker. Removed launch from second {{CZ}} and launch of final {{CZ}} was altered to allow combos.}}
*{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} combo.}}
|-
| 01/28/2016 || - || align="left" |
*Fixed final hit of {{CX}}{{CX}}{{CZ}}{{CZ}} not dealing damage.
|-
| 12/01/2016 || 01/11/2017 || align="left" |
*{{buff|Hitstun of {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}} increased.}}
*Fixed issue where {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} didn't work.
|-
|-
| valign="top" |  
| 07/18/2019 || 08/14/2019 || align="left" |  
=== Special Active  ===
*{{buff|Added Super Armor to {{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}}{{CIO|Z}}.}}
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STSactive1.png]]
| width="150" align="center" | [[Berserker Blade]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STSactive2.png]]
| width="150" align="center" | [[Flying Impact]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STSactive3.png]]
| width="150" align="center" | [[Shockwave]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STSactive5.png]]
| width="150" align="center" | [[Hypersonic Stab]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STSactive4.png]]
| width="150" align="center" | [[Bloody Excel]]
|}
|}
<br>


== Skills ==
{{:Sword Taker/Skills}}
<br>
<br>


| valign="top" |
== Gallery==
=== Active  ===
:''Full Gallery: [[Raven/Gallery]]
{{:Sword Taker/Artwork}}
{{:Sword Taker/Misc}}
<br>


{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
==Trivia==
|- style="background-color: rgb(255,255,255)"
*In this path, Raven has accepted that the Nasod Arm is a part of him, and developed a new sword style that utilize it. He however avoids relying on the Nasod Arm to decrease the Nasod Arm influence.
| width="40" | [[Image:STactive1.png]]
*'''Sword Taker''''s Nasod Arm shows little change from its original appearance, only gaining a few instances of additional plating, notably on the shoulder and backhand.
| width="150" align="center" | [[Shadow Strafe]]
*Before the model revamp, the metal plates on '''Sword Taker''''s Nasod Arm were significantly more white. After the model revamp, it was changed to a much darker grey metallic color with more details.
|- style="background-color: rgb(255,255,255)"
**The revamped artwork for '''Sword Taker''' still depicts his Nasod Arm with a whiter shade metal, though his current Nasod Arm is much more similar to base [[Raven]]'s arm in terms of hue.
| width="40" | [[Image:STactive2.png]]
*Investigation of client data shows this class was initially called "Soul Taker".
| width="150" align="center" | [[Cut Tendon]]
<br>
|}
 
| valign="top" |
=== Buff  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STactive3.png]]
| width="150" align="center" | [[Power Adrenaline]]
|}
 
| valign="top" |
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive2.png]]
| width="150" align="center" | [[Intermediate Strength Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive1.png]]
| width="150" align="center" | [[Infinity Cause]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive3.png]]  
| width="150" align="center" | [[Trained Body]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive4.png]]
| width="150" align="center" | [[Shadow Pierce]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive6.png]]
| width="150" align="center" | [[Victory of Confidence]]
|}


|}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=소드 테이커 |KRName=Sword Taker
|JP=ソードテイカー |JPName=Sword Taker
|TW=烈刃武者  |TWName=Flame Sword Warrior
|CN=烈刃武者  |CNName=Flame Sword Warrior
|FR=Porteur d'épée |FRName=Sword Bearer
|DE=Schwertträger |DEName=Sword Bearer
|IT=Esperto di Spade |ITName=Sword Expert
|PL=Miecz Śmierci |PLName=Death Sword
|ES=Portador de espada |ESName=Sword Bearer
|UK=Sword Bearer
|BR=Mercenário Espadachim  |BRName=Mercenary Swordsman
}}


{{Characters}}
{{Characters}}
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