Sword Taker: Difference between revisions
→Combos
Pandamaare (talk | contribs) (Undo revision 10267 by CheeseLuvas (talk)) |
CheeseLuvas (talk | contribs) (→Combos) |
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<br> Does a regular ZZZ combo, but finishes with an uppercut that launches <br> | <br> Does a regular ZZZ combo, but finishes with an uppercut that launches <br> | ||
yourself and the target in the air. During this time, you can still hit the <br> | yourself and the target in the air. During this time, you can still hit the <br> | ||
monster by using the | monster by using the dash combo. | ||
|- | |- | ||
| [[Image:ST2.png]] | | [[Image:ST2.png]] | ||
| '''Dash Launch Combo''' | | '''Dash Launch Combo''' | ||
This is another launch combo, but you activate it by doing a dash | This is another launch combo, but you activate it by doing a dash attack <br> | ||
and then using the ZZZ combo. This is similar to the Launch Combo, except <br> | and then using the ZZZ combo. This is similar to the Launch Combo, except <br> | ||
that you do not launch yourself. You can hit the monster by using ►►▲Z, <br> | that you do not launch yourself. You can hit the monster by using ►►▲Z, <br> | ||
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| [[Image:ST3.png]] | | [[Image:ST3.png]] | ||
| '''Finisher''' | | '''Finisher''' | ||
After pressing XXZ, you have to repeatedly mash the Z button to do several fast hits. | |||
mash the Z button to do several fast hits. If you don't hit it fast enough | If you don't hit it fast enough or stop, the combo will stop short and will be <br> | ||
or stop, the combo will stop short and will be ineffective. While spamming Z, | ineffective. While spamming Z, it cannot be interrupted with another skill, no <br> | ||
it cannot be interrupted with another skill, no matter what you use until the | matter what you use until the combo ends. It will always end with a Knockdown, <br> | ||
combo ends. It will always end with a Knockdown, therefore you should only use | therefore you should only use it as a finisher, hence the name. Though with proper | ||
it as a finisher, hence the name. | timing you can cancel the last hit with a skill, active, or buff. | ||
Though with proper timing you can cancel the last hit with a skill, active, or buff. | |||
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