Sword Taker: Difference between revisions

m (Text replacement - "*All damage values for new and preexisting combos receive a 1.05x multiplier during 1st job." to "{{SkillText|Combo|1}}")
Line 61: Line 61:
! width="50%" |Description
! width="50%" |Description
! width="20%" |Damage
! width="20%" |Damage
|-
| [[Image:STCombo1.png]]
|
'''Slashing Uppercut''' 1511/1393
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, finishes with an uppercut that launches yourself and the target in the air.
*''Post KR 1/17/2012 patch''
**Now launches a shorter distance.
|
{{CZ}} 154% Phy. Damage <br>
{{CZ}} 190% Phy. Damage <br>
{{CZ}} 235% Phy. Damage <br>
{{CUZ}} 304% Phy. Damage
|-
|-
| [[Image:STCombo2.png]]  
| [[Image:STCombo2.png]]  
Line 111: Line 98:
{{CConZ}} 25% Phy. Damage x10 <br>
{{CConZ}} 25% Phy. Damage x10 <br>
{{CZ}} 248% Phy. Damage
{{CZ}} 248% Phy. Damage
|-
| [[File:BM COMBO.PNG]]
|
'''Triple Swing'''
Strikes enemies once with your Nasod Claw and execute 3 swings in an elegant manner, launching enemies on the last swing. Its possible to catch the victim after the final swing with skills, {{CDR}}{{CZ}}, {{CDR}}{{CX}}, or {{CDRU}}{{CZ}}.
*''Post 08/06/2015 KR patch:''
**The second Z will not launch anymore and the launch of the last Z was altered so it's possible to continue the combo.
|
{{CX}} 285% Phy. Damage <br>
{{CZ}} 200% Phy. Damage <br>
{{CZ}} 257% Phy. Damage <br>
{{CZ}} 273% Phy. Damage
|-
|-
| align="center" | {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
| align="center" | {{CDRU}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}
ElEditors
36,221

edits