Tactical Field/ModA: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
 
(35 intermediate revisions by 5 users not shown)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Tactical Field
}}
}}
<div style="float: right;">{{#ev:youtube|XnzkCktsZ9E|400}}</div>
{{#ev:youtube|XnzkCktsZ9E|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|TactField.png}}
| {{Force|TactField.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Create a tactical field.<br>
| {{SkillType|SA|S|M}} Create a tactical field.<br>Buff allies within the field, and cancels Mana Break for 4 seconds after the field is first activated.<br>Once the tactical field is deployed, caster's cannonballs are refilled. (Enhanced Cannonballs Excluded)<br><br>Maintain the field by holding down the Skill Key.
Buff allies within the field. Cancel mana breaks within the field of 4 seconds after the skill is activated.<br>
Once the tactical field is deployed, caster's cannonballs are refilled (Enhanced Cannonballs Excluded)<br>
Maintain the field by pressing on the Skill Key.
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Centurion]] || 99 || [[Tactical Field]]
! Class !! Level Required !! Skill Requirement
|-
| [[Centurion]] || 99 || {{mr|Tactical Field}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Field<br>(Magical) !! colspan=4 | [[Status Effects/Tactical Field|Tactical Field]] !! rowspan=2 | Field Duration !! rowspan=2 | Ammo Reloaded !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=4 | {{se|111|Tactical Field||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Cannonball Reload !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Damage Increase Against Boss/Mid-Boss Monsters !! Damage Reduction !! MP Recovery !! Duration
! Damage Dealt to Mid Boss / Boss Monsters Increase {{stat|a}} !! Received Damage Decrease {{stat|m|RD}} !! MP Recovery per Second !! Duration
|-  
|-  
| '''{{PvE}}''' || 759% || rowspan=2 | 40% || 40% || +6 MP || rowspan=2 | 2 Seconds || rowspan=2 | 5~10 Seconds || rowspan=2 | 6 || rowspan=2 | 4~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| {{PvE}} || 759% || rowspan=2 | 40% || 40% || 6 MP || rowspan=2 | 2 Seconds || rowspan=2 | 5~10 Seconds || rowspan=2 | 6 || rowspan=2 | 4~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
|-
|-
| '''{{PvP}}''' || 170% || 20% || +3 MP
| {{PvP}} || 170% || 20% || 3 MP
|}
|}
*[[Status Effects/Tactical Field|Tactical Field]] buff grants '''Super Armor''' for its duration.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Tactical Field|Killing Blow (1), Gigantic|duration=2|duration1=130}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Killing Blow (1) Tactical Field !! Gigantic Tactical Field
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect  !! [[Status Effects/Tactical Field|Tactical Field]] !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Chung}}"
! Duration
|-
| {{SkillText|Killing Blow (1)|130}} || 2.6 Seconds || {{SkillText|Gigantic|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=759
! Mode !! Regular
|pvp_dmg=170
|-
|hits=4
! {{PvE}}
|hits_max=10
| {{formatnum:{{#expr: 759*10}}}}%
}}
|-
*Damage ranges from 4~10 hits.
! {{PvP}}  
| {{formatnum:{{#expr: 170*10}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Chung will be completely immobile for the entire duration of this skill.
*You cannot perform any other actions at all while maintaining the field, owing to its much larger party benefit than the normal version.
*The field's buff will re-apply itself continuously while inside the field, and unlike regular [[Tactical Field]] it has its own duration, allowing it to persist for a little when leaving the field.
**In PvE, you yourself are invincible while maintaining the field, though attacks that ignore invincibility frames can still damage you, so use with caution.
*The mana break cancelling effect specifically applies only to this skills own hits, so the first 4 hits will cancel mana break while later hits will not. Due to the slow hit rate however, this is only useful when aiding an ally in group PvP.
*The {{se|111|Tactical Field||tt=no}} buff will re-apply itself continuously while inside the field, and has its own duration unlike the normal version, allowing it to persist for a short duration when an ally leaves the field.
*The '''Killing Blow''' trait does not extend the duration of the field itself nor allow you to hold it longer, only increasing the duration of the buff applied when inside of it.
*The '''Killing Blow''' trait does not extend the duration of the field itself nor allow you to hold it longer, only increasing the duration of the buff applied when inside of it.
*As with the normal version of the skill, the {{se|111|Tactical Field||tt=no}} buff will grant {{se||Super Armor||pb}} while it is active.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
Line 85: Line 71:
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
Line 91: Line 77:
| align="left" |  
| align="left" |  
*None
*None
|-
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |
*Fixed MP recovery being applied in longer intervals than one second.
|}
|}
<br>
<br>
Line 97: Line 86:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|NA=Tactical Field - Endurance (prior to the March 16, 2016 update)
|KR=택티컬 필드 |KRName=Tactical Field
|KR=택티컬 필드 |KRName=Tactical Field
|FR=Champ tactique |FRName=Tactical Field
|FR=Champ tactique |FRName=Tactical Field
Line 108: Line 96:
}}
}}
<br>
<br>
 
{{SkillNav - Centurion}}
{{CenSkills}}
ElEditors
17,936

edits