Tactical Field/ModA: Difference between revisions

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! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=5 | {{se|111|Tactical Field||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Cannonball Reload !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=5 | {{se|111|Tactical Field||pb}} !! rowspan=2 | Field Duration !! rowspan=2 | Cannonball Reload !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown  
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! Damage Dealt to Mid Boss / Boss Monsters Increase !! Received Damage Decrease !! MP Recovery !! Effect !! Duration
! Damage Dealt to Mid Boss / Boss Monsters Increase {{stat|a}} !! Received Damage Decrease {{stat|m|RD}} !! MP Recovery !! Effect !! Duration
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| '''{{PvE}}''' || 759% || rowspan=2 | 40% || 40% || +6 MP || rowspan=2 | Super Armor || rowspan=2 | 2 Seconds || rowspan=2 | 5~10 Seconds || rowspan=2 | 6 || rowspan=2 | 4~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds
| '''{{PvE}}''' || 759% || rowspan=2 | 40% || 40% || +6 MP || rowspan=2 | Super Armor || rowspan=2 | 2 Seconds || rowspan=2 | 5~10 Seconds || rowspan=2 | 6 || rowspan=2 | 4~10 || rowspan=2 | 200 MP || rowspan=2 | 12 Seconds