Tactical Field - Raid: Difference between revisions

Updates added, MP gain interval should be 1.6s? (see discussion)
(Updates added, MP gain interval should be 1.6s? (see discussion))
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| [[Image:TF Raid.png]]<br>  
| [[Image:TF Raid.png]]<br>  
| '''[Special Active]''' Chung creates a field that damages foes and reloads Chung's normal and red cannonballs upon creation. Within the field, Chung and all allies get a damage bonus and recover MP at a certain interval.
| '''[Special Active]''' Chung creates a field that damages foes and reloads Chung's blue cannonballs upon creation. Within the field, Chung and all allies get a damage bonus and recover MP at a certain interval.
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! Skill Level !! Level Required !! Damage (Magical) !! MP Recovery !! Damage Bonus !! MP Gain Interval !! Duration !! MP Usage !! Cooldown  
! Skill Level !! Level Required !! Damage (Magical) !! MP Recovery !! Damage Bonus !! MP Gain Interval !! Duration !! MP Usage !! Cooldown  
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| align="left" | 1 || rowspan="2" | 45 || 653% || +10 MP || 15% || rowspan="11" | 2 Seconds || rowspan="11" | 10 Seconds || rowspan="11" | 150 MP || rowspan="11" | 17 Seconds
| align="left" | 1 || rowspan="2" | 45 || 653% || +10 MP || 15% || rowspan="11" | 1.6 Seconds || rowspan="11" | 10 Seconds || rowspan="11" | 150 MP || rowspan="11" | 17 Seconds
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| align="left" | 2 || 682% || +11 MP || 16%
| align="left" | 2 || 682% || +11 MP || 16%
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*05/15/2014 KR
*05/15/2014 KR
**Fixed problem that allowed allies to mana break, recover MP, or give the user awakening charge from being "hit" by the buff.
**Fixed problem that allowed allies to mana break, recover MP, or give the user awakening charge from being "hit" by the buff.
*07/14/2014 KR
*07/10/2014 KR
**Duration increased.
**Duration increased.
**Range increased.
**Range increased.
**Execution speed increased.
**Execution speed increased.
*07/17/2014 KR
**Only reloads blue cannonballs instead of both.
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{{TTSkillsKR}}
{{TTSkillsKR}}
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