Tactical Trooper: Difference between revisions

Line 121: Line 121:
After doing the standard {{CZ}}{{CZ}} combo, toss a grenade onto the ground which bounces back up or explode upon impact. Finishes by smashing enemies with the destroyer and going into {{CSS}}'''[[Siege Shelling]]''' stance. If the grenade does not detonate upon impact, enemies will be pushed into the grenade's trajectory.
After doing the standard {{CZ}}{{CZ}} combo, toss a grenade onto the ground which bounces back up or explode upon impact. Finishes by smashing enemies with the destroyer and going into {{CSS}}'''[[Siege Shelling]]''' stance. If the grenade does not detonate upon impact, enemies will be pushed into the grenade's trajectory.
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<p style="margin-bottom:0em;">
{{CZ}} 165% Phy. Damage <br>{{CZ}} 206% Phy. Damage <br>{{CX}} 362% Mag. Damage <br>{{CViX}} 383% Phy. Damage<br>{{CSS}}
{{CZ}} 165% Phy. Damage <br>
{{CZ}} 206% Phy. Damage <br>
{{CX}} 362% Mag. Damage <br>
{{CViX}} 383% Phy. Damage
{{CSS}}
</p>
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| [[Image:TTcombo2.png]]
| [[Image:TTcombo2.png]]
Line 133: Line 127:
After doing the standard {{CDR}}{{CX}} combo, follow up with a reload and an aiming shot from the back the destroyer and switches into {{CSS}}'''[[Siege Shelling]]''' stance.
After doing the standard {{CDR}}{{CX}} combo, follow up with a reload and an aiming shot from the back the destroyer and switches into {{CSS}}'''[[Siege Shelling]]''' stance.
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<p style="margin-bottom:0em;">
{{CDR}} <br>{{CX}} 100% Phy. Damage <br> + 204% Mag. Damage <br>{{CViX}} 442% Mag. Damage<br>{{CSS}}
{{CDR}} <br>
{{CX}} 100% Phy. Damage <br> + 204% Mag. Damage <br>
{{CViX}} 442% Mag. Damage
{{CSS}}
</p>
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| [[File:TTCombo3.png]]
| [[File:TTCombo3.png]]
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