Tempest Dance: Difference between revisions

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{{#ev:youtube|aigbdFAdn4I|400|right}}
{{#ev:youtube|aigbdFAdn4I|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|- style="border-style: solid; border-width: 0px;"
|-
|  [[File:TempestDance2(New).PNG]]
|  [[File:TempestDance2(New).PNG]]
| {{SkillType|A}} Escape enemies' attack and jump high.<br>Can be used while being attacked.
| {{SkillType|A}} Escape enemies' attack and jump high.<br>Can be used while being attacked.
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<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Class          !! Level Required
|-
|-
| [[Ara|Little Xia]] || 10
! Class !! Level Required
|-
| [[Ara]] || 10
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ara}}"
! Level Required !! MP Usage !! Cooldown
|-
|-
| align="left" | 10 || 50 MP || rowspan=2 | 30 Seconds
! Mode !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] || 40 MP
| colspan="3" | '''Normal'''
|}
|-
 
| {{PvE}} || rowspan=2 | 50 MP || 30 Seconds
==={{PvP}}===
|-
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
| {{PvP}} || 180 Seconds
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! Level Required !! Cooldown
| colspan="3" | '''[Enhanced]'''
|-
|-
| align="left" | 10 || rowspan=2 | 180 Seconds  
| {{PvE}} || rowspan=2 | 40 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 180 Seconds
|}
|}
*Cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
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<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ara|Tempest Dance|Light, Regenerating (1)|mp=50|mp_enhanced=40|mp2=100|chance2=50}}
|- style="background:{{ColorSel|CharLight|Ara}}"
<br>
! colspan=3 | Light Tempest Dance !! colspan=3 | Regenerating (1) Tempest Dance
 
|- style="background:{{ColorSel|CharLight|Ara}}"
==Extra Information==
! Level Required !! Attribute Effect !! MP Usage !! Level Required !! Attribute Effect !! MP Recovery
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
|-
|-
| 20 || rowspan=2 | {{SkillText|Light|80}} || 40 MP || 20 || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
! Affected By Action Speed
|-
|-
| [Enhanced] || 32 MP || [Enhanced] || 40 MP
| {{Check|Y}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*You will be able to perform an air dash after the evasion's jump.
*Unlike many other evasion skills, the jump is not optional. However, you are able to perform an air dash immediately after leaving the ground, and potentially counter with skills that can be used in midair such as [[High Speed]] or {{mod|Spell: Ellipse of Blades|1}}.
*While the timing is strict, the jump can be canceled by entering awakening mode, or using a skill (either active or special active).
*While the timing is strict, there is a very small window between the tumble and the jump where other actions can be performed, such as entering awakening mode, or using a skill, which will cancel the jump entirely.
**It is generally recommended to cancel the jump, as the invincibility frames end shortly after you jump. Additionally, it can be very difficult to counter-attack from midair.
**This is generally preferred instead of interrupting the jump afterwards, as the invincibility frames end shortly after you jump, and skills that can let you counter-attack quickly from midair are somewhat rare, aside from the aforementioned [[High Speed]].
<br>
 
== Gallery ==
<gallery>
File:TempestDance2.png|Old Icon of '''Tempest Dance'''.
</gallery>
<br>
<br>


== Old Version ==
== Old Version ==
{{#ev:youtube|BCsGIWmkX0E|300|right}}[[Image:TempestDance2.png|thumb|right|Old Icon of '''Tempest Dance'''.]]
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, '''Tempest Dance''' was a Special Active skill that consisted of a series of spear slashes and could be canceled to regain Spirit Energy.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|BCsGIWmkX0E|300}}
|Between its initial release and the 07/04/2019 KR Patch, '''Tempest Dance''' was a Special Active skill that consisted of a series of spear slashes and could be canceled to regain Energy.
|}
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara updates-table"
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ara}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Tempest Dance''' added.
*'''Tempest Dance''' added.
|-
|-
| 07/04/2013 || - || colspan=2 align="left" |  
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|MP Usage decreased from 150 MP to 90 MP.}}
*{{buff|'''MP Usage''' decreased.}}
*Changed from Strength to Tenacity.
*Changed from '''Strength''' to '''Tenacity'''.
*{{buff|Spirit energy +2 changed to +3 using cancel.}}
*{{buff|'''Energy Gain upon Cancel''' increased.}}
*{{nerf|Spirit energy gain +1 changed to -3 upon use.}}
*{{nerf|'''Energy Gain upon Use''' decreased.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/17/2014 || - || colspan=2 align="left" |  
| 07/17/2014 || - || colspan=2 align="left" |  
*Fixed some hits having abnormally high hitstun.
*Fixed some hits having abnormally long hitstun.
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
*{{buff|Damage adjusted to match new MP Usage.}}
*{{nerf|'''MP Usage''' increased.}}
*{{nerf|MP Usage increased.}}
*{{buff|Damage adjusted to match the new MP Usage.}}
*Changed from Tenacity to Strength.
*Changed from '''Tenacity''' to '''Strength'''.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Spinning Strike damage increased.}}
*{{buff|'''Spinning Strike''' damage increased.}}
*{{nerf|Swing damage decreased.}}
*{{nerf|'''Swing''' damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Final Strike damage decreased.}}
*{{nerf|'''Spinning Strike''' damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |
*Skill feature changed.
*Skill features changed.
**Changed from '''Strength''' to '''Active'''.
**Changed from '''Strength''' to '''Active'''.
*Level Requirement changed from Level 1 to Level 10.
*Level Requirement changed from Level 1 to Level 10.
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