Template:SkillText: Difference between revisions
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re-translate from Chinese
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| Duration = Duration is increased by {{{3|1.5}}} times. | | Duration = Duration is increased by {{{3|1.5}}} times. | ||
| DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}} | | DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}} | ||
| Air= Can be used in air. | | Air = Can be used in air. | ||
| KD= Each hit reduces Knockdown by {{{3|}}}. | | KD = Each hit reduces Knockdown by {{{3|}}}. | ||
| MPBurn = Each hit will burn {{{3|2}}} MP. | |||
<!-- Elsword's True Skills --> | <!-- Elsword's True Skills --> | ||
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| SlideDoubleKick = MP recovery for failed hit increased to 75%. | | SlideDoubleKick = MP recovery for failed hit increased to 75%. | ||
| Hunter'sSteadiness = Grants Super Armor when casting. | | Hunter'sSteadiness = Grants Super Armor when casting. | ||
| CrazyShot = Last hit no longer launches. | | CrazyShot = Last hit no longer launches. | ||
| StigmaShot = Increase movement speed reduction by 10% | | StigmaShot = Increase movement speed reduction by 10% | ||
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| SonicSlash = MP burn per slash increased by 1. | | SonicSlash = MP burn per slash increased by 1. | ||
| ShockwaveCutter = Give an increase in Maximize for a short time. | | ShockwaveCutter = Give an increase in Maximize for a short time. | ||
| LimitCrusher = 100% stun chance when fully charged. | | LimitCrusher = 100% stun chance when fully charged. | ||
| Archenemy = Additional javelins and cast speed increased. | | Archenemy = Additional javelins and cast speed increased. | ||
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| Robot Detonation = Summons an additional Land Runner first before detonating. | | Robot Detonation = Summons an additional Land Runner first before detonating. | ||
| MiracleVision = ECP cost increased by 5. Decreases all skill cooldown by 10%. | | MiracleVision = ECP cost increased by 5. Decreases all skill cooldown by 10%. | ||
| MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | | MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | ||
| ChainPowder = Normal damage increased by 10%. | | ChainPowder = Normal damage increased by 10%. | ||
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| Fragarach = Damage is increased by 1.1 times. | | Fragarach = Damage is increased by 1.1 times. | ||
*Range and damage decrease amount is decreased by 20% when being attacked. | *Range and damage decrease amount is decreased by 20% when being attacked. | ||
| Eid Weise = Grants Super Armor when select Eid. | |||
| Vertieidi = Grants Super Armor when select Swift Cycle. | |||
| Wind Einfallen = Decrease All Element Resistence by 30 when successful hit by Opening Chant (Max: 5 Stacks). | |||
| Requiem = 50% chance of gaining 3 Eids randomly. | |||
| Ruhig = Cycle Circle's Duration is increased by 1.5 times. | |||
| Elfe = Contract Chant's Duration is increased by 1.5 times. | |||
}} | }} | ||