Template:SkillText: Difference between revisions
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'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]''' | '''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]''' | ||
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font> | *Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font> | ||
*Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% ( | *Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% (120% in PvP) | ||
| Mega Slash= | | Mega Slash= | ||
<font color=FFC000>'''Focus Strength'''</font> | <font color=FFC000>'''Focus Strength'''</font> | ||
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*Additional artillery wave if used with 6 cannonballs (1 wave max) | *Additional artillery wave if used with 6 cannonballs (1 wave max) | ||
| ModCarpetBombing= | | ModCarpetBombing= | ||
*2 additional submissiles per 3 cannonballs (Max | *2 additional submissiles per 3 cannonballs (Max 6) | ||
| ChaosCannon= | | ChaosCannon= | ||
*Uses 1 cannonball | *Uses 1 cannonball | ||
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| NeedleSobat = Shockwave damage is increased by 1.2 times. | | NeedleSobat = Shockwave damage is increased by 1.2 times. | ||
| Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied. | | Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied. | ||
| Landrunner = Summon an additional '''RX-79 | | Landrunner = Summon an additional '''RX-79 Land Runner'''. | ||
| Spriggan = Cooldown reduced by 1 second. | | Spriggan = Cooldown reduced by 1 second. | ||
*Casting speed increased by 1.3 times. | *Casting speed increased by 1.3 times. | ||
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*Speed is increased by 1.2 times. | *Speed is increased by 1.2 times. | ||
| BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | ||
| Penetrating Bullet=Ignore 50% (25% in PvP) of the hit enemy's defense. | |||
| Phantom Shot = MP burn amount increased by 5. | | Phantom Shot = MP burn amount increased by 5. | ||
| LimitOver = Skill damage increased by 3%. | | LimitOver = Skill damage increased by 3%. |