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</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
   | Cannonball =  
   | Cannonball =  
{{color|#33FFFF|'''[[Freiturnier|Cannonball Consumption]]'''}}
{{color|#33FFFF|[[Freiturnier|Cannonball Consumption]]|b=1}}
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | 1=
     | 1=
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     |UpsideDown=
     |UpsideDown=
*When using the Annihilation Mode skill during Awakening, Party member within range will have 1 debuff removed and rest of the debuffs will have decreased duration.
*When using the Annihilation Mode skill during Awakening, Party member within range will have 1 debuff removed and rest of the debuffs will have decreased duration.
     |Catharsis=
     |Catharsis|CatharsisModA=
*When using the Annihilation Mode skill during Awakening, Enemies hit by the Release strike will receive increased damage from critical attacks.
*When using the Annihilation Mode skill during Awakening, Catharsis skill strike's Critical Damage increase.
     |RestrictModA=
     |RestrictModA=
*When using the Annihilation Mode skill during Awakening, Sword Aura hit partially ignores enemies' defense.
*When using the Annihilation Mode skill during Awakening, Sword Aura hit partially ignores enemies' defense.
    |CatharsisModA=
*When using the Annihilation Mode skill during Awakening, enemies hit with Destruction hit receive more damage from critical attacks.
}}
}}
}}<noinclude>
}}<noinclude>
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     | Conqueror=For each mutation point used, fires a homing missile.
     | Conqueror=For each mutation point used, fires a homing missile.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Psychic Storm=Gust size increases by 20% per dynamo mutation point
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
     | Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point.
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     | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds.
     | Reverse Field=Use Dynamo Mutation Point to make the term between each hit 0.33 seconds.
*Increases 5% damage per Dynamo Mutation Point.
*Increases 5% damage per Dynamo Mutation Point.
     | Moonlight Breaker=When using 1 DMP, ignores Guard.
     | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
*When using 2 DMP, 10% damage increase.
*When using 2 Dynamo Mutation Point, 10% damage increase.
     | Supersonic=Increases 5% damage per Dynamo Mutation Point.
     | Supersonic| ModConqueror=Increases 5% damage per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
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{{color|#4488ff|'''Switching Skill (Ciel)'''}}
{{color|#4488ff|'''Switching Skill (Ciel)'''}}
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} on successful hit with Ciel after switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} after hitting the target when switching.
   | Lu =
   | Lu =
{{color|#FF4444|'''Switching Skill (Lu)'''}}
{{color|#FF4444|'''Switching Skill (Lu)'''}}
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} on successful hit with Lu after switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} after hitting the target when switching.
   | LuCiel =
   | LuCiel =
{{color|#FF4444|'''Switching Skill (Lu}}/{{color|#4488ff|Ciel)'''}}
{{color|#FF4444|'''Switching Skill (Lu}}/{{color|#4488ff|Ciel)'''}}
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*{{color|#FF4444|Ciel will switch to Lu}} when skill is used.
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*{{color|#4488ff|Lu will switch to Ciel}} when skill is used.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} on successful hit with Lu/Ciel after switching.
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} after hitting the target when switching.
   | Combination =
   | Combination|Dyad =
{{color|#00d921|'''Combination Skill'''}}
{{color|#00d921|'''{{#switch:{{{1|}}}|Combination=Combination|Dyad=Dyad}} Skill'''}}
*Can only be used with a full [[Combination|Combination Gauge]].{{#switch:{{{2|}}}
*Uses all [[Combination|Combination Gauge]].
    | Fantasy Impromptu =<br>(Combination Gauge Consumption decreased by 20% when chained from [[Fantasy Impromptu - 1st Movement]])
}}
  | Dyad =
{{color|#00d921|'''Dyad Skill'''}}
*Consumes all [[Combination|Combination Gauge]] when used.
   | Eternal Demersio = {{se|802|Eternal Abyss||pb}}
   | Eternal Demersio = {{se|802|Eternal Abyss||pb}}
*Records the current HP/MP/[[Character Systems|Special Resources]].
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*This ability has top priority over other resurrection skills.
*This ability has top priority over other resurrection skills.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|802|Eternal Abyss||pb}} buff, they will have the {{se|803|Abyss Erosion||sd}} debuff for 50 seconds (PvP: 120 seconds)
*If a player is resurrected with the {{se|802|Eternal Abyss||pb}} buff, they will have the {{se|803|Abyss Erosion||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]] or [[Benediction/Stage 1|Benediction]].
*Does not stack with [[Seal of Time]], [[Benediction/Stage 1|Benediction]], or [[Aaru/Stage 1|Aaru]].
}}<noinclude>
}}<noinclude>


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     | P =
     | P =
{{color|#ffcc66|'''Eid'''}}
{{color|#ffcc66|'''Eid'''}}
*When casting [Eid:Cycle] skills, consume the most recent [Eid] and gain an effect.
*[Eid:Cycle], [Edel Eid Skill] consume the latest [Eid] and give an effect when casted.
**[Eid:Mut]: Increase Damage and ignore Guard.
*[Eid:Mut]: Increase Damage and ignore Guard.
**[Eid:Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
*[Eid:Rein]: MP Recovery Increase and immediately recover a certain amount of HP/MP.
**[Eid:Wille]: Increase attack range and inflicts {{se||Move Slowdown}} debuff at a certain chance.
*[Eid:Wille]: Increase Attack Radius
*[Chant Skills] can also consume [Eid] and gain an effect. ([[Explosion]], [[Bohren · Vereisen]])
*[Chant Skill] also consume [Eid] and give an effect. ([[Explosion]], [[Bohren · Vereisen]])
*[Edel Eid Skill] is only applied when using Edel Eid.
     | Creation =
     | Creation =
{{color|#ffcc66|'''Eid : Creation'''}}
{{color|#ffcc66|'''Eid : Creation'''}}
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     }}
     }}
   | Swaying El=
   | Swaying El=
{{color|#ffff99|'''Swaying El Keim'''}}
{{tag|#FFFF99||Swaying El Keim|stroke=#1F1F1F}}
{{#switch:{{{2|}}}
{{#switch:{{{2|}}}
     | P =
     | P =
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills.
*Give [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through a certain skill.
*When hitting an enemy with the {{se|351|Swaying El Keim||ed}} debuff, [Eid: Cycle], [Edel Eid Response] skill damage is increased by 5%. (Max: 3 Stacks)
*Skill damage of [Eid: Cycle] and [Edel Eid Response] increased by 15% on the target with [Swaying El Keim] debuff.
     | #default=
     | #default=
*Inflicts {{se|351|Swaying El Keim||ed}} debuff when hit by [{{{2|}}}].
*Inflicts {{se|351|Swaying El Keim||ed}} debuff when hit by [{{{2|}}}].
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   | Ganz ={{color|#0096b4|[[Art|Ganz]]|b=1}}{{#switch:{{{2|}}}
   | Ganz ={{color|#0096b4|[[Art|Ganz]]|b=1}}{{#switch:{{{2|}}}
     | Andacht=
     | Andacht=
* Skill MP Cost Decrease by [Ganz Stage * 4%]
* Caster's Special Active Skill MP Cost Decrease by [Ganz Stage × 4%] during Buff Duration
     | Segen=
     | Segen=
* Skill Range Increase by [Ganz Stage * 10%]
* Skill Range Increase by [Ganz Stage × 10%]
    | Wegnahme=
* Caster's Special Active Skill Damage Increase increased by [Ganz Stage × 5% (PvP: 2%)]
     | Vorgehen=
     | Vorgehen=
* Allies' Action Speed Increase by [Ganz Stage * 5%] within Acceleration Range
* Caster's Action Speed Increase by [Ganz Stage × 5%] within Acceleration Range
     | VorgehenMod=
     | VorgehenMod=
* Allies' Action Speed Increased by [Ganz Stage * 5%] during buff duration
* Caster's Action Speed Increased by [Ganz Stage × 5%] during buff duration
     }}
     }}
   | Rau ={{color|#c60de8|[[Art|Rau]]|b=1}}{{#switch:{{{2|}}}
   | Rau ={{color|#c60de8|[[Art|Rau]]|b=1}}{{#switch:{{{2|}}}
     | Stechen=
     | Stechen=
* [Rau Stage * Number of Thorn Projection * 1.5%] Damage Increase
* [Rau Stage × Number of Thorn Projection × 1.5%] Damage Increase
     | Ruf=
     | Ruf=
* Form Additional Marks per Rau Stage
* Form Additional Marks per Rau Stage
     | Bardiet=
     | Bardiet=
* Add an echo per [Rau Stage * 1 sec.]
* Add an echo per [Rau Stage × 1 second]
     | Heimsuchen=
     | Heimsuchen=
* Damage Increase by [Rau Stage * 10%]
* Damage Increase by [Rau Stage × 10%]
    | Wegnahme=
* Special Active Skill Damage Increase increased by [Rau Stage * 5%]
     | Verlangsamen=
     | Verlangsamen=
* Area Duration Increased by [Rau Stage * 1 Seconds]
* Area Duration Increased by [Rau Stage × 1 second]
     | Platschen=
     | Platschen=
* Debuff duration increase by [Rau Stage * 1 sec. (PvP: 0.5 sec.)]
* Debuff duration increase by [Rau Stage × 1 second (PvP: 0.5 seconds)]
     | Zetten=
     | Zetten=
* Create 1 additional orb that deals [Rau Stage * 10% of Shard Damage]  
* Create 1 additional orb that deals [Rau Stage × 10% of Shard Damage]  
     | Rugen=
     | Rugen=
* Additional Debuff that will decrease MP Recovery when attacked by [Rau Stage * 10%] for 3 sec.
* Additional Debuff that will decrease MP Recovery when attacked by [Rau Stage * 10%] for 3 sec.
     | Sammeln=
     | Sammeln=
* Range Increase by [Rau Stage * 10%]
* Range Increase by [Rau Stage × 10%]
     | Raum Pflugen=
     | Raum Pflugen=
* Damage Increase by [Rau Stage * 10%]
* Damage Increase by [Rau Stage × 10%]
     | VerlangsamenMod=
     | VerlangsamenMod=
* Range Increase by [Rau Stage * 10%]
* Range Increase by [Rau Stage × 10%]
     | HeimsuchenMod=
     | HeimsuchenMod=
* Damage Increase by [Rau Stage * 10%]
* Damage Increase by [Rau Stage × 10%]
     }}
     }}
}}<noinclude>
}}<noinclude>
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</noinclude>{{#switch: {{{1|}}}
</noinclude>{{#switch: {{{1|}}}
   | Yucky! =
   | Yucky! =
{{color|#ff2bad|'''[Yucky!]'''}}<br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
{{color|#ff2bad|[Yucky!]|b=1}}<br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds.
   | I'm Helping! = {{color|#ff2bad|'''[Need Help, Laby?]'''}}<br>{{#switch:{{{2|}}}
   | I'm Helping! = {{color|#ff2bad|[Need Help, Laby?]|b=1}}<br>{{#switch:{{{2|}}}
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
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   }}
   }}
   | Laby's Friend? =
   | Laby's Friend? =
{{color|#fa77ba|'''[Laby's Friend?]'''}}<br>Summoned Memory of the Forest will react.
{{color|#fa77ba|[Laby's Friend?]|b=1}}<br>Summoned Memory of the Forest will react.
   | See You Next Time = [See You Next Time]
   | See You Next Time = [See You Next Time]
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
*When using the skill again, the summon will appear next to the nearest enemy and explode. (Teleport distance decrease for PvP)
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*Protect with the Relic of Rest.
*Protect with the Relic of Rest.
   | Benediction = {{se|658|Benediction||pb}}
   | Benediction = {{se|658|Benediction||pb}}
*Records the current HP/MP/[[Character Systems|Special Resources]].
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*This ability has top priority over other resurrection skills.
*This ability has top priority over other resurrection skills.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|658|Benediction||pb}} buff, they will have the {{se|659|Trace of Benediction||sd}} debuff for 50 seconds (PvP: 120 seconds)
*If a player is resurrected with the {{se|658|Benediction||pb}} buff, they will have the {{se|659|Trace of Benediction||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]] or [[Eternal Demersio/Stage 1|Eternal Demersio]].
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Aaru/Stage 1|Aaru]].
   | BloodMoon = {{color|#C90000|[Blood Moon's Dream]|b=1}}
   | BloodMoon = {{color|#C90000|[Blood Moon's Dream]|b=1}}
   | BloodMoonSkill = {{color|#C90000|[Blood Moon's Dream]|b=1}}<br>Using skill upon Blood Moon Awakening {{{2|}}}.
   | BloodMoonSkill = {{color|#C90000|[Blood Moon's Dream]|b=1}}<br>Using skill upon Blood Moon Awakening {{{2|}}}.
}}<noinclude>
==Lithia==
</noinclude>{{#switch: {{{1|}}}
  | Gemstone =
{{color|#00965E|[[Gemstone System|Gem Skill]]|b=1}}
{{#switch:{{{2|}}}
    | Radius=
*Use {{{3|}}} Gemstones to increase attack radius by {{{4|}}}.
    | Damage=
{{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase damage by 10%.|{{*}}Use {{{3|}}} Gemstones to increase damage by 20%.}}
    | Power Stone =
*Use 2 Gemstones to increase buff effect to 20%.
    | Strain =
*Use 2 Gemstones to ignore enemy's defense by 60% (PvP: 20%).
    | Range =
{{#ifeq: {{{3|}}}|1|{{*}}Use 1 Gemstone to increase the range by 20%.|{{*}}Use {{{3|}}} Gemstones to increase the range by 20%.}}
    | Guard Stone =
*Use 1 Gemstone to also apply {{se||Super Armor||pb}}.
}}
  | Cutter =
{{color|#A1FF67|Cutter Skill|b=1}}
{{#switch:{{{2|}}}
    | Drum Cutter =
*Enhance Cutter with a Relic to shoot it farther.
    | Grinder Strike =
*Enhance Cutter with a Relic to deal damage for a longer time.
}}
  | Drill =
{{color|#A1FF67|Drill Skill|b=1}}
*Combine the drill with a Relic to deal damage to a larger area for a long time.
  | Sandstorm Will=
{{color|#FFD700|[Sandstorm Will]}}
*Caster and [[Golden Vow|Vower]] {{{2|}}}.
  | Aaru =
{{se|1084|Aaru||pb}}
*Records the current HP/MP/DP/{{Special Resources|tooltip|Revive=1}}.
*If a player is defeated during the duration of the skill, they are resurrected with the same status as the recorded point in time.
*This ability has top priority over other resurrection skills.
*In dungeons, record 50% of Maximum HP, and 30% in PvP.
*If a player is resurrected with the {{se|1084|Aaru||pb}} buff, they will have the {{se|1085|Resurrected||sd}} debuff for 50 seconds (PvP: 120 seconds)
*Does not stack with [[Seal of Time]], [[Eternal Demersio/Stage 1|Eternal Demersio]], or [[Benediction/Stage 1|Benediction]].
}}<noinclude>
}}<noinclude>


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     | Duration = Duration is increased by {{{3|1.5}}} times.
     | Duration = Duration is increased by {{{3|1.5}}} times.
     | DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}}
     | DebuffDuration = {{#ifeq: {{{3|}}}|1|Debuff duration is increased by 1 second.|Debuff duration is increased by {{{3|}}} seconds.}}
    | DebuffDuration2 = {{#ifeq: {{{3|}}}|1|Debuff duration is increased to 1 second.|Debuff duration is increased to {{{3|}}} seconds.}}
     | Air = Can be used in midair.
     | Air = Can be used in midair.
     | KD = Each hit reduces Knockdown by {{{3|}}}.
     | KD = Each hit reduces Knockdown by {{{3|}}}.
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     | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration.
     | PhoenixTalon=Give Power of Phoenix to nearby allies with half the duration.
     | FinalStrike=Casting speed increase and final hit provides large hitstun.
     | FinalStrike=Casting speed increase and final hit provides large hitstun.
     | PhantomSword=Give increase in Critical Damage.
     | PhantomSword=Additional Critical Damage increased by for duration.
     | SwordBlasting=Swords are fired forward and can pierce 2 targets.
     | SwordBlasting=Swords are fired forward and can pierce 2 targets.
     | TripleSaber=MP Usage is decreased by 10.
     | TripleSaber=MP Usage is decreased by 10.
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     | Homunculus = Damage by Homunculus increased by 1.2 times.
     | Homunculus = Damage by Homunculus increased by 1.2 times.
     | Envelopes = Cooldown reduced by 3 seconds.
     | Envelopes = Cooldown reduced by 3 seconds.
    | DeathField = Normal Monster Instant Death target increased to 2.


<!-- Rena's True Skills -->
<!-- Rena's True Skills -->
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     | DiveKickBombing = Black Hole feature added when charging forward.
     | DiveKickBombing = Black Hole feature added when charging forward.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | ViolentAttack = Each hit of the Descending Drill will burn 2 MP.
     | ViolentAttack = Additional Damage that ignores Defense by 60% (PvP: 6%) for all hits.
    | ViolentAttackKR = Each hit of the Descending Drill will ignore 60% defense (6% in PvP).
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
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     | XCrash = Recover 30% MP on failed hit.
     | XCrash = Recover 30% MP on failed hit.
     | PowerBomb = Reduces target All Speeds by 15% for 5 seconds.
     | PowerBomb = Reduces target All Speeds by 15% for 5 seconds.
    | HellfireGatling = Give an increase in Maximize for a short time.
     | IgnitionCrow = Cast speed increased.
     | IgnitionCrow = Cast speed increased.
     | IfritFlame = Spitfire firing rate increased by 33%.
     | IfritFlame = Spitfire firing rate increased by 33%.
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     | LeapAttack = Can press the skill key again to chain activate [[Back Blast|[Back Blast]]].
     | LeapAttack = Can press the skill key again to chain activate [[Back Blast|[Back Blast]]].
*Consumes only 50% of [[Back Blast|[Back Blast]'s]] MP consumption.
*Consumes only 50% of [[Back Blast|[Back Blast]'s]] MP consumption.
     | BurstWolf = No matter the distance, transfer 2 nearby member's debuff to the attacked enemy.
     | BurstWolf = Upon hitting, inflict [{{se||Faint|Stun}}] status effect to the target for 2 sec.
     | HeadShot = 25% chance to fire 2 bullets.
     | HeadShot = 25% chance to fire 2 bullets.
     | DualBuster = Can press the skill key again to cast the skill again for 50% of the MP Usage.
     | DualBuster = Can press the skill key again to cast the skill again for 50% of the MP Usage.
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     | PiercingCharge= Movement distance increased by 20%.
     | PiercingCharge= Movement distance increased by 20%.
     | GuardingCharm= Number of talismans increased by 1.
     | GuardingCharm= Number of talismans increased by 1.
    | HowlingFox= Elemental Resistance Decrease increased by 50 (25 in PvP).
     | FoxShadow= Fox Shadow Radius increased by 20%.
     | FoxShadow= Fox Shadow Radius increased by 20%.
     | Summon = When cancelled, gain 1 additional Energy.
     | Summon = When cancelled, gain 1 additional Energy.
Line 865: Line 900:
     | InfernalBlade = Last hit no longer launches.
     | InfernalBlade = Last hit no longer launches.
     | FlameRose = Recover 50% MP on failed hit.
     | FlameRose = Recover 50% MP on failed hit.
    | FlameOrb= Orb Duration is increased by 5 seconds.
     | InjectionStigma = Skill HP Consumption decreased by 10%.
     | InjectionStigma = Skill HP Consumption decreased by 10%.
     | BurningPhantom = Black hole range and power increased by 1.5 times.
     | BurningPhantom = Black hole range and power increased by 1.5 times.
Line 883: Line 917:
     | ParticleAccelerator = MP consumption decreased by 20.
     | ParticleAccelerator = MP consumption decreased by 20.
*Cooldown decreased by 5 seconds.
*Cooldown decreased by 5 seconds.
*Dynamo Mutation Point usage increased by 1 when used in Dynamo Configuration Mode (Awakening).
*Upon Awakening, the maximum number of Dynamo Mutation Points used increases by 1.
     | Dissolver = Dynamo Mutation Point per successful attack increased by 1.
     | Dissolver = Dynamo Mutation Point per successful attack increased by 1.
     | PulseCannon = Damage increased by 1.1 times.
     | PulseCannon = Damage increased by 1.1 times.
* Casting Speed increased by 1.3 times.
* Casting Speed increased by 1.3 times.
    | PsychicStorm = Vortex duration and size increase per Dynamo Mutation Point increased by 1.05 times.
     | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening.
     | QuicksilverAccel = Addtional Dynamo Mutation Point not applied to back flash while awakening.
     | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening).
     | DynamoConfigurationRailgun = Pierce increased 1 time during Dissolution Mode (Non-Awakening).
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     | StardustShower =Ignores guard.
     | StardustShower =Ignores guard.
*50% chance to have 100% critical rate.
*50% chance to have 100% critical rate.
    | MindBreak = Magic Attack Reduction increased by 1.3 times.
     | Ambulance = Movement Range increased by 20%.
     | Ambulance = Movement Range increased by 20%.
     | Cure = Recover all Special Resourses upon instant recovery ([[Nature's Force System#Nature's Force|NF]]/[[Freiturnier#Ammunition/Cannonballs|Cannon Ball]]/[[Eun's Power#Energy System|Energy]]/[[Dynamo Point System#Dynamo Mutation Points|Mutation Point]]/[[Combination#Combination Gauge|Combination Gauge]]/[[Power System|Power Gauge]]/[[Sentimental Point System#Sentimental Points|Sentimental Point]])
     | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}})
     | Detoxication = Energy Field Duration increased by 2 seconds.
     | Detoxication = Energy Field Duration increased by 2 seconds.
    | Allergy = MP Burn increased by 10.
     | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%.
     | False Diagnosis = Physical/Magical Attack Power Reduction increased by 10%.


Line 955: Line 988:
     | PhotonShower = Explosion happens quicker.
     | PhotonShower = Explosion happens quicker.
     | AimedStrike = Enemies hit {{se|090|Leg Injury|"Cannot Dash"|ed}} for 3 sec.
     | AimedStrike = Enemies hit {{se|090|Leg Injury|"Cannot Dash"|ed}} for 3 sec.
     | BurstGrenade = Explosive Shot radius increased 1.2 times.
     | BurstGrenade = Laser radius increased by 1.4 times and Explosive Shot radius increased by 1.2 times.
     | Headshot = Double damage chance increased to 45%
     | Headshot = Double damage chance increased to 45%
     | DoubleGunHawk = Damage is increased by 1.1 times.
     | DoubleGunHawk = Damage is increased by 1.1 times.
Line 968: Line 1,001:
     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Viper Shot=Aiming range is increased by 30%.
     | Viper Shot=Aiming range is increased by 30%.
     | KS-83 = {{se||Confusion}} debuff effectiveness increased by 5%.
     | KS-83 = {{se|394|Confusion}} debuff effectiveness increased by 5%.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | MiracleVision = Increase Maximize by 5%.
     | MiracleVision = Increase Maximize by 5%.
Line 1,023: Line 1,056:
     | Angriff= Consumed MP during charging reduced to 8.
     | Angriff= Consumed MP during charging reduced to 8.
     | Eid Weise = Grants {{se||Super Armor}} when selecting an [Eid].
     | Eid Weise = Grants {{se||Super Armor}} when selecting an [Eid].
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks)
     | Wind Einfallen = All resistance decreased by 150 when hit by [Light Orb].
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
     | Requiem = Obtain 3 random [Eids] at a 50% chance.
Line 1,047: Line 1,080:
     | Niederschreiben = Number of Spheres Increased by 2.
     | Niederschreiben = Number of Spheres Increased by 2.
     | Hemmung = Ignores Guard.
     | Hemmung = Ignores Guard.
     | Segen = Buff, Debuff Duration is increased by 5 sec.
     | Segen = Buff, Debuff Duration is increased by 5 seconds.
     | Ruf = Mark Duration Increased by 1 Second.
     | Ruf = Mark Duration Increased by 1 second.
     | Heimsuchen = Punishment is increased by 3.
     | Heimsuchen = Punishment is increased by 3.
    | Addieren = When the skill is activated, MP Cost per second is decreased by 5.


<!--Laby's True Skills-->
<!--Laby's True Skills-->
Line 1,077: Line 1,111:
     | Boing = Grants {{se||Super Armor}} when casting.
     | Boing = Grants {{se||Super Armor}} when casting.
     | Ding Dong = Present Bomb range increased.
     | Ding Dong = Present Bomb range increased.


<!-- Noah's True Skills-->
<!-- Noah's True Skills-->
Line 1,093: Line 1,126:
     | Ominous Dream=Dark Space Range increased by 1.2 times.
     | Ominous Dream=Dark Space Range increased by 1.2 times.
     | Frost=Hit targets will be {{se||Faint|Stunned}} for 2 seconds.
     | Frost=Hit targets will be {{se||Faint|Stunned}} for 2 seconds.
<!-- Lithia's True Skills -->
    | Sticky Bomb= Increase use by 1 time.
   }}
   }}
}}<noinclude>
}}<noinclude>


Line 1,111: Line 1,148:
     | 4=[[Skill Quest#Level 60 Layer Skill (Level Requirement: 60)|'''Expert Training Skill Quest''']]
     | 4=[[Skill Quest#Level 60 Layer Skill (Level Requirement: 60)|'''Expert Training Skill Quest''']]
     | 5=[[Skill Quest#1st Hyper Active (Level Requirement: 60)|'''Ultimate Skill Quest''']]
     | 5=[[Skill Quest#1st Hyper Active (Level Requirement: 60)|'''Ultimate Skill Quest''']]
     | 6=[[Skill Quest#Level 80 Layer Skill (Level Requirement: 70)|'''Sealed Power Skill Quest''']]
     | 6=[[Skill Quest#Level 80 Layer Skill (Level Requirement: 80)|'''Sealed Power Skill Quest''']]
     | 7=[[Skill Quest#Level 90 Layer Skill (Level Requirement: 80)|'''Power of Transcendence Skill Quest''']]
     | 7=[[Skill Quest#Level 90 Layer Skill (Level Requirement: 90)|'''Power of Transcendence Skill Quest''']]
     | 8=[[Skill Quest#2nd Hyper Active (Level Requirement: 99)|'''Ultimate Skill II Quest''']]
     | 8=[[Skill Quest#2nd Hyper Active (Level Requirement: 99)|'''Ultimate Skill II Quest''']]
     | 9=[[Skill Quest#Master Skill Stage 2 (Level Requirement: 99)|'''Master Skill Stage 2 Quest''']]
     | 9=[[Skill Quest#Master Skill Stage 2 (Level Requirement: 99)|'''Master Skill Stage 2 Quest''']]
Line 1,129: Line 1,166:
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br>
     | Swift Kicks=[[File:CombatRangerPassive1.png|20px]] : Physical damage is calculated before [[Swift Kicks]].<br>
     | Power Shot=[[File:WindSneakerPassive2.png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Power Shot=[[File:WindSneakerPassive2 (Old).png|20px]] : Arrow damage is calculated before [[Power Shot]].<br>
     | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Arrow Mastery=[[File:GrandArcherPassive1.png|20px]] : Arrow damage is calculated before [[Arrow Mastery]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
     | Burning Nasod Hand=[[File:OverTakerPassive1.png|20px]] : Nasod Arm damage is calculated before [[Burning Nasod Hand]].<br>
1,068

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