Template:SkillText: Difference between revisions

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     | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
     | Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
*When using 2 Dynamo Mutation Point, 10% damage increase.
*When using 2 Dynamo Mutation Point, 10% damage increase.
     | Mod Moonlight Breaker=When using 1 Dynamo Mutation Point, ignores Guard.
     | Supersonic| ModConqueror=Increases 5% damage per Dynamo Mutation Point.
*When using 2 Dynamo Mutation Point, 20% damage increase.
    | Supersonic=Increases 5% damage per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Extreme Chaser=Dissolving Beam duration increased by 1 second per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
     | Dimension Breaker=Increase black hole range by 10% per Dynamo Mutation Point.
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     | DiveKickBombing = Black Hole feature added when charging forward.
     | DiveKickBombing = Black Hole feature added when charging forward.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | Nature'sForce = MP Gain decreased lessened to -10%.
     | ViolentAttack = Each hit of the Descending Drill will ignore 60% defense (6% in PvP).
     | ViolentAttack = Additional Damage that ignores Defense by 60% (PvP: 6%) for all hits.
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SharpFall = [Shockwave] Damage increased depending on height of the fall.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
     | SlideDoubleKick = MP recovery for failed hit increased to 75%.
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     | StardustShower =Ignores guard.
     | StardustShower =Ignores guard.
*50% chance to have 100% critical rate.
*50% chance to have 100% critical rate.
    | MindBreak = Magic Attack Reduction increased by 1.3 times.
     | Ambulance = Movement Range increased by 20%.
     | Ambulance = Movement Range increased by 20%.
     | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}})
     | Cure = Recover all Special resources upon instant recovery ({{Special Resources|tooltip}})
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