Template:SkillText: Difference between revisions

Line 530: Line 530:
   | Gigantic = Skill size increased to {{{2|120}}}%
   | Gigantic = Skill size increased to {{{2|120}}}%
   | Light ={{#switch:{{{MP|{{{2|80}}}}}}
   | Light ={{#switch:{{{MP|{{{2|80}}}}}}
     | ECP = ECP Usage decreased to {{{ECP|{{{MP|{{{3|}}}}}}}}}%
     | ECP = ECP Usage decreased to {{{ECP|{{{MP|{{{3|80}}}}}}}}}%
     | MP/DP = MP/DP Usage decreased to {{{MPDP|{{{3|}}}}}}%
     | MP/DP = MP/DP Usage decreased to {{{MPDP|{{{3|80}}}}}}%
     | #default = MP Usage decreased to {{{MP|{{{2|}}}}}}%
     | #default = MP Usage decreased to {{{MP|{{{2|80}}}}}}%
   }}
   }}
   | Heavy = Damage increased to 144%<br>Cooldown increased to 120%
   | Heavy = Damage increased to 144%<br>Cooldown increased to 120%
Line 538: Line 538:
   | Enhanced = Critical Hit Rate increased to 100%<br>Damage decreased to {{{2|80}}}%
   | Enhanced = Critical Hit Rate increased to 100%<br>Damage decreased to {{{2|80}}}%
   | Reversed = MP Usage decreased to {{{MP|{{{2|}}}}}}%<br>Cooldown increased to {{{CD|{{{3|}}}}}}%
   | Reversed = MP Usage decreased to {{{MP|{{{2|}}}}}}%<br>Cooldown increased to {{{CD|{{{3|}}}}}}%
   | Critical = {{#switch:{{{MP|{{{2|}}}}}}
   | Critical = {{#switch:{{{MP|{{{2|120}}}}}}
     | ECP = ECP Usage increased to {{{ECP|{{{MP|{{{3|}}}}}}}}}%<br>Skill will ignore 50% defense (25% defense in PvP)
     | ECP = ECP Usage increased to {{{ECP|{{{MP|{{{3|120}}}}}}}}}%<br>Skill will ignore 50% defense (25% defense in PvP)
     | Energy = MP Usage increased to 100%<br>Skill will ignore {{{DEF_IGNORE|{{{3|}}}}}}% defense ({{{DEF_IGNORE_PVP|{{{4|}}}}}}% defense in PvP)
     | Energy = MP Usage increased to 100%<br>Skill will ignore {{{DEF_IGNORE|{{{3|}}}}}}% defense ({{{DEF_IGNORE_PVP|{{{4|}}}}}}% defense in PvP)
     | #default = MP Usage increased to {{{MP|{{{2|120}}}}}}%<br>Skill will ignore 50% defense (25% defense in PvP)
     | #default = MP Usage increased to {{{MP|{{{2|120}}}}}}%<br>Skill will ignore 50% defense (25% defense in PvP)
Line 545: Line 545:
   | Haste = Cooldown decreased to {{{CD|{{{2|80}}}}}}%
   | Haste = Cooldown decreased to {{{CD|{{{2|80}}}}}}%
   | Regenerating (1) = {{#switch:{{{CHANCE|{{{2|}}}}}}  
   | Regenerating (1) = {{#switch:{{{CHANCE|{{{2|}}}}}}  
     | ECP = {{{CHANCE|{{{3|}}}}}}% chance of regaining {{{4|{{{ECP|}}}}}}% of the ECP Usage
     | ECP = {{{CHANCE|{{{3|}}}}}}% chance of regaining {{{4|{{{ECP|{{{MP|}}}}}}}}}% of the ECP Usage
     | #default = {{{CHANCE|{{{2|}}}}}}% chance of regaining {{{3|{{{MP|}}}}}}% of the MP Usage
     | #default = {{{CHANCE|{{{2|}}}}}}% chance of regaining {{{3|{{{MP|}}}}}}% of the MP Usage
   }}
   }}