Template:SkillText: Difference between revisions

m
Grammar; changed some status effects to use {{se}} template. Praying I didn't break anything.
m (→‎Final Enhanced: Changed Blood Bullet to match in-game.)
m (Grammar; changed some status effects to use {{se}} template. Praying I didn't break anything.)
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'''[[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|{{color|#00d921|Secret Exorcism Arts - 'Night Parade of One Hundred Souls'}}]]'''
'''[[Secret Exorcism Arts - 'Night Parade of One Hundred Souls'|{{color|#00d921|Secret Exorcism Arts - 'Night Parade of One Hundred Souls'}}]]'''
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Activate 'Exorcism Stance' in the order of 1/[[Exorcism Stance 2: Specter Restraints|2]]/[[Exorcism Stance 3: Shadoweave|3]]/'''4''' to trigger Exorcism Arts Secret Mode
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CIO|X}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CIO|Z}}, or {{CDR}}{{CZ}}{{CIO|X}}
*Exorcism Stance 1: Activate with {{CDRU}}{{CZ}}{{CX}}, {{CX}}{{CX}}{{CX}}{{CConX}}{{CZ}}, or {{CDR}}{{CZ}}{{CX}}
     | Phantom Fox=
     | Phantom Fox=
'''[[Secret Phantom Fox Arts - 'Pulverization'|{{color|#00d921|Secret Phantom Fox Arts - 'Pulverization'}}]]'''
'''[[Secret Phantom Fox Arts - 'Pulverization'|{{color|#00d921|Secret Phantom Fox Arts - 'Pulverization'}}]]'''
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{{#switch:{{{3|}}}
{{#switch:{{{3|}}}
     | Aiming Nova =  
     | Aiming Nova =  
*Hold down the skill key for 1 second to consume 1 Dynamo Mutation Point and apply the [Extreme Coldness] debuff.
*Hold down the skill key for 1 second to consume 1 Dynamo Mutation Point and apply the {{se||Extreme Coldness}} debuff.
     | #default =
     | #default =
*Uses {{#ifeq: {{{2|}}}|1|{{{2|}}} Dynamo Mutation Point|a maximum of {{{2|}}} Dynamo Mutation Points}} {{#switch:{{{3|}}}
*Uses {{#ifeq: {{{2|}}}|1|{{{2|}}} Dynamo Mutation Point|a maximum of {{{2|}}} Dynamo Mutation Points}} {{#switch:{{{3|}}}
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     | Sonic Jump=5% Damage Increase per point
     | Sonic Jump=5% Damage Increase per point
     | Conqueror=For each mutation point used, fires a homing missile.
     | Conqueror=For each mutation point used, fires a homing missile.
     | Energy Shock=When using Dynamo Point, the last hit will link into a nasod armor command.
     | Energy Shock=When using Dynamo Point, the last hit will link into a Nasod Armor Command.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
     | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit.
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  | Chain Revolver/Blade=
  | Chain Revolver/Blade=
{{color|#9370DB|'''Chain Revolver/Blade Skill'''}}
{{color|#9370DB|'''Chain Revolver/Blade Skill'''}}
*For every hit, [[Revolver Mastery]] has a chance to inflict [[Status Effects/Bleed|[Bleed]]] status effect.
*For every hit, [[Revolver Mastery]] has a chance to inflict {{se||Bleed}} status effect.
  | Attributed Bullets=
  | Attributed Bullets=
{{color|#FFCC00|'''Attributed Bullets'''}}
{{color|#FFCC00|'''Attributed Bullets'''}}
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**[Eid:Mut]: Increase Damage and ignore Guard.
**[Eid:Mut]: Increase Damage and ignore Guard.
**[Eid:Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
**[Eid:Rein]: Increase the MP recovery and immediately recover a certain amount of HP/MP at a certain chance.
**[Eid:Wille]: Increase attack range and inflicts [[Status Effects/Move Slowdown|[Move Slowdown]]] debuff at a certain chance.
**[Eid:Wille]: Increase attack range and inflicts {{se||Move Slowdown}} debuff at a certain chance.
*[Chant Skills] can also consume [Eid] and gain an effect. ([[Explosion]], [[Bohren · Vereisen]])
*[Chant Skills] can also consume [Eid] and gain an effect. ([[Explosion]], [[Bohren · Vereisen]])
     | Creation =
     | Creation =
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     | P =
     | P =
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills.
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff through certain skills.
*When hitting an enemy with the [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff, [Eid: Cycle], [Edel Eid Response] skill damage is increased by 5%. (Max: 3 Stacks)
*When hitting an enemy with the {{se|351|Swaying El Keim||ed}} debuff, [Eid: Cycle], [Edel Eid Response] skill damage is increased by 5%. (Max: 3 Stacks)
     | #default=
     | #default=
*Inflicts [[Status Effects/Swaying El Keim|[Swaying El Keim]]] debuff when hit by [{{{2|}}}].
*Inflicts {{se|351|Swaying El Keim||ed}} debuff when hit by [{{{2|}}}].
     }}
     }}
   | Ganz ={{color|#0096b4|[[Art|Ganz]]|b=1}}{{#switch:{{{2|}}}
   | Ganz ={{color|#0096b4|[[Art|Ganz]]|b=1}}{{#switch:{{{2|}}}
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     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Milky Way = Decrease Attack Power and Defense when hit by starlight.
     | Everybody, Punch = Attacked enemy will become groggy.
     | Everybody, Punch = Attacked enemy will become {{se||Groggy|groggy}}.
     | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power.
     | Sunshower = Heals HP and MP for allies within the range of the rain.<br>The recovery effect increases the higher the combat power.
     | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light.
     | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | It's Windy = All Speed increase for a certain duration for allies within the wind's realm.
     | Got You! = Hit enemies will be frozen.
     | Got You! = Hit enemies will be {{se||Freeze|Frozen}}.
   }}
   }}
   | Laby's Friend? =
   | Laby's Friend? =
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     | KD = Each hit reduces Knockdown by {{{3|}}}.
     | KD = Each hit reduces Knockdown by {{{3|}}}.
     | MPBurn = Each hit will burn {{{3|2}}} MP.
     | MPBurn = Each hit will burn {{{3|2}}} MP.
     | SuperArmor = Grants Super Armor when casting.
     | SuperArmor = Grants {{se||Super Armor}} when casting.


<!-- Elsword's True Skills -->
<!-- Elsword's True Skills -->
     | IronBody = Damage reduction effect is increased and a [Pain Endurance] skill is additionally granted.
     | IronBody = Damage reduction effect is increased and a [Pain Endurance] skill is additionally granted.
     | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward.
     | WindBlade = Pressing the skill key again will use additional 50% of the MP Usage and launch the blade forward.
     | SwordShield = [[Status Effects/Bleed|[Bleed]]]'s effect increased.
     | SwordShield = {{se||Bleed}}'s effect increased.
     | SwordFall = Conwell amount increased by 2.
     | SwordFall = Conwell amount increased by 2.
     | MortalBlow = Range is increased by 1.3 times. {{*}}The shooting rocks leave a trail of fire.
     | MortalBlow = Range is increased by 1.3 times. {{*}}The shooting rocks leave a trail of fire.
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     | EnchantBreaker=Elemental Resistance reduction increased by 30.
     | EnchantBreaker=Elemental Resistance reduction increased by 30.
     | Extortion = MP burn per hit increased by 1.
     | Extortion = MP burn per hit increased by 1.
     | Pressure = 20% chance for enemies hit to additionally be inflicted with [[Status Effects|[Frostbite]]].
     | Pressure = 20% chance for enemies hit to additionally be inflicted with {{se||Extreme Coldness|Frostbite}}.
     | Reclaim = HP Recovery effect is increased by 1% (PvP: 0.1%).
     | Reclaim = HP Recovery effect is increased by 1% (PvP: 0.1%).
     | Detention = Area's Movement Speed, Jump Speed reduction effect is increased by 1%.
     | Detention = Area's Movement Speed, Jump Speed reduction effect is increased by 1%.
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<!-- Aisha's True Skills -->
<!-- Aisha's True Skills -->
     | Teleport = Casting Speed is increased by 50%.
     | Teleport = Casting Speed is increased by 50%.
*When cast, grants Super Armor.
*When cast, grants {{se||Super Armor}}.
     | BindingCircle = MP Usage is decreased by 10.
     | BindingCircle = MP Usage is decreased by 10.
*Can be used while in midair but has an extra 5 seconds added to its cooldown.
*Can be used while in midair but has an extra 5 seconds added to its cooldown.
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<!-- Raven's True Skills -->
<!-- Raven's True Skills -->
     | ShadowStep = {{CZ}} attack causes Super Armor{{*}}{{CX}} throws a fire bomb
     | ShadowStep = {{CZ}} attack grants {{se||Super Armor}}{{*}}{{CX}} throws a fire bomb
     | ShockwaveDivider = 50% chance of ignoring damage reduction and guard.
     | ShockwaveDivider = 50% chance of ignoring damage reduction and guard.
     | ShootUpGenocide = [Sword Aura] Attack range increased by 1.3 times.
     | ShootUpGenocide = [Sword Aura] Attack range increased by 1.3 times.
     | HellDive = Grants Super Armor to the first hit.
     | HellDive = Grants {{se||Super Armor}} to the first hit.
     | HarpoonSpear = Additonal explosions occur in the area the chain explosion passes.
     | HarpoonSpear = Additional explosions occur in the area the chain explosion passes.
     | SonicSlash = MP burn per slash increased by 1.
     | SonicSlash = MP burn per slash increased by 1.
     | SupersonicDraw = Increases skill key hold duration by 1 second.
     | SupersonicDraw = Increases skill key hold duration by 1 second.
     | GigaDrive = Attack Power Increase effect is increased by 1.5 times.
     | GigaDrive = Attack Power Increase effect is increased by 1.5 times.
     | ShockwaveCutter = Give an increase in Maximize for a short time.
     | ShockwaveCutter = Give an increase in Maximize for a short time.
     | LimitCrusher = 100% stun chance when fully charged.
     | LimitCrusher = 100% {{se||Faint|stun}} chance when fully charged.
     | Archenemy = Additional javelins and cast speed increased.
     | Archenemy = Additional javelins and cast speed increased.
     | WildCharge = Charge time reduced by 30%.
     | WildCharge = Charge time reduced by 30%.
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     | IfritFlame = Spitfire firing rate increased by 33%.
     | IfritFlame = Spitfire firing rate increased by 33%.
*Range is increased by 50%.
*Range is increased by 50%.
     | Grasp = Fragment hit has a 20% probability of inflicting the enemy with the [[Status Effects|Frostbite]] status.
     | Grasp = Fragment hit has a 20% probability of inflicting the enemy with the {{se||Extreme Coldness|Frostbite}} status.
     | Hide = Fog of Hell duration increased by 1 second.
     | Hide = Fog of Hell duration increased by 1 second.
     | DeathScream = Hell's Dead range is increased by 1.2 times.
     | DeathScream = Hell's Dead range is increased by 1.2 times.
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     | NeedlesCutting= Homing range increased.
     | NeedlesCutting= Homing range increased.
     | KugelBlitz= Duration increased by 2 seconds.
     | KugelBlitz= Duration increased by 2 seconds.
     | ElectronicMove= 1 Additional Combat Manevuers.
     | ElectronicMove= 1 Additional Combat Maneuvers.
     | Backdoor=Stunned for 1 sec. longer.
     | Backdoor={{se||Faint|Stunned}} for 1 sec. longer.
     | Friday=Increases the amount of code blocks.
     | Friday=Increases the amount of code blocks.
     | MindPhotograph=Trap projectile increased by 2.
     | MindPhotograph=Trap projectile increased by 2.
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     | BraveCover = Transfer State duration is increased to 8 sec.
     | BraveCover = Transfer State duration is increased to 8 sec.
     | GloryLegacy = Elemental Resistance Reduction Increased to 150 (75 in PvP).
     | GloryLegacy = Elemental Resistance Reduction Increased to 150 (75 in PvP).
     | Atonement = Freeze duration is increased to 4 sec.
     | Atonement = {{se||Freeze}} duration is increased to 4 sec.


<!--Ara's True Skills -->
<!--Ara's True Skills -->
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     | SonicAssault = Hold the skill key to charge the skill.
     | SonicAssault = Hold the skill key to charge the skill.
*Use MP (~50) to increase range (~ +50%) and damage (~ +100%).
*Use MP (~50) to increase range (~ +50%) and damage (~ +100%).
     | StoicStrong = Receive 10% less damage while in Super Armor status.
     | StoicStrong = Receive 10% less damage while in {{se||Super Armor}} status.
     | RushingSword = Allows you to dash one more time.
     | RushingSword = Allows you to dash one more time.
     | SaberExtinction = Size and range are increased by 1.3 times.
     | SaberExtinction = Size and range are increased by 1.3 times.
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     | OathSword = Sword of Oath duration is increased by 5 sec. (2.5 sec. in PvP)
     | OathSword = Sword of Oath duration is increased by 5 sec. (2.5 sec. in PvP)
     | Spearhead = Overwhelming strike causes [Stun].
     | Spearhead = Overwhelming strike causes [Stun].
     | Cascade = Expansion strike has a 30% chance to {{tt|[Freeze]|{{se||Extreme Coldness}}}}.
     | Cascade = Expansion strike has a 30% chance to {{se||Extreme Coldness|Freeze}}.


<!--Add's True Skills -->
<!--Add's True Skills -->
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<!-- Lu/Ciel's True Skills -->
<!-- Lu/Ciel's True Skills -->
     | TripleShot = Gains 1 additional Combination Point.
     | TripleShot = Gains 1 additional Combination Point.
     | Stomp = Increases attack radius by 10% and creates an area that slows enemy's movement for 5 seconds.
     | Stomp = Increases attack radius by 10% and creates an area that {{se||Move Slowdown|slows}} enemy's movement for 5 seconds.
     | FlickShot = Cause an additional explosion to the attacked enemy.
     | FlickShot = Cause an additional explosion to the attacked enemy.
*If there isn't another target, it will bounce off the same target
*If there isn't another target, it will bounce off the same target
     | EvilClaw = Does not launch attacked enemy and restrains them instead of for 1 second.  
     | EvilClaw = Does not launch attacked enemy and {{se|075|Absolute Restraint|restrains|ed}} them instead for 1 second.  
     | HuntingPrey = 50% chance to stun for 1 second with the finishing blow.
     | HuntingPrey = 50% chance to {{se||Faint|stun}} for 1 second with the finishing blow.
*Final Strike number of hits is increased.
*Final Strike number of hits is increased.
     | TerrorChain = Chain Effect Range is increased by 1.5 times.
     | TerrorChain = Chain Effect Range is increased by 1.5 times.
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<!-- Rose's True Skills -->
<!-- Rose's True Skills -->
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
     | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff.  
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised by 10%.
*[Silver Bullet]'s buff duration is increased by 5 seconds, and the effect is increased by 10%.
     | NeedleSobat = Shockwave damage is increased by 1.2 times.
     | NeedleSobat = Shockwave damage is increased by 1.2 times.
     | Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied.
     | Barbecue! = Upon a successful attack, {{se||Burn}} debuff is applied.
     | Landrunner = Summon an additional '''RX-79 Land Runner'''.
     | Landrunner = Summon an additional '''RX-79 Land Runner'''.
     | Spriggan = Cooldown reduced by 1 second.
     | Spriggan = Cooldown reduced by 1 second.
*Casting speed increased by 1.3 times.
*Casting speed increased by 1.3 times.
     | GatlingGun = While standby, MP consumption decreased by 2.
     | GatlingGun = While in standby, consumed MP is decreased by 2.
*Upon every hit, 5% chance to inflict [[Status Effects/Bleed|[Bleed]]] status effect.
*Upon every hit, 5% chance to inflict {{se||Bleed}} status effect.
     | Flamethrower = '''Burn''' debuff damage is increased.
     | Flamethrower = {{se||Burn}} debuff damage is increased.
*'''Burn''' debuff duration is increased.
*{{se||Burn}} debuff duration is increased.
     | FlameStrike = Reduces the interval between the flame's hits by 40%.
     | FlameStrike = Reduces the interval between the flame's hits by 40%.
     | LockonStratos = Attack range is increased by 200%.
     | LockonStratos = Attack range is increased by 200%.
     | PhotonShower = Explosion happens quicker.
     | PhotonShower = Explosion happens quicker.
     | AimedStrike = Enemies hits "Cannot Dash" for 3 sec.
     | AimedStrike = Enemies hit {{se|090|Leg Injury|"Cannot Dash"|ed}} for 3 sec.
     | BurstGrenade = Explosive Shot radius increased 1.2 times.
     | BurstGrenade = Explosive Shot radius increased 1.2 times.
     | Headshot = Double damage chance increased to 45%
     | Headshot = Double damage chance increased to 45%
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*On failure, ECP recovery is increased to 75%.
*On failure, ECP recovery is increased to 75%.
     | G-35L Flash Grenade=Explosion Range is increased by 30%.
     | G-35L Flash Grenade=Explosion Range is increased by 30%.
*On successful hit, inflicting [[Status Effects/Faint|[Faint]]].
*On successful hit, gain the skill to apply {{se||Stun}}.
     | Crossmore=Damage is increased by 1.1 times.
     | Crossmore=Damage is increased by 1.1 times.
*MP Usage is decreased by 20%.
*MP Usage is decreased by 20%.
     | Lightweight Mine=On successful hit, inflicting [[Status Effects/Leg Wound|[Leg Wound]]] for 2 seconds.
     | Lightweight Mine=Attacked enemies will be unable to {{se||Leg Injury|dash}} for 2 seconds.
     | Viper Shot=Aiming range is increased by 30%.
     | Viper Shot=Aiming range is increased by 30%.
     | KS-83 = [[Status Effects|Confusion]] debuff effectiveness increased by 5%.
     | KS-83 = {{se||Confusion}} debuff effectiveness increased by 5%.
     | Robot Detonation = Summon 1 additional full width Land Runner
     | Robot Detonation = Summon 1 additional full width Land Runner.
     | MiracleVision = Increase Maximize by 5%.
     | MiracleVision = Increase Maximize by 5%.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
     | MovingShot = Movement increased by 2% for each additional shot for 10 seconds.
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     | ChainViper = Action Speed Reduction increased to 20% and Shared Damage increased to 30%.
     | ChainViper = Action Speed Reduction increased to 20% and Shared Damage increased to 30%.
     | BloodBullet = No longer removes {{se||Bleed}} debuffs from enemies.
     | BloodBullet = No longer removes {{se||Bleed}} debuffs from enemies.
     | ServoNitro = MP gain when hitting or hit in the air increased by 7.5%.
     | ServoNitro = MP Gain (Attack/Attacked) increased by 7.5% while in the air.
     | NeilSniping = Recover 37.5 MP for each remaining shot.
     | NeilSniping = MP Recovery per shot left increased by 50%.
     | C4 = Bombs loaded reduced to 3. Damage increased by 1.5 times.
     | C4 = Number of loaded explosives reduced to 3. Damage of explosives increased by 1.5 times.
     | PhantomChaser = Cooldown is decreased by 3 seconds.
     | PhantomChaser = Cast speed increased by 20%
*Speed is increased by 1.2 times.
*Cooldown is decreased by 3 seconds.
     | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage.
     | BlazingBullet = Damage reduction from continuous explosions decreased to 100%, 67% and 34% of the original command's damage.
     | Penetrating Bullet=Ignore 77% (25% in PvP) of the hit enemy's defense.
     | Penetrating Bullet=Ignore 77% of enemies defense (25% in PvP).
     | Viper Shower=Burn Debuff Duration increased by 5 sec.
     | Viper Shower={{se||Burn}} Debuff Duration increased by 5 sec.
*Damage increased by 1.2 times
*Damage increased by 1.2 times
     | Phantom Shot = MP burn amount increased by 5.
     | Phantom Shot = MP burn increased by 5.
     | EX-S Viper=EX-S Viper's firing speed increased by 1.2 times.
     | EX-S Viper= Fire speed of EX-S Viper increased by 20%.
     | LimitOver = Skill damage increased by 3%.
     | LimitOver = Damage of all skills increased by 3%.
     | MagnetismField=Magnetism duration increased by 50%
     | MagnetismField=Magnetism duration increased by 50%
     | MagneticGuard = Magical Attack Power and Damage Reduction increased by 5% (2.5% in PvP).
     | MagneticGuard = Magical Attack Power and Damage Reduction increased by 5% (2.5% in PvP).
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*Radius increase upon a max charge increased by 50%.
*Radius increase upon a max charge increased by 50%.
*Damage increase upon a max charge increased by 30%.
*Damage increase upon a max charge increased by 30%.
     | Autosuggestion = [Autosuggestion] duration increased by 5 seconds.
     | Autosuggestion = {{se|349|Autosuggestion}} duration increased by 5 seconds.
     | Dreimal Schwerttanz = Ignores all defense of the target (Dungeon only).
     | Dreimal Schwerttanz = Ignores all defense of the target (Dungeon only).
     | Dritt Gelerechi = Cooldown decrease for Active Skills is increased by 2 times.
     | Dritt Gelerechi = Cooldown decrease for Active Skills is increased by 2 times.
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*50% chance to ignores guard.
*50% chance to ignores guard.
     | Angriff= Consumed MP during charging reduced to 8.
     | Angriff= Consumed MP during charging reduced to 8.
     | Eid Weise = Grants Super Armor when selecting an [Eid].
     | Eid Weise = Grants {{se||Super Armor}} when selecting an [Eid].
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks)
     | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks)
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
     | Alchimie Eid = Cooldown is decreased by 5 seconds.
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<!--Laby's True Skills-->
<!--Laby's True Skills-->
     | Inner Aurora = Sentimental Point charging speed increased by 50%.
     | Inner Aurora = Sentimental Point charge speed is increased by 50%.
     | Hang On! = Sentimental Point recovery amount increased by 5.
     | Hang On! = Recovers 5 additional Sentimental Points.
     | Bbababam = Damage increase when dealing a Critical Hit increased to 60% (30% in PvP).
     | Bbababam = Damage increase when dealing a Critical Hit increased to 60% (30% in PvP).
     | I'm Helping! = 50% chance of not consuming any MP.
     | I'm Helping! = 50% chance of not consuming any MP.
     | Rolly Rolly = Squishy Lump travel duration increased.
     | Rolly Rolly = Squishy Lump travel duration increased.
     | Distortion = Lost mana amount increased.
     | Distortion = Enemy loses more MP.
     | Want Candy? = 50% chance to penetrate the enemy once.
     | Want Candy? = May pierce enemy at a 50% chance.
     | Gurumi = Debuff will additionally lower attack speed by 10%.
     | Gurumi = Add debuff that decreases Action Speed by 10%.
     | Flashy = Traveling distance increased.
     | Flashy = Attack range increased.
     | Festival = Detection hit range increased.
     | Festival = Homing Range increase by 1.2 times.
     | Got You! = MP Usage is decreased by 20% / Frozen duration is increased by 2 seconds.
     | Got You! = MP cost decreased by 20%
*{{se||Freeze}} duration increased by additional 2 seconds.
     | Handy Vines = Sensing Range increased by 25%.
     | Handy Vines = Sensing Range increased by 25%.
     | Poco...! = Roll! Damage increased by 1.2 times.
     | Poco...! = '''Roll!''' Damage increased by 1.2 times.
     | Look! = Use 1 less Sentimental Point.
     | Look! = Use 1 less Sentimental Point.
     | Bramble, Grow! = Damage per Sentimental Point increase.
     | Bramble, Grow! = Damage per Sentimental Point increase.
     | Wooki...! = WooKipaw Punch Damage increased by 1.2 times.
     | Wooki...! = '''WooKipaw Punch''' Damage increased by 1.2 times.
     | Pretty Flower = All Speed Decrease additional 5%.
     | Pretty Flower = All Speed Reduction increased by an additional 5%.
     | Zumyu...! = Black Hole Radius increased by 1.2 times.
     | Zumyu...! = Black Hole Radius increased by 1.2 times.
     | Bibi...! = Bite Radius increased by 1.2 times.
     | Bibi...! = Bite Radius increased by 1.2 times.
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     | Whimsey = Special Gas Field Duration increased by 2 seconds.
     | Whimsey = Special Gas Field Duration increased by 2 seconds.
     | Caramel = Movement Speed decrease effect is increased to 70%.
     | Caramel = Movement Speed decrease effect is increased to 70%.
     | Boing = Grants Super Armor when casting.
     | Boing = Grants {{se||Super Armor}} when casting.
     | Ding Dong = Present Bomb range increased.
     | Ding Dong = Present Bomb range increased.


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     | Mirage= Physical Defense Reduction increased by 5%.
     | Mirage= Physical Defense Reduction increased by 5%.
     | Chilling Edge=Additional 1 Mana Burn per hit.
     | Chilling Edge=Additional 1 Mana Burn per hit.
     | Polaris=Confusion duration increased by 1 second.
     | Polaris={{se||Confusion}} duration increased by 1 second.
     | Natal Chart=Chance of applying Mystical Effect increased.
     | Natal Chart=Chance of applying Mystical Effect increased.
     | Nebula=Effect efficiency increased by 20%.
     | Nebula=Effect efficiency increased by 20%.
     | Orion=Debuff immunity duration increased by 5 seconds (2.5 in PvP).
     | Orion=Debuff immunity duration increased by 5 seconds (2.5 in PvP).
     | Beyond=Magical Defense debuff increased by 2%.
     | Beyond=Magical Defense debuff increased by 2%.
     | Dance of Silent Night=Create an additional Moonstone.
     | Dance of Silent Night=Create an additional Moon Stone.
     | Trace of Moonlight=Trace of Moonlight range increased by 1.4 times.
     | Trace of Moonlight=Trace of Moonlight radius increased by 1.4 times.
     | Phantastic Dream=Damage Increase after some time increases by 15%.
     | Phantastic Dream=Damage Increase after some time increases by 15%.
     | Ominous Dream=Dark Space Range increased by 1.2 times.
     | Ominous Dream=Dark Space Range increased by 1.2 times.
     | Frost=Hit targets will be Stunned for 2 seconds.
     | Frost=Hit targets will be {{se||Faint|Stunned}} for 2 seconds.
   }}
   }}
}}<noinclude>
}}<noinclude>
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     | 3=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.<br>
     | 3=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.<br>
     |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br>
     |1~2|1~3=[[File:Exclamation.png]] : All damage values for new and preexisting commands receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.<br>
     | Fireball=[[File:Status 071.png]] : Fireballs inflict [[Status Effects/Burn|Burn]] effect on enemy for one second.<br>
     | Fireball=[[File:Status 071.png]] : Fireballs inflict {{se||Burn}} effect on enemy for one second.<br>
     | Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : Gravity ball damage is calculated before [[Gravity Ball Investigation]].<br>
     | Gravity Ball Investigation=[[File:Gravity_Ball_Research.png|20px]] : Gravity ball damage is calculated before [[Gravity Ball Investigation]].<br>
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
     | Magical Makeup=[[File:MagicalMakeup.png|20px]] : While [[Magical Makeup]] is active, certain commands attack range is increased.<br>
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     | Awakened Will: Veteran Commander=[[File:BMTrans4.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Awakened Will: Veteran Commander=[[File:BMTrans4.png|20px]] : Damage is calculated without [[Awakened Will: Veteran Commander]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Master of Warfare=[[File:Nova_Imperator_-_Passive_2.png|20px]] : Damage is calculated before [[Master of Warfare]].<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflict the [[Status Effects|Electrocution]] condition for 3 seconds.<br>
     | Electron Ball=[[File:Status_194.png|20px]] : Electron ball inflicts the {{se|194|Electrocution||ed}} condition for 3 seconds.<br>
     | Queen's Authority=[[File:CAPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Queen's Authority=[[File:CAPassive1.png|20px]] : Summon unit damage is calculated before [[Queen's Authority]].<br>
     | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br>
     | Remodel Rifle=[[File:SI_RemodelRifle.PNG|20px]] : Bullet damage is calculated before [[Remodel Rifle]].<br>
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