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m (Text replacement - "(Dragon|Tiger|Wolf|Rakshasa|Exorcism|Phantom Fox) Stance (\d) (\:)" to "$1 Stance $2$3")
m (Text replacement - "Spirit Energy" to "Energy")
 
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Whenever Chung is hit while he has a blue outline (e.g., the third attack of the {{CZ}}{{CZ}}{{CViZ}} combo), he switches to a '''Heavy Stance''', a guarding stance which gives 67% damage reduction. However, he will stagger after guarding 5~6 hits and will be unaffected by [[Status Effects|Stun and Flattening]].
Whenever Chung is hit while he has a blue outline (e.g., the third attack of the {{CZ}}{{CZ}}{{CViZ}} combo), he switches to a '''Heavy Stance''', a guarding stance which gives 67% damage reduction. However, he will stagger after guarding 5~6 hits and will be unaffected by [[Status Effects|Stun and Flattening]].
While guarding, Chung is able to counterattack.
While guarding, Chung is able to counterattack.
|tab7=Ara|contents7=[[File:Araposter2.png|link=Power of Eun|left]]
|tab7=Ara|contents7=[[File:Araposter2.png|link=Eun's Power|left]]
'''[[Power of Eun|Сила Духа]]'''
'''[[Eun's Power|Сила Духа]]'''
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By using the hairpin of Eun (design varies on her class), [[Ara]] is able to go into a 3rd awakening bead transformation called the Celestial Fox Mode. While in this mode, her appearance changes, in which her hairstyle will change(hairstyle varies on her class) and become fully white, 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessory will not be shown in this mode.
By using the hairpin of Eun (design varies on her class), [[Ara]] is able to go into a 3rd awakening bead transformation called the Eun Mode. While in this mode, her appearance changes, in which her hairstyle will change(hairstyle varies on her class) and become fully white, 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessory will not be shown in this mode.


Ara has a unique combo system which involves using Spirit Energy. Spirit Energy is shown as beads below your HP bar. New players start with a 10 bead gauge.
Ara has a unique combo system which involves using Energy. Energy is shown as beads below your HP bar. New players start with a 10 bead gauge.


Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Spirit Energy depending on the skill. For example, if you used [[Exorcism Stance 3: Shadoweave]] (which costs 2 spirit energy when used) and cancel with [[Tiger Stance 2: Tiger Claw]], you will gain 2 Spirit Energy instead (-2 from using Shadow Knot +4 from cancel bonus as stated in description).
Ara is able to cancel active skills by using another skill/active skill right before the previous skill used ends. This will cancel the active skill's final hit which prevents KD, but also gains extra Energy depending on the skill. For example, if you used [[Exorcism Stance 3: Shadoweave]] (which costs 2 spirit energy when used) and cancel with [[Tiger Stance 2: Tiger Claw]], you will gain 2 Energy instead (-2 from using Shadow Knot +4 from cancel bonus as stated in description).
|tab8=Elesis|contents8=[[File:Elesisposter2.png|link=Chivalry System|left]]
|tab8=Elesis|contents8=[[File:Elesisposter2.png|link=Chivalry System|left]]
'''[[Chivalry System|Рыцарство]]'''
'''[[Chivalry System|Рыцарство]]'''

Latest revision as of 17:15, 30 April 2023

Системы Персонажей

Путь Меча


Во время игры за Элсворда вы можете увидеть особую шкалу, которая называется Путь Меча. Эта шкала позволит вам активировать Ауру Жизни или Ауру Разрушения на некоторое время. В зависимости от типа комбо (/) или используемых навыков, шкала будет двигаться в сторону жизни или разрушения.

Когда активна Аура Жизни, вы получите больше MP от атак, основанных на жизни. При этом, потребление MP у атак, основанных на жизни, будет уменьшено. Скорость также будет увеличена. Во время действия Ауры Разрушения все атаки и навыки, основанные на разрушении, будут давать больший урон.

Note that the system they use is not what what it may appear to be at first; vitality-based attacks take away vitality from the gauge, leaning the gauge towards destruction; destruction-based attacks take away destruction from the gauge, leaning the gauge towards vitality; this is why only attacks that use the gauge will receive benefits while in their respective aura.