Temple of Frozen Water/fr: Difference between revisions

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Text replacement - "Curse" to "{{se||Curse}}"
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m (Text replacement - "Curse" to "{{se||Curse}}")
 
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{{Languages|7-6}}
{{Languages|Temple of Frozen Water}}
{{DISPLAYTITLE:7-6 :Temple de l'eau}}
{{DISPLAYTITLE:7-6 :Temple de l'eau}}
{{DungeonPageFR
{{DungeonPageFR
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| LvFit=47
| LvFit=47
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[File:Frozen_Water_Temple_Map_N.png]] |tab2=Hard & Very Hard |contents2=[[File:Frozen_Water_Temple_Map_HVH.png]]}}
| DunMap={{tabs|name=-|tab1=Normal|contents1=[[File:Frozen_Water_Temple_Map_N.png]] |tab2=Hard & Very Hard |contents2=[[File:Frozen_Water_Temple_Map_HVH.png]]}}
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Shadow_Port_Walker.jpg|60px]]
|[[File:Shadow_Port_Walker.jpg|60px]]
|'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks.
|'''Shadow Port Walker''' - This is an stronger variant of the '''Shadow Walker''' that you have encountered in previous Hamel dungeons. They will use the same attacks but they are now more stronger and faster in their attacks.
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|-
|-
|[[File:Hagalaz_Noah%27s_Grave.jpg|60px]]
|[[File:Hagalaz_Noah%27s_Grave.jpg|60px]]
|'''Hagaluz''' - A spirit that attacks with icicle daggers or by spewing ice (The ice induces [[Status Effects|Frostbite]]). When they die a dark eye aura envelopes them. Contact with this aura will induce [[Status Effects|Curse]].
|'''Hagaluz''' - A spirit that attacks with icicle daggers or by spewing ice (The ice induces [[Status Effects|Frostbite]]). When they die a dark eye aura envelopes them. Contact with this aura will induce {{se||Curse}}.
|-
|-
|[[File:Laguz_Stricken_City.jpg|60px]]
|[[File:Laguz_Stricken_City.jpg|60px]]
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|[[File:ChillingHedgehog_Head.jpg|60px]]
|[[File:ChillingHedgehog_Head.jpg|60px]]
|'''Chilling Hedgehog''' - A small hedgehog-like monster. They attack by rolling into you or releasing ice shards around them (The shards induce [[Status Effects|Frostbite]]). They become [[Status Effects|Stoic]] when performing the ice shard attack.
|'''Chilling Hedgehog''' - A small hedgehog-like monster. They attack by rolling into you or releasing ice shards around them (The shards induce [[Status Effects|Frostbite]]). They become [[Status Effects|Stoic]] when performing the ice shard attack.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:GiantLinker_Head.jpg|60px]]
|[[File:GiantLinker_Head.jpg|60px]]
|'''Giant Linker''' - A huge Linker that is exclusive to this dungeon. Appears on all difficulties.
|'''Giant Linker''' - A huge Linker that is exclusive to this dungeon. Appears on all difficulties.
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<br>
<br>
-Has a stoic threshold of ?? hits.
-Has a stoic threshold of ?? hits.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:Ice_Trap.jpg|60px]]
|[[File:Ice_Trap.jpg|60px]]
|'''Ice Trap''' - There will be many Ice Traps on the ground throughout the entire dungeon. When you step on one of them, they will activate and will trap and freeze any player inside, leaving them vulnerable to attacks.
|'''Ice Trap''' - There will be many Ice Traps on the ground throughout the entire dungeon. When you step on one of them, they will activate and will trap and freeze any player inside, leaving them vulnerable to attacks.
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|
|
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Avalanche.jpg|60px]]
|[[File:Avalanche.jpg|60px]]
|'''Avalanche'''
|'''Avalanche'''
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-Summon monster NPC will makes the missiles targeting them. However, their HP is not as much as their cooldown that they cannot be used anytime.
-Summon monster NPC will makes the missiles targeting them. However, their HP is not as much as their cooldown that they cannot be used anytime.
*This is exceptional for Shadow Port Voider, who instead absorb them into HP.
*This is exceptional for Shadow Port Voider, who instead absorb them into HP.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{tabs|name=1|tab1=Avalanche's Staff|contents1={{:7-6Bdrop1}} |tab2=Avalanche's Blade|contents2={{:7-6Bdrop2}}}}
| BDrop={{tabs|name=1|tab1=Avalanche's Staff|contents1={{:7-6Bdrop1}} |tab2=Avalanche's Blade|contents2={{:7-6Bdrop2}}}}
| SBGM=[https://www.youtube.com/watch?v=NFcSv8KeQbI '''''music048_stage''''']
| SBGM=[https://www.youtube.com/watch?v=ToQ-hnrh4s4 '''''music048_stage''''']


[https://www.youtube.com/watch?v=MXcxjP9dXHc '''''music049_boss''''']
[https://www.youtube.com/watch?v=MXcxjP9dXHc '''''music049_boss''''']
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