Temple of Trials: Difference between revisions

→‎Temple of the Trials: General grammar fixes.
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(→‎Temple of the Trials: General grammar fixes.)
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*[[File:Sasha.jpg|60px]] '''Water Priestess Sasha''' - When you start this dungeon there's a NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials are. If you received damage she will heal 10% of your max HP and give you 25% Reduced Damage up to 3 hits. She will stop following you after the first encounter with Helputt. After each trial, she will fully heal your HP when you go back to the start in order of the Trials. This NPC cannot be hit by monster.
*[[File:Sasha.jpg|60px]] '''Water Priestess Sasha''' - When you start this dungeon, there will be an NPC named Sasha. She will follow the El Search Party and tell you what the Temple of Trials is. If you have received damage, she will heal 10% of your max HP and give you 25% Reduced Damage for up to 3 hits. She will stop following you after the first encounter with Helputt. After each trial, she will fully heal your HP when you go back to the start in order of the Trials. This NPC cannot be hit by monsters.
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|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="50%" colspan="6"| '''Mobs:'''
|valign="top" align="center" style="border:1px solid; border-color:#000000; background: #007be4; color:#FFFFFF;" width="50%" colspan="6"| '''Mobs:'''
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-'''Lunatic Smash:''' It charges its hammer and smashes down numerous times.
-'''Lunatic Smash:''' It charges its hammer and smashes down numerous times.
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-'''Hammer Combo:''' Does a uppercut and smashes 1 more time.
-'''Hammer Combo:''' Does an uppercut and smashes 1 more time.
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-'''Impact Hammer:''' Does use regular smash hammer and has nearly unavoidable and after it smash its hammer it become vulnerable to any attack.
-'''Impact Hammer:''' Uses a regular hammer attack and is nearly unavoidable. After it smashes its hammer, it becomes vulnerable to any attack.
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-'''Hammer Swing:''' It swing its hammer and then use Impact Hammer moves if you're at the platform.
-'''Hammer Swing:''' It swings its hammer and then uses the Impact Hammer attack if you're at the platform.


'''Note:'''<br>
'''Note:'''<br>
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'''Note:'''<br>
'''Note:'''<br>
-It's difficult to attack him when you're not on the platform since he can spin easily (its knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict [[Status Effects|Freezing]], Petrifying or inflict Helpless to prevent spin and teleport himself.
-It's difficult to attack him when you're not on the platform since he can spin easily (It will knockdown) and then Teleport himself to prevent more hits. It's recommend to inflict [[Status Effects|Freezing]], Petrifying or inflict Helpless to prevent spin and teleport.
-After you kill the Mind Guardian, you will receive the Wings of Mind. This will add 2 more MP gain per second.
-After you kill the Mind Guardian, you will receive the Wings of Mind. This will add 2 more MP gain per second.
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*[[File:Dunno.png|60px]] '''Doppelganger : Another Code''' - This mob's combo and actives are virtually similar to [[Eve]]'s.
*[[File:Dunno.png|60px]] '''Doppelganger : Another Code''' - This mob's combo and actives are virtually similar to [[Eve]]'s.
*[[File:Dunno.png|60px]] '''Doppelganger : Guardian''' - This mob's combo and actives are virtually similar to [[Chung]]'s. However, the model of this doppelganger uses [[Shelling Guardian]]'s armor and hairstyle instead use Base job model. The Destroyer remains the same as Base Chung Destroyer.
*[[File:Dunno.png|60px]] '''Doppelganger : Guardian''' - This mob's combo and actives are virtually similar to [[Chung]]'s. However, the model of this doppelganger uses [[Shelling Guardian]]'s armor and hairstyle instead use Base job model. The Destroyer remains the same as Base Chung Destroyer.
*[[File:Dunno.png|60px]] '''Doppelganger : Little Xia''' - This mob's combo and actives are virtually similar to [[Ara]]'s, except will do an incomplete X combo(known its combo as spin three times combo)..
*[[File:Dunno.png|60px]] '''Doppelganger : Little Xia''' - This mob's combo and actives are virtually similar to [[Ara]]'s, except will do an incomplete X combo(The combo is listed as XXX~X. The final stab is removed).
*[[File:Dunno.png|60px]] '''Doppelganger : Free Knight''' - This mob's combo and actives are virtually similar to [[Elesis]]'s.
*[[File:Dunno.png|60px]] '''Doppelganger : Free Knight''' - This mob's combo and actives are virtually similar to [[Elesis]]'.
*[[File:Dunno.png|60px]] '''The Last Doppelganger''' - This doppelganger will appear as '''Elite Doppelganger : Knight'''. It has same move as '''Elite Doppelganger : Knight''' except when killed it will release the Shadow of Godness.
*[[File:Dunno.png|60px]] '''The Last Doppelganger''' - This doppelganger will appear as '''Elite Doppelganger : Knight'''. It has same move as '''Elite Doppelganger : Knight''' except when killed it will release the Shadow of Godness.
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'''Note:'''
'''Note:'''
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-When you fight against doppelgangers, there's another version called the '''Elite Doppelganger'''. This Elite Doppelgangers will have same moves as the regular ones except they will have a red aura, will super armor at their First Strike, has more HP and more damage when attacking and able to use any Active/Special Active skills and sometimes can use their skills more than once.(Their skills are different according of what class they are.)
-When you fight against doppelgangers, there's another version called the '''Elite Doppelganger'''. This Elite Doppelgangers will have the same moves as the regular ones, except they will have a red aura, will super armor at their First Strike, has more HP and more damage when attacking and able to use any Active/Special Active skills and sometimes can use their skills more than once.(Their skills are different according of what class they are.)
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-After you kill The Last Doppelganger, you will receive the Shadow of Godness. This will increase your Phy/Mag Attack by 10%.
-After you kill The Last Doppelganger, you will receive the Shadow of Godness. This will increase your Phy/Mag Attack by 10%.
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===Moves===
===Moves===
Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue.
Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue.
*'''Combo:''' He will use his Destroyer to mimic Chung's combos, such as ZZZ, [[Fury Guardian]]'s ZZX, XXX, and XXZX.
*'''Combo:''' He will use his Destroyer to mimic Chung's combos, such as ZZZ, XXX, XXZX, and [[Fury Guardian]]'s ZZX.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
**During his XXZX combo, he will not be in Stoic during the Z portion of the combo.
*'''Auto [[Land Demolisher - Heavy Arms]]:''' Attacks done by him will have earth quakes attacks.
*'''Auto [[Land Demolisher - Heavy Arms]]:''' Basic attacks used by Helputt will kick up rocks.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, creating a big explosion.
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, causing a large explosion.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
*'''[[Carpet Bombing]]:''' Calls for an air strike.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call two.
**He can only call one airstrike, unlike [[Shelling Guardian]] who can call two.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
*'''[[Comet Crasher]]:''' Fires numerous missiles down.
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots.
*'''[[Iron Howling]]:''' Release a loud war cry and stuns.
*'''[[Iron Howling]]:''' Release a loud war cry that stuns.
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.
*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage.
*'''[[Scare Chase]]:''' Fires a red homing missile.
*'''[[Scare Chase]]:''' Fires a red homing missile.
*'''Heavy Stance:''' Sometimes when he get attacked, he will automatically use heavy stance (Will super armor) and he may use counterattack through his X combo.
*'''Heavy Stance:''' Sometimes when Helputt is attacked, he will automatically enter heavy stance mode (Will super armor) and he is able to use a counterattack through his X combo.
**During Heavy Stance, he will temporarily reduce all incoming damage by 99%.
**During Heavy Stance, he will temporarily reduce all incoming damage by 99%.


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