Temple of Trials/fr: Difference between revisions

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**2 Luto's Passes is needed when entering Hell mode.
**2 Luto's Passes is needed when entering Hell mode.
*Must be Level 60 or higher.
*Must be Level 60 or higher.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Ally=<dfn>{{</dfn>
| Ally=<dfn>{{</dfn>
|[[File:Sasha6-X.png|60px]]
|[[File:Sasha6-X.png|60px]]
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<br>
<br>
-''Fully Heal:'' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.
-''Fully Heal:'' After each trial, she will fully heal your HP when you go back to the start in order of the Trials.
<span style="display:none">}}</span>
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| AllyATK=true
| AllyATK=true
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
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|[[File:AncientMagmantaHead.png|60px]]
|[[File:AncientMagmantaHead.png|60px]]
|'''Ancient Magmanta''' - Same as '''Magmanta''' but it can only use '''Leg Slash''' and  '''Lunge''' moves.
|'''Ancient Magmanta''' - Same as '''Magmanta''' but it can only use '''Leg Slash''' and  '''Lunge''' moves.
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| General=<dfn>{{</dfn>
| General=<dfn>{{</dfn>
|[[File:ColdheartedBrutalWalkerHead.png|60px]]
|[[File:ColdheartedBrutalWalkerHead.png|60px]]
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<br>
<br>
-''Self Destruct:'' Unlike Shadow Priest, he will self destruct when all of his HP is depleted.
-''Self Destruct:'' Unlike Shadow Priest, he will self destruct when all of his HP is depleted.
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| MiniBoss=<dfn>{{</dfn>
| MiniBoss=<dfn>{{</dfn>
|[[File:ShadowPriestHead.png|60px]]
|[[File:ShadowPriestHead.png|60px]]
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<br>
<br>
-After you kill the Mind Guardian, you will receive the Magical Cape. This will add 2 more MP gain per second.
-After you kill the Mind Guardian, you will receive the Magical Cape. This will add 2 more MP gain per second.
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| Shadows=<dfn>{{</dfn>
| Shadows=<dfn>{{</dfn>
*In the last trial before fighting Helputt, you will enter a room and Doppelgangers similar to the characters' base classes will appear. Roughly 50 Doppelgangers will spawn at a time and will respawn infinitely until the final Berserk Elsword appears.
*In the last trial before fighting Helputt, you will enter a room and Doppelgangers similar to the characters' base classes will appear. Roughly 50 Doppelgangers will spawn at a time and will respawn infinitely until the final Berserk Elsword appears.
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'''Note:'''<br>
'''Note:'''<br>
-After you kill the Last Shadow, you will receive the Shadow of Godness. This will increase your Phy/Mag Attack by 10%.
-After you kill the Last Shadow, you will receive the Shadow of Godness. This will increase your Phy/Mag Attack by 10%.
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| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
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|[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]]
|[[File:Mind_Guardian%27s_Lunatic_Fury.png|60px]]
|'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice.
|'''Guardian Magician of Trials:''' Will knock you up and its magic can hit twice.
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| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
|[[File:Corrupt_Destroyer_Helputt.png|60px]]
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*Hellputt's Pain of Caladbolg shares the same effect as Chung's; if you have a status ailment while hit by the attack, you will be damaged by an explosion momentarily afterwards. Hellputt tends to use Pain of Caladbolg as a follow up to Iron Howling to induce this special effect.
*Hellputt's Pain of Caladbolg shares the same effect as Chung's; if you have a status ailment while hit by the attack, you will be damaged by an explosion momentarily afterwards. Hellputt tends to use Pain of Caladbolg as a follow up to Iron Howling to induce this special effect.
*Hellputt has no stoic limit, making it possible to keep him in an infinite stunlock using attacks with no KD value.
*Hellputt has no stoic limit, making it possible to keep him in an infinite stunlock using attacks with no KD value.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| XSet={{:AnciGuard}}
| XSet={{:AnciGuard}}
| SBGM=[https://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage''''']
| SBGM=[https://www.youtube.com/watch?v=QJ05Y9_pZrA '''''music046_stage''''']