Terror Absorption: Difference between revisions

From Elwiki
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| align="left"| 4 || 57 || 154% || 27.5 MP
| align="left"| 4 || 57 || 154% || 27.5 MP
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| align="left"| 5 || 61 || % || MP
| align="left"| 5 || 61 || % || 30MP
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| align="left"| 6 || 65 || 167% || 32.5 MP
| align="left"| 6 || 65 || 167% || 32.5 MP
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| align="left"| 7 || 69 || 173% || 35 MP
| align="left"| 7 || 69 || 173% || 35 MP
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| align="left"| 8 || 73 || % || MP
| align="left"| 8 || 73 || 179% || 37.5MP
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| align="left"| 9 || 77 || % || MP
| align="left"| 9 || 77 || 185% || 40MP
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Revision as of 17:42, 13 March 2015

[Active] Absorb the terror of your enemies and restore your MP.


Requirements

Class Master Level Required SP Cost Per Level Alternative
Dreadlord Lv. 20 50 4 Chains of Bondage


Skill Information

Skill Level Level Required Terror Absorption (Physical) MP Restored MP Usage Cooldown
Initial Additional
1 50 136% 20 MP 1 MP per Creeping Terror stack x 3
(Up to 10 stacks)
20 MP 10 Seconds
2 142% 22.5 MP
3 53 148% 25 MP
4 57 154% 27.5 MP
5 61 % 30MP
6 65 167% 32.5 MP
7 69 173% 35 MP
8 73 179% 37.5MP
9 77 185% 40MP


Alternative Names

Server Name Translation
South Korea 공포 흡수 Terror Absorption


Updates

  • 02/26/2015 KR
    • Fixed issue where skill would recover too much MP.


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