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Thousand Star: Difference between revisions

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Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-([a-zA-Z\/]+)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table""
m (Text replacement - "{{CBSSkills}}" to "{{SkillNav - Code: Battle Seraph}}")
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-([a-zA-Z\/]+)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan="3" | Mode !! rowspan=3 | Shock Ball<br>(Magical) !! colspan=5 | Thousand Star !! colspan=5 | Max Hits<br>(Per Shock Ball) !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown !! rowspan="3" | Mass Release<br>Cooldown
! rowspan="3" | Mode !! rowspan=3 | Shock Ball<br>(Magical) !! colspan=5 | Thousand Star !! colspan=5 | Max Hits<br>(Per Shock Ball) !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown !! rowspan="3" | Mass Release<br>Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
!  rowspan="2" | Shock Ball Count !! colspan=2 | Mass Release !! rowspan="2" | Duration !! rowspan=2 | MP Recovery<br>(Upon expiring) !! rowspan="2" | Normal / Amplify !! rowspan="2" | Spectrum !! rowspan="2" | Reactive !! rowspan="2" | Fusion !! rowspan="2" | Mass Release
!  rowspan="2" | Shock Ball Count !! colspan=2 | Mass Release !! rowspan="2" | Duration !! rowspan=2 | MP Recovery<br>(Upon expiring) !! rowspan="2" | Normal / Amplify !! rowspan="2" | Spectrum !! rowspan="2" | Reactive !! rowspan="2" | Fusion !! rowspan="2" | Mass Release
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Damage !! Shock Ball Count
! Damage !! Shock Ball Count
|-  
|-  
! colspan=15 | Normal
| colspan=15 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 75% || rowspan=2 | 100 || rowspan=2 | x2 || rowspan=2 | [Remaining Shock Ball] / 2 || rowspan=2 | 60 Seconds || rowspan=2 | [Remaining Shock Ball] x 1.25 MP  || rowspan=2 | 1 || rowspan="2" | 3 || rowspan="2" | 2 || rowspan="2" | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds || rowspan=2 | 5 Seconds
| '''{{PvE}}''' || 75% || rowspan=2 | 100 || rowspan=2 | x2 || rowspan=2 | [Remaining Shock Ball] / 2 || rowspan=2 | 60 Seconds || rowspan=2 | [Remaining Shock Ball] x 1.25 MP  || rowspan=2 | 1 || rowspan="2" | 3 || rowspan="2" | 2 || rowspan="2" | 6 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds || rowspan=2 | 5 Seconds
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| '''{{PvP}}''' || 26%
| '''{{PvP}}''' || 26%
|-  
|-  
! colspan=15 | [Enhanced]
| colspan=15 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 75% || rowspan=2 | 100 || rowspan=2 | x2 || rowspan=2 | [Remaining Shock Ball] / 2 || rowspan=2 | 60 Seconds || rowspan=2 | [Remaining Shock Ball] x 1.25 MP  || rowspan=2 | 1 || rowspan="2" | 3 || rowspan="2" | 2 || rowspan="2" | 6 || rowspan=2 | 2 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds || rowspan=2 | 5 Seconds
| '''{{PvE}}''' || 75% || rowspan=2 | 100 || rowspan=2 | x2 || rowspan=2 | [Remaining Shock Ball] / 2 || rowspan=2 | 60 Seconds || rowspan=2 | [Remaining Shock Ball] x 1.25 MP  || rowspan=2 | 1 || rowspan="2" | 3 || rowspan="2" | 2 || rowspan="2" | 6 || rowspan=2 | 2 || rowspan=2 | 200 MP || rowspan=2 | 20 Seconds || rowspan=2 | 5 Seconds
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== [[Skill Traits]]==
== [[Skill Traits]]==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Light Thousand Star !! Empowered Thousand Star  
! colspan=2 | Light Thousand Star !! Empowered Thousand Star  
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! MP Usage
! MP Usage
|-
|-
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=4 | Mode !! colspan=12 | Base
! rowspan=4 | Mode !! colspan=12 | Base
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=6 | Normal !! colspan=6 | Empowered
! colspan=6 | Normal !! colspan=6 | Empowered
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=5 |Shock Ball !! rowspan=2 | Mass Release !! colspan=5 |Shock Ball !! rowspan=2 | Mass Release
! colspan=5 |Shock Ball !! rowspan=2 | Mass Release !! colspan=5 |Shock Ball !! rowspan=2 | Mass Release
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 75*100}}}}%  || {{formatnum:{{#expr: 75*100*1.2}}}}% || {{formatnum:{{#expr: 75*100*0.45*3}}}}% || {{formatnum:{{#expr: 75*0.55*100*2}}}}% || {{formatnum:{{#expr: 75*0.25*100*2*3}}}}% || {{formatnum:{{#expr: 75*2*50}}}}%
| {{formatnum:{{#expr: 75*100}}}}%  || {{formatnum:{{#expr: 75*100*1.2}}}}% || {{formatnum:{{#expr: 75*100*0.45*3}}}}% || {{formatnum:{{#expr: 75*0.55*100*2}}}}% || {{formatnum:{{#expr: 75*0.25*100*2*3}}}}% || {{formatnum:{{#expr: 75*2*50}}}}%
| {{formatnum:{{#expr: 75*100*1.2}}}}%  || {{formatnum:{{#expr: 75*100*1.2*1.2}}}}% || {{formatnum:{{#expr: 75*100*0.45*3*1.2}}}}% || {{formatnum:{{#expr: 75*0.55*100*2*1.2}}}}% || {{formatnum:{{#expr: 75*0.25*100*2*3*1.2}}}}% || {{formatnum:{{#expr: 75*2*50*1.2}}}}%
| {{formatnum:{{#expr: 75*100*1.2}}}}%  || {{formatnum:{{#expr: 75*100*1.2*1.2}}}}% || {{formatnum:{{#expr: 75*100*0.45*3*1.2}}}}% || {{formatnum:{{#expr: 75*0.55*100*2*1.2}}}}% || {{formatnum:{{#expr: 75*0.25*100*2*3*1.2}}}}% || {{formatnum:{{#expr: 75*2*50*1.2}}}}%
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 26*100}}}}% || {{formatnum:{{#expr: 26*100*1.2}}}}% || {{formatnum:{{#expr: 26*0.45*100*3}}}}% || {{formatnum:{{#expr: 26*0.55*100*2}}}}% || {{formatnum:{{#expr: 26*0.25*100*2*3}}}}% || {{formatnum:{{#expr: 26*2*50}}}}%
| {{formatnum:{{#expr: 26*100}}}}% || {{formatnum:{{#expr: 26*100*1.2}}}}% || {{formatnum:{{#expr: 26*0.45*100*3}}}}% || {{formatnum:{{#expr: 26*0.55*100*2}}}}% || {{formatnum:{{#expr: 26*0.25*100*2*3}}}}% || {{formatnum:{{#expr: 26*2*50}}}}%
| {{formatnum:{{#expr: 26*100*1.2}}}}% || {{formatnum:{{#expr: 26*100*1.2*1.2}}}}% || {{formatnum:{{#expr: 26*0.45*100*3*1.2}}}}% || {{formatnum:{{#expr: 26*0.55*100*2*1.2}}}}% || {{formatnum:{{#expr: 26*0.25*100*2*3*1.2}}}}% || {{formatnum:{{#expr: 26*2*50*1.2}}}}%
| {{formatnum:{{#expr: 26*100*1.2}}}}% || {{formatnum:{{#expr: 26*100*1.2*1.2}}}}% || {{formatnum:{{#expr: 26*0.45*100*3*1.2}}}}% || {{formatnum:{{#expr: 26*0.55*100*2*1.2}}}}% || {{formatnum:{{#expr: 26*0.25*100*2*3*1.2}}}}% || {{formatnum:{{#expr: 26*2*50*1.2}}}}%
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
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}}
}}
<br>
<br>
{{SkillNav - Code: Battle Seraph}}
{{SkillNav - Code: Battle Seraph}}
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