Thousand Star: Difference between revisions

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→‎Tips and Details: Minor (Tested this and no change in damage from passing through Sweep Rolling's field)
(forgot to remove that. title already states 100)
m (→‎Tips and Details: Minor (Tested this and no change in damage from passing through Sweep Rolling's field))
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*Whenever Eve lands a hit the gear fires a shock ball at the target.
*Whenever Eve lands a hit the gear fires a shock ball at the target.
**However there is a very short cooldown period between each shot where additional hits made during that period will not trigger the launch of additional shock balls.
**However there is a very short cooldown period between each shot where additional hits made during that period will not trigger the launch of additional shock balls.
*This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. [[Sweep Rolling]]).
*This skill is affected by [[El Crystal Spectrum]]. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls cannot be further amplified or multiplied by passing through a force field generated by a skill (e.g. [[Sweep Rolling]]).
*Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and instantly releasing will only fire 50).
*Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and instantly releasing will only fire 50).
**The mass release is only possible if a target is selected by hitting them after the gear is summoned.
**The mass release is only possible if a target is selected by hitting them after the gear is summoned.
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==Updates==
==Updates==
*2/2/2012 KR
*2/2/2012 KR
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