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Time Control: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:DESkill12.png]]
| [[File:DESkill12.png]]
| '''[Passive]''' Increases attack speed and when using Special Actives, has a chance of reducing the cooldown of all Special Active skills. (Excluding [[Seal of Time]], [[Extreme Heavenly Love]] and the Hyper Active [[Paranoia]])
| {{SkillType|P}} Increases attack speed and reduces DP consumption. Also decrease the cooldown of your Active and Special Active skills. ([[Seal of Time]], [[Extreme Heavenly Love]], Hyper Active excluded)
 
Also lowers knockdown rate when attacking.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class !! Level Required
|-
| [[Time Tracer]] || 40
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Class          !! Master !! Level Required !! SP Cost Per Level
! Skill Level !! Level Required !! Cooldown Reduction<br>(On Special Active Skill Use) !! Attack Speed Increase !! Knockdown Decrease !! DP Usage Decrease
|-
|-
| [[Diabolic Esper]] || Lv. 20 || 45 || 4  
| align=left | 1 || 40 || rowspan=4 | 10% || 2% || 2.5% || -4%
|-
| align=left | 2 || 51 || 3% || 5% || -6%
|-
| align=left | 3 || 59 || 4% || % || -8%
|-
| align=left | 4 || 93 || 5% || 10% || -10%
|}
|}
<br>
<br>


== Skill Information ==
== Tips and Details ==
*This attack speed increase is not shown in your stat menu. However, it does stack with your current attack speed.
*There is no cooldown associated with [[Time Control]] itself. It may activate multiple times in any time frame.
*The cooldown reduction is based on a skill's current cooldown, not its maximum.
<br>
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Attack Speed Increase !! colspan=2 | Current<br>Cooldown Reduction
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! Chance (PvP) !! Amount (PvP)
! KR !! NA !! PvE !! PvP
|-
|-
| align=left | 1 || rowspan=2 | 45 || 1.1% || 10% (5%) || 12.5% (6.25%)
| 09/18/2014 || - || colspan=2 align="left" |  
{{buff|Increased activation chance.}}
*Fixed cooldown decrease not always working on certain skills.
|-
|-
| align=left | 2 || 1.4% || 13% (6.5%) || 16.3% (8.15%)
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" |  
{{nerf|Effect will only activate when using Actives and Special Actives}}
|-
|-
| align=left | 3 || 48 || 1.7% || 16% (8%) || 20% (10%)
| align="left" |  
*None
| align="left" |  
{{nerf|Activation chance decreased by half.}}
{{nerf|Cooldown decreased by half.}}
|-
|-
| align=left | 4 || 52 || 2% || 19% (9%) || 23.8% (11.9%)
| 12/18/2014 || - || colspan=2 align="left" |  
{{nerf|Effect will only activate when using Special Actives.}}
|-
|-
| align=left | 5 || 56 || 2.3% || 22% (11%) || 27.5% (13.75%)
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Attack Speed Increase decreased.}}
{{nerf|Cooldown Reduction decreased.}}
{{nerf|Chance decreased.}}
|-
|-
| align=left | 6 || 60 || 2.6% || 25% (12.5%) || 31.3% (15.65%)
| 04/09/2015 || - || colspan=2 align="left" |  
*Fixed the passive effect being always at level 1.
|-
|-
| align=left | 7 || 64 || 2.8% || 28% (14%) || 35% (17.5%)
| 09/24/2015 || - || colspan=2 align="left" |  
{{buff|Added leftover effects from [[Infinite Library]].}}
{{buff|Reduced DP cost effect added.}}
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree.
|-
|-
| align=left | 8 || 68 || 3.1% || 31% (15.5%) || 38.8% (19.4%)
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Activation Chance decreased.}}
|-
|-
| align=left | 9 || 72 || 3.4% || 34% (17%) || 42.5% (21.25%)
| 12/01/2016 || - || colspan=2 align="left" |  
{{nerf|MP recovery decreased.}}
*DP cost decreased scaling changed.
*Buff tooltip error fixed.
|-
|-
| align=left | 10 || 76 || 3.7% || 37% (18.5%) || 46.3% (23.15%)
| 06/15/2017 || - || colspan=2 align="left" |  
*Fixed issue where Cooldown Reduction effect is different from the tooltip.
|-
|-
| align=left | 11 || 80 || 4% || 40% (20%) || 50% (25%)
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
{{nerf|Natural MP Recovery Increase removed.}}
|-
|-
| align=left | 12 || 84 || 4.3% || 43% (21.5%) || 53.8% (26.9%)
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
{{buff|Cooldown Decrease activation chance removed.}}
**Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->.
{{nerf|Knockdown Decrease Rate decreased.}}
|-
| 08/01/2019 || colspan=2 align="left" |  
*Skill Cooldown Decrease application method revamped.
|}
|}
<br>
== Tips and Details ==
*This attack speed increase is not shown in your stat menu. However, it does stack with your current attack speed.
*There is no cooldown associated with [[Time Control]] itself. It may activate multiple times in any time frame.
*The '''Cooldown Reduction Amount''' value is incorrect. At Level 11, it reduces cooldowns by 75% in both PvE and PvP.
<br>
== Updates ==
*09/18/2014 KR
**Fixed cooldown decrease not always working on certain skills
**Increased activation chance
*09/25/2014 KR
**Activation chance and cooldown decrease is halved in PvP
**Effect will only activate when using Actives and Special Actives
*12/18/2014 KR
**Effect will only activate when using Special Actives
*02/05/2015 KR
**Attack Speed Increase decreased.
**Cooldown Reduction decreased.
**Chance decreased.
*04/09/2015 KR
**Fixed the passive effect being always at level 1.
*09/24/2015 KR
**Moved to [[Time Tracer]]'s skill tree.
**Added leftover effects from [[Infinite Library]].
**Reduced DP cost effect added.
<br>
<br>


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|Color={{ColorSel|CharLight|Add}}     
|Color={{ColorSel|CharLight|Add}}     
|KR=시간 제어 |KRName=Time Control
|KR=시간 제어 |KRName=Time Control
|FR=Contrôle temporel |FRName=Temporal Control
|FR=Contrôle temporel |FRName=Time Control
|IT=Controllo del tempo |ITName=Time Control
|IT=Controllo del tempo |ITName=Time Control
|ES=Control del tiempo |ESName=Time Control
|ES=Control del tiempo |ESName=Time Control
|JP=時間制御 |JPName=Time Control
|CN=时间控制 |CNName=Time Control
|DE=Zeitkontrolle |DEName=Time Control
|PL=Kontrola Czasu |PLName=Time Control
|BR=Controle Temporal |BRName= Time Control
}}
}}
<br>
<br>


{{DiESkillsKR}}
{{TiTSkills}}
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