Time Control: Difference between revisions

m
Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1"
m (Text replacement - "Attack Speed Increase" to "Action Speed Increase")
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
Line 47: Line 47:
|-
|-
| 09/18/2014 || - || colspan=2 align="left" |  
| 09/18/2014 || - || colspan=2 align="left" |  
{{buff|Increased activation chance.}}
*{{buff|Increased activation chance.}}
*Fixed cooldown decrease not always working on certain skills.
*Fixed cooldown decrease not always working on certain skills.
|-
|-
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" |  
{{nerf|Effect will only activate when using Actives and Special Actives}}
*{{nerf|Effect will only activate when using Actives and Special Actives}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Activation chance decreased by half.}}
*{{nerf|Activation chance decreased by half.}}
{{nerf|Cooldown decreased by half.}}
*{{nerf|Cooldown decreased by half.}}
|-
|-
| 12/18/2014 || - || colspan=2 align="left" |  
| 12/18/2014 || - || colspan=2 align="left" |  
{{nerf|Effect will only activate when using Special Actives.}}
*{{nerf|Effect will only activate when using Special Actives.}}
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Action Speed Increase decreased.}}
*{{nerf|Action Speed Increase decreased.}}
{{nerf|Cooldown Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
{{nerf|Chance decreased.}}
*{{nerf|Chance decreased.}}
|-
|-
| 04/09/2015 || - || colspan=2 align="left" |  
| 04/09/2015 || - || colspan=2 align="left" |  
Line 71: Line 71:
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || - || colspan=2 align="left" |  
{{buff|Added leftover effects from [[Infinite Library]].}}
*{{buff|Added leftover effects from [[Infinite Library]].}}
{{buff|Reduced DP cost effect added.}}
*{{buff|Reduced DP cost effect added.}}
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree.
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree.
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Activation Chance decreased.}}
*{{nerf|Activation Chance decreased.}}
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || - || colspan=2 align="left" |  
{{nerf|MP recovery decreased.}}
*{{nerf|MP recovery decreased.}}
*DP cost decreased scaling changed.
*DP cost decreased scaling changed.
*Buff tooltip error fixed.
*Buff tooltip error fixed.
Line 87: Line 87:
|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
{{nerf|Natural MP Recovery Increase removed.}}
*{{nerf|Natural MP Recovery Increase removed.}}
|-
|-
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
{{buff|Cooldown Decrease activation chance removed.}}
*{{buff|Cooldown Decrease activation chance removed.}}
**Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->.
**Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->.
{{nerf|Knockdown Decrease Rate decreased.}}
*{{nerf|Knockdown Decrease Rate decreased.}}
|-
|-
| 08/01/2019 || colspan=2 align="left" |  
| 08/01/2019 || colspan=2 align="left" |  
ElEditors, Administrators
55,097

edits