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Time Control: Difference between revisions

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Text replacement - "09/24/2015 || -" to "09/24/2015 || 03/03/2016"
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:DESkill12.png]]
| [[File:DESkill12.png]]
| {{SkillType|P}} Increases attack speed and reduces DP consumption. Also has a chance to decrease the cooldown of your Active and Special Active skills. ([[Seal of Time]], [[Extreme Heavenly Love]], Hyper Active excluded)
| {{SkillType|P}} Increases action speed and reduces DP consumption. Also decrease the cooldown of your Active and Special Active skills. ([[Seal of Time]], [[Extreme Heavenly Love]], Hyper Active excluded)<br>Also lowers knockdown rate when attacking.
 
Also lowers knockdown rate when attacking.
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
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== Skill Information ==
== Skill Information ==
=== {{PvE}}/{{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=2 | Cooldown Reduction !! rowspan="2" | Attack Speed Increase !! rowspan=2 | Knockdown Decrease !!rowspan="2" | DP Usage Decrease
! Skill Level !! Level Required !! Remaining Cooldown Decrease<br>(On Special Active use) !! Action Speed Increase !! DP Usage Decrease !! Knockdown Decrease
|- style="background:{{ColorSel|CharLight|Add}}"
! Chance !! Amount
|-
|-
| align=left | 1 || 40 || rowspan=4 | 30% || 15% || 2% || 10% || -4%
| align=left | 1 || 40 || rowspan=4 | 10% || 2% || -4% || 2.5%
|-
|-
| align=left | 2 || 51 || 20% || 3% || 15% || -6%
| align=left | 2 || 51 || 3% || -6% || 5%
|-
|-
| align=left | 3 || 59 || 25% || 4% || 20% || -8%
| align=left | 3 || 59 || 4% || -8% || %
|-
|-
| align=left | 4 || 93 || 30% || 5% || 25% || -10%
| align=left | 4 || 93 || 5% || -10% || 10%
|}
<br>
 
== Skill Information (07/18/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! Skill Level !! Level Required !! Cooldown Reduction<br>(On Special Active Skill Use) !! Attack Speed Increase !! Knockdown Decrease !! DP Usage Decrease
|-
| align=left | 1 || 40 || % || 2% || % || -4%
|-
| align=left | 2 || 51 || % || 3% || % || -6%
|-
| align=left | 3 || 59 || % || 4% || % || -8%
|-
| align=left | 4 || 93 || 10% || 5% || 10% || -10%
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This attack speed increase is not shown in your stat menu. However, it does stack with your current attack speed.
*This action speed increase is not shown in your stat menu. However, it does stack with your current action speed.
*There is no cooldown associated with [[Time Control]] itself. It may activate multiple times in any time frame.
*There is no cooldown associated with [[Time Control]] itself. It may activate multiple times in any time frame.
===KR===
*The cooldown reduction is based on a skill's current cooldown, not its maximum.
*The cooldown reduction is based on the skill's current cooldown, not its maximum.
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|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 09/11/2014 || 03/31/2015 || colspan=2 align="left" |
*'''Time Control''' added.
|-
|-
| 09/18/2014 || - || colspan=2 align="left" |  
| 09/18/2014 || - || colspan=2 align="left" |  
{{buff|Increased activation chance.}}
*{{buff|Activation Chance increased.}}
*Fixed cooldown decrease not always working on certain skills.
*Fixed cooldown decrease not always working on certain skills.
|-
|-
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" |  
| rowspan=2 | 09/25/2014 || rowspan=2 | - || colspan=2 align="left" |  
{{nerf|Effect will only activate when using Actives and Special Actives}}
*{{nerf|Effect will only activate when using Actives and Special Actives.}}
|-
|-
| align="left" |  
| align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Activation chance decreased by half.}}
*{{nerf|Activation Chance decreased by half.}}
{{nerf|Cooldown decreased by half.}}
*{{nerf|Cooldown Decrease decreased by half.}}
|-
|-
| 12/18/2014 || - || colspan=2 align="left" |  
| 12/18/2014 || - || colspan=2 align="left" |  
{{nerf|Effect will only activate when using Special Actives.}}
*{{nerf|Effect will only activate when using Special Actives.}}
|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
{{nerf|Attack Speed Increase decreased.}}
*{{nerf|Action Speed Increase decreased.}}
{{nerf|Cooldown Reduction decreased.}}
*{{nerf|Cooldown Decrease decreased.}}
{{nerf|Chance decreased.}}
*{{nerf|Activation Chance decreased.}}
|-
|-
| 04/09/2015 || - || colspan=2 align="left" |  
| 04/09/2015 || - || colspan=2 align="left" |  
*Fixed the passive effect being always at level 1.
*Fixed the passive effect being always at level 1.
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
{{buff|Added leftover effects from [[Infinite Library]].}}
*{{buff|Added leftover effects from [[Infinite Library]].}}
{{buff|Reduced DP cost effect added.}}
*{{buff|DP Usage Decrease effect added.}}
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree.
*Moved from [[Diabolic Esper]] to [[Time Tracer]]'s skill tree.
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Activation Chance decreased.}}
*{{nerf|Activation Chance decreased.}}
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || - || colspan=2 align="left" |  
{{nerf|MP recovery decreased.}}
*{{nerf|Natural MP Recovery Increase decreased.}}
*DP cost decreased scaling changed.
*DP Usage Decrease scaling changed.
*Buff tooltip error fixed.
*Buff tooltip error fixed.
|-
|-
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|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
{{nerf|Natural MP Recovery Increase removed.}}
*{{nerf|Natural MP Recovery Increase removed.}}
|-
| 07/18/2019 || rowspan=2 | 08/14/2019 || colspan=2 align="left" |
*{{buff|Cooldown Decrease Activation Chance removed.}}
**Due to this, Cooldown Decrease is decreased.
*{{nerf|Knockdown Decrease decreased.}}
|-
|-
| 07/18/2019 || - || colspan=2 align="left" |
| 08/01/2019 || colspan=2 align="left" |  
{{buff|Cooldown Decrease activation chance removed.}}
*Skill Cooldown Decrease application method changed.
**Due to this, Cooldown Decrease is decreased<!-- but happens everytime, so that's basically a buff -->.
{{nerf|Knockdown Decrease Rate decreased.}}
|}
|}
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{{TiTSkills}}
{{TiTSkills}}
[[Category:Passive Skills]]
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