Time Control: Difference between revisions

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! Chance !! Amount !! Natural MP Recovery Increase
! Chance !! Amount !! Natural MP Recovery Increase
|-
|-
| align=left | 1 || 40 || % || % || % || % || 10% || +0.5
| align=left | 1 || 40 || % || % || % || 3% || 10% || +0.5
|-
|-
| align=left | 2 || 51 || % || % || % || % || 15% || +0.75
| align=left | 2 || 51 || % || % || % || 6% || 15% || +0.75
|-
|-
| align=left | 3 || 59 || 4% || 25% || 50% || 10% || 20% || +1
| align=left | 3 || 59 || 4% || 25% || 50% || 10% || 20% || +1
|-
|-
| align=left | 4 || 93 || 5% || 30% || 60% || 15% || 25% || +1.25
| align=left | 4 || 93 || 5% || 30% || 60% || 15% || 25% || +1.25
|}
=== KR ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Attack Speed Increase !! colspan=2 | Cooldown Reduction !! rowspan="2" | DP Usage Decrease !! rowspan=2 | Knockdown Decrease !! [[Status Effects|Infinite Library]]
|- style="background:{{ColorSel|CharLight|Add}}"
! Chance !! Amount !! Natural MP Recovery Increase
|-
| align=left | 1 || 40 || % || % || % || 4% || 10% || +0.25
|-
| align=left | 2 || 51 || % || % || % || 6% || 15% || +0.5
|-
| align=left | 3 || 59 || 4% || 25% || 50% || 8% || 20% || +0.75
|-
| align=left | 4 || 93 || 5% || 30% || 60% || 10% || 25% || +1
|}
|}
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*04/21/2016 (KR) / 05/18/2016 (NA)
*04/21/2016 (KR) / 05/18/2016 (NA)
**Activation Chance decreased.
**Activation Chance decreased.
*12/01/2016 KR
**MP recovery decreased.
**DP cost decreased scaling changed.
<br>
<br>


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