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Titan's Grotto: Difference between revisions

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{{development}}
{{development}}
{{Languages|13-5}}
{{Languages|Titan's Grotto}}
{{DungeonPage
{{DungeonPage
| Orient=5
| Orient=5
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| Description=The dormant ancient weapon slowly awakes.
| Description=The dormant ancient weapon slowly awakes.
| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=NA|contents1=470000 |tab2=KR|contents2=400000}}
| LvFit=500000
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<span style="display:none">{{</span>
*Can only enter dungeon at specific times.
*Can only enter dungeon at specific times.
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*Up to 6 players can enter (minimum 3 players required to enter)
*Up to 6 players can enter (minimum 3 players required to enter)
*Item Drop Rate effects except for Drop Rate Events do not affect drops from this dungeon.
*Item Drop Rate effects except for Drop Rate Events do not affect drops from this dungeon.
====Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 60%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 60%.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Mob=<span style="display:none">{{</span>
| Mob=<span style="display:none">{{</span>
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Tai Red.png|60px]]
| '''Iserlohn Tai''' - A security device on the machine's lowest floor, disabling the teleporter to the middle floor.
| '''Iserlohn Tai''' - A security device on the machine's lowest floor, disabling the teleporter to the middle floor.
|
|
*'''Defense Barrier:''' Generates either a blue or red barrier at the start of the dungeon at random that will remain active until destroyed. The blue barrier drastically reduces magical damage, while the red barrier drastically reduces physical damage.
*'''Defense Barrier:''' Generates a red barrier at the start of the dungeon at random that will remain active until destroyed. The red barrier drastically reduces physical damage.
'''Note:'''
'''Note:'''
*As there are two '''Iserlohn Tai''', it is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss.
*It is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Tai Blue.png|60px]]
| '''Iserlohn Kai''' - A security device on the machine's middle floor, disabling the teleporter to the top floor.
| '''Iserlohn Kai''' - A security device on the machine's lowest floor, disabling the teleporter to the middle floor.
|
|
<!--*'''Defense Barrier:''' Generates either a blue or red barrier at the start of the dungeon at random that will remain active until destroyed. The blue barrier drastically reduces magical damage, while the red barrier drastically reduces physical damage.
*'''Defense Barrier:''' Generates a blue barrier at the start of the dungeon at random that will remain active until destroyed. The blue barrier drastically reduces magical damage.
'''Note:'''
'''Note:'''
*As there are two '''Iserlohn Tai''', it is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss.-->
*It is advised to focus on the one that most members of the party can deal damage to depending on their barrier, as only one must be destroyed to activate a portal to the boss.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Guard Type-T.png|60px]]
| '''Iserlohn Guard Type-T''' - A turret that specializes in aerial bombardments.
| '''Iserlohn Guard Type-T''' - A turret that specializes in aerial bombardments.
|
|
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'''Note:'''
'''Note:'''
*All attacks by the turret will add 2 seconds of cooldown time to a player's skills, even if a player is not hit by the attack itself due to invincibility frames, except for their Hyper Active skill.
*All attacks by the turret will add 2 seconds of cooldown time to a player's skills, even if a player is not hit by the attack itself due to invincibility frames, except for their Hyper Active and Master Skills.
*It is advised to have a number of party members focus on the turrets as to not have the upper room where the boss is be filled with '''Beam Detonation''' attacks constantly increasing allies' cooldown timers.
*It is advised to have a number of party members focus on the turrets as to not have the upper room where the boss is be filled with '''Beam Detonation''' attacks constantly increasing allies' cooldown timers.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Guard Type-W.png|60px]]
| '''Iserlohn Guard Type-W''' - A flying defensive unit that can be summoned to defend the machine.
| '''Iserlohn Guard Type-W''' - A flying defensive unit that can be summoned to defend the machine.
|
|
*'''Blade Shot''': Fires 3 disk-shaped blasts at a nearby player.
*'''Blade Shot''': Fires 3 disk-shaped blasts at a nearby player.
*'''Electric Pulse''': Causes a small shockwave arround itself, damaging nearby players.
*'''Electric Pulse''': Causes a small shockwave around itself, damaging nearby players.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Guard Type-R.png|60px]]
| '''Iserlohn Guard Type-R''' - A combat robot guarding the '''Iserlohn Core''', powered by one of four elements.
| '''Iserlohn Guard Type-R''' - A combat robot guarding the '''Iserlohn Core''', powered by one of four elements.
|
|
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<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<span style="display:none">{{</span>
|[[File:Dunno.png|60px]]
|
[[File:Portal TitansGrotto.png|60px]]
|'''Portal''' - This portal which will take you to various points on the stage.
|'''Portal''' - This portal which will take you to various points on the stage.
|-
|-
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|'''Low Gravity''' - Against the boss, gravity is decreased, allowing for more floaty jumps.
|'''Low Gravity''' - Against the boss, gravity is decreased, allowing for more floaty jumps.
|-
|-
|[[File:Dunno.png|60px]]
|
[[File:Platform TitansGrotto.png|60px]]
|'''Raising Platforms''' - The energy from the portal has disrupted the gravitational field of the area, platforms will raise up into the sky.
|'''Raising Platforms''' - The energy from the portal has disrupted the gravitational field of the area, platforms will raise up into the sky.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Omega.png|60px]]
| '''Iserlohn Omega''' - The central security device, powering the gate towards the inner sections of the Colossus.
| '''Iserlohn Omega''' - The central security device, powering the gate towards the inner sections of the Colossus.
|
|
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'''Note:'''
'''Note:'''
*The boss room can be extremely deadly while multiple turrets are still active. When the sigils for '''Beam Detonation''' appear, try to stand still until all lock on to you, so there is more room to attack the boss for you and your allies.
*The boss room can be extremely deadly while multiple turrets are still active. When the sigils for '''Beam Detonation''' appear, try to stand still until all lock on to you, so there is more room to attack the boss for you and your allies.
**As Hyper Actives are not affected by the cooldown effect, they can prove helpful while waiting for your other skills, especially after being hit by a large amount of '''Beam Detonations'''.
**As Hyper Active and Master Skills are not affected by the cooldown effect, they can prove helpful while waiting for your other skills, especially after being hit by a large amount of '''Beam Detonations'''.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Core Elements.png|60px]]
| '''Iserlohn Core''' - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow.
| '''Iserlohn Core''' - The core of the machine imbued with the power of the elements. Surrounded by 4 elemental nodes, colored red, green, purple and yellow.
|
|
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*'''Burn Gear:''' Shifts the red node to the front side of the core, causing a red gear-shaped aura to surround all elemental nodes, inflicting hitstun and dealing extremely high damage, while also inflicting Burn. Will only be used if the '''Iserlohn Guarder Type-R''' in the red room is alive.
*'''Burn Gear:''' Shifts the red node to the front side of the core, causing a red gear-shaped aura to surround all elemental nodes, inflicting hitstun and dealing extremely high damage, while also inflicting Burn. Will only be used if the '''Iserlohn Guarder Type-R''' in the red room is alive.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:Iserlohn Core WithoutElements.png|60px]]
| '''Iserlohn Core''' - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away.
| '''Iserlohn Core''' - The core of the machine floating inside the portal's energy field, after having its elemental shielding stripped away.
|
|
*'''EMP:''' Emit an electrical discharge which will force all skills into a 2 second cooldown, even if the blast was avoided with invincibility frames.
*'''EMP:''' Emit an electrical discharge which deals a hefty amount of damage and will force all skills into a 2 second cooldown. The cooldown effect will apply even if the attack itself is avoided with invincibility frames.
*'''Gear Pylon:''' Causes gear-shaped pylons to appear randomly nearby that deal non-hitstun damage to players coming into contact with them. If two pylons are close to each other, a link will appear between them that also deals damage.
*'''Gear Pylon:''' Causes gear-shaped pylons to appear randomly nearby that deal non-hitstun damage to players coming into contact with them. If two pylons are close to each other, a link will appear between them that also deals damage.
*'''Energy Fall:''' Causes a ball of concentrated energy to fall from the sky, indicated by a red light. The ball will destroy any platforms in its way.
*'''Energy Fall:''' Causes a ball of concentrated energy to fall from the sky, indicated by a red light. The ball will destroy any platforms in its way.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
| BDrop={{:13-5Bdrop1}}
| BDrop={{:13-5Bdrop1}}
| SBGM= [http://www.youtube.com/watch?v=ehRwe2ITQSk '''''li_devildom4_portal_01''''']
| SBGM=[http://www.youtube.com/watch?v=ehRwe2ITQSk '''''li_devildom4_portal_01''''']
| BBGM= [http://www.youtube.com/watch?v=KSghQaxv4g0 '''''li_devildom4_portal_boss_01''''']
 
[http://www.youtube.com/watch?v=KSghQaxv4g0 '''''li_devildom4_portal_boss_01''''']
| Dialogue=
| Dialogue=
{{tabs
{{tabs
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|tab4=Dungeon Victory Quote
|tab4=Dungeon Victory Quote
|contents4=
|contents4=
*'''Elsword:''' ''-''
*'''Elsword:''' ''I thought I had to shoulder everything too. But now I know that doesn't solve anything! I won't let you walk that same path, Haivan!''
*'''Aisha:''' ''-''
*'''Aisha:''' ''That dummy...! I regret saying he's exactly like Elsword! If you used all the energy in the gem, I won't forgive you!''
*'''Rena:''' ''-''
*'''Rena:''' ''Why did he betray his own people...? I'm not sure what's going on, but we must stop him!''
*'''Raven:''' ''-''
*'''Raven:''' ''-''
*'''Eve:''' ''Thankfully we finished the fight before the system went down. Great job everyone. ...What? Something is approaching quickly... This energy... Could it be?''
*'''Eve:''' ''Thankfully we finished the fight before the system went down. Great job everyone. ...What? Something is approaching quickly... This energy... Could it be?''
*'''Chung:''' ''-''
*'''Chung:''' ''Why... Why did you betray Winster? Isn't he your father? This is your home!''
*'''Ara:''' ''I don't want any more family members fighting each other! Haivan... Do you truly wish to walk this path?''
*'''Ara:''' ''I don't want any more family members fighting each other! Haivan... Do you truly wish to walk this path?''
*'''Elesis:''' ''-''
*'''Elesis:''' ''Looks like we've managed to shut everything down. Don't let your guard down yet, and let's retrieve the gem.''
*'''Add:''' ''-''
*'''Add:''' ''Tsk... That was close. We barely have enough mana to open the portal. We would have been stuck here if we were a moment too late.''
*'''Lu:''' ''-''
*'''Lu:''' ''Really. You can't let your guard down even for a moment. Looks like it's finally time to say goodbye. ... Huhu. Don't worry. We'll see each other soon.''
*'''Ciel:''' ''-''
*'''Ciel:''' ''-''
*'''Rose:''' ''We've finally stopped the energy overload. It's time to return.''
*'''Rose:''' ''We've finally stopped the energy overload. It's time to return.''
*'''Ain:''' ''-''
*'''Ain:''' ''I never imagined I would be protecting demons. If I'm with you... How much would I change?''
*'''Laby:''' ''-''
*'''Laby:''' ''Laby thought father and son were really close! Laby doesn't understand why Haivan doesn't like Winster.''
}}
}}
|Gallery=
|Gallery=
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| Trivia=<span style="display:none">{{</span>
| Trivia=<span style="display:none">{{</span>
*Strangely, this dungeon has also been referred to as 'Titan's Grove' multiple times in the North American server. The event quests associated with it, along with the description of the 'Titan's Grotto Key' item have both referred to the dungeon by this name.
*Strangely, this dungeon has also been referred to as 'Titan's Grove' multiple times in the North American server. The event quests associated with it, along with the description of the 'Titan's Grotto Key' item have both referred to the dungeon by this name.
*The raising platforms during the boss fight are considered targetable objects by certain tracking skills, resulting in things such as [[Artillery Strike - Quantum Ballista/ModA|[Mod] Artillery Strike Quantum Ballista]] and [[Eagle's Radar]] targeting the platforms.
<span style="display:none">}}</span>
|Updates=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}"
! KR !! NA
|-
| 08/14/2019 || 09/11/2019 || align="left" |
*'''Titan's Grotto''' added.
|-
| 10/10/2019 || - || align="left" |
*CP Requirement increased from 450000 to 470000.
|-
| 11/21/2019 || - || align="left" |
*CP Requirement decreased from 470000 to 400000.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*CP Requirement increased from 400000 to 500000.
|}
<span style="display:none">}}</span>
<span style="display:none">}}</span>
|AltLang=
|AltLang=
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|Color={{ColorSel|Village|13}}
|Color={{ColorSel|Village|13}}
|KR=거신의 침소 |KRName=Bedchamber of the Colossus
|KR=거신의 침소 |KRName=Bedchamber of the Colossus
|DE=Grotte des Titanen |DEName=Titan's Grotto
|ES=Gruta de los Titanes |ESName=Titan's Grotto
|FR=Grotte du titan |FRName=Titan's Grotto
|IT=Grotta dei Titani |ITName=Titan's Grotto
|PL=Grota Tytana |PLName=Titan's Grotto
|BR=Gruta do Titã |BRName=Titan's Grotto
}}
}}
}}
}}
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