Titles/Varnimyr: Difference between revisions

4,832 bytes removed ,  20 August 2023
Updating to match the patchlog as of August 2nd, 2023 https://elsword.koggames.com/2023/08/august-2nd-patch-notes/ All ranks to obtain titles (excluding that is ss) were removed
m (Text replacement - "Attack Speed" to "Action Speed")
(Updating to match the patchlog as of August 2nd, 2023 https://elsword.koggames.com/2023/08/august-2nd-patch-notes/ All ranks to obtain titles (excluding that is ss) were removed)
 
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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{Title|color=Varnimyr
|- style="background-color: {{ColorSel|Village|12}};" class="textfloat"
|title1=Open Fire
! Icon
|icon1=VarnimyrTitle1.png
! width=15% | Title
|desc1=Watch out! Chaos Circles will open fire.
! width=20% | Discovery
|discovery1=Defeat [[Labyrinth of Ruin|Chaos Circle]] 50 times  
! width=20% | Obtain
|obtain1=Defeat [[Labyrinth of Ruin|Chaos Circle]] 700 times
! width=15% | Description
|effects1=Upon attacking, 5% chance to begin [[Media:Special Effect - Chaos Circle Bombardment.gif|'''''Chaos Circle Bombardment''''']] at the target.<br>Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. ({{se|082|Bind||ed}}) (Cooldown 30 sec.)
! width=20% | Stats
 
|-
|title2=Entrance to the Demon Realm
| align="center" | [[Image:VarnimyrTitle1.png]]
|icon2=VarnimyrTitle2.png
| '''Open Fire'''
|desc2=The door to the Demon Realm is at the end of this labyrinth.
| Defeat [[Labyrinth of Ruin|Chaos Circle]] 50 times  
|discovery2=Clear [[Labyrinth of Ruin]] and achieving all of the following once:
| Defeat [[Labyrinth of Ruin|Chaos Circle]] 700 times
| Watch out! Chaos Circles will open fire.
| Upon attacking, 5% chance to begin [[Media:ChaosCircleBombardment.gif|'''''Chaos Circle bombardment''''']] at the target.<br>Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. (Cooldown 30 sec.)
|-
| align="center" | [[Image:VarnimyrTitle2.png]]
| '''Entrance to the Demon Realm'''
| Clear [[Labyrinth of Ruin|12-1]] and achieving all of the following once:
*Take under 5 hits
*Take under 5 hits
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 4 minutes 30 seconds
*Clear within 4 minutes 30 seconds
| Clear [[Labyrinth of Ruin|12-1]] and achieving all of the following 100 times:
|obtain2=Clear [[Labyrinth of Ruin]] and achieving all of the following 50 times:
*Take under 5 hits
*Take under 5 hits
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 4 minutes 30 seconds
*Clear within 4 minutes 30 seconds
| The door to the Demon Realm is at the end of this labyrinth.
|effects2=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
 
|-
|title3=Sentinel Unit
| align="center" | [[Image:VarnimyrTitle3.png]]
|icon3=VarnimyrTitle3.png
| '''Sentinel Unit'''
|desc3=Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
| Clear [[Guardian's Forest|12-2]] and achieving all of the following once:
|discovery3=Clear [[Guardian's Forest]] and achieving all of the following once:
*Achieve S Rank or higher
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 3 minutes 30 seconds
*Clear within 3 minutes 30 seconds
| Clear [[Guardian's Forest|12-2]] and achieving all of the following 100 times:
|obtain3=Clear [[Guardian's Forest]] and achieving all of the following 50 times:
*Achieve S Rank or higher
*Clear without using Resurrection Stones
*Clear without using Resurrection Stones
*Clear within 3 minutes 30 seconds
*Clear within 3 minutes 30 seconds
| Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm.
|effects3=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:Special Effect - Arrow Attack from Sentinel Unit.gif|'''''Arrow Attack from Sentinel Unit''''']].
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:SentinelUnitArrowAttack.gif|'''''arrow attack''''']] from Sentinel Unit.
 
|-
|title4=Forginay's Fruit
| align="center" | [[Image:VarnimyrTitle4.png]]
|icon4=VarnimyrTitle4.png
| '''Forginay's Fruit'''
|desc4=The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulants in the Demon Realm.
| Defeat [[Guardian's Forest|Forginay]] once
|discovery4=Defeat [[Guardian's Forest|Forginay]] once
| Defeat [[Guardian's Forest|Forginay]] 200 times
|obtain4=Defeat [[Guardian's Forest|Forginay]] 50 times
| The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm.
|effects4=When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Match)</font>'''
| When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Match)</font>'''
 
|-
|title5=Key to Victory
| align="center" | [[Image:VarnimyrTitle5.png|105px]]
|icon5=VarnimyrTitle5.png|105px
| '''Key to Victory'''
|desc5=Key to Victory? It's simple. Know your enemies' weakness and survive.
| Defeat [[Dark Elves' Outpost|Sentinel Guardians]] once
|discovery5=Defeat [[Dark Elves' Outpost|Sentinel Guardians]] once
| Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times
|obtain5=Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times
| Key to Victory? It's simple. Know your enemies' weakness and survive.
|effects5=Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%'''<font color=red> (Dungeon)</font>'''
| Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''
 
|-
|title6=Critical Presence
| align="center" | [[Image:VarnimyrTitle6.png|105px]]
|icon6=VarnimyrTitle6.png|105px
| '''Critical Presence'''
|desc6=A title given to adventurers that showed distinct presence by destroying or falling into traps.
| Clear [[Dark Elves' Outpost|12-3]] 3 times
|discovery6=Clear [[Dark Elves' Outpost]] 3 times
| Defeat [[Dark Elves' Outpost|Trap Device]] 1000 times
|obtain6=Defeat [[Dark Elves' Outpost|Trap Device]] 1000 times
| A title given to adventurers that showed distinct presence by destroying or falling into traps.
|effects6=Critical +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
| Critical +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
 
|-
|title7=Renowned Hero
| align="center" | [[Image:VarnimyrTitle7.png|105px]]
|icon7=VarnimyrTitle7.png|105px
| '''Renowned Hero'''
|desc7=Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm.
| Clear [[Forsaken Spirit Asylum|12-4]] Once
|discovery7=Clear [[Forsaken Spirit Asylum]] Once
| Clear [[Forsaken Spirit Asylum|12-4]] 50 times
|obtain7=Clear [[Forsaken Spirit Asylum]] 50 times
| Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm.
|effects7=Damage Reduction +3%<br>Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks)
| Damage Reduction +3%<br>Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks)
 
|-
|title8=Corrupt Identity
| align="center" | [[Image:VarnimyrTitle8.png|105px]]
|icon8=VarnimyrTitle8.png|105px
| '''Corrupt Identity'''
|desc8=Whose side am I on? Mine? Yours?
| Clear [[Forsaken Spirit Asylum|12-4]] 3 times
|discovery8=Clear [[Forsaken Spirit Asylum]] 3 times
| Clear [[Forsaken Spirit Asylum|12-4]] 100 times
|obtain8=Clear [[Forsaken Spirit Asylum]] 50 times
| Whose side am I on? Mine? Yours?
|effects8=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP<br>({{se|008|Corrupt Identity}})
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP
 
|-
|title9=Drifter
| align="center" | [[Image:VarnimyrTitle9.png|105px]]
|icon9=VarnimyrTitle15.png|105px
| '''Fire Tamer'''
|desc9=You just drift around Shadow Vein not knowing what can be obtained.
| Clear Phase 1 in [[Crimson Tower of Howling Flames|Tower of Howling Crimson Flames]] Once
|discovery9=Clear [[Shadow Vein]] Once
| Clear [[Crimson Tower of Howling Flames|12-5]] Once
|obtain9=Clear [[Shadow Vein]] 50 times
| The one to tame the undying flame, albeit for a brief moment
|effects9=Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
| Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Burning Effect +5% (when using fire attributed weapon)<br>Fire Resistance +200
 
|-
|title10=Mark of Greed
| align="center" | [[Image:VarnimyrTitle10.png|105px]]
|icon10=VarnimyrTitle16.png|105px
| '''Blazing Figure'''
|desc10=Nothing else mattered. Only finding the most beautiful and mystical gems.
| Clear [[Crimson Tower of Howling Flames|12-5]] 10 times
|discovery10=Clear [[Shadow Vein]] 5 times without consuming Resurrection Stones
| Clear [[Crimson Tower of Howling Flames|12-5]] 300 times
|obtain10=Clear [[Shadow Vein]] with 30 hits or less 50 times
| A fire that seems to evolve, becoming something wholly sentient
|effects10=Max HP -10%<br>Max MP +50
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Summon '''Blazing Figure''' that attacks close enemies when using special actives.<br>When you summon the 5th '''Blazing Figure''', all '''Blazing Figure''' will disappear and shoot '''Howling Flames'''
}}
|-
| align="center" | [[Image:VarnimyrTitle11.png|105px]]
| '''Dance of Thorns'''
| Clear Phase 1 in [[Never-Ending Darkness|Darkness of No Return]] Once
| Clear [[Never-Ending Darkness|12-6]] Once
| Dance of thorns that constantly shoot from the ground.
| MP Gain When Attacking +5%<br>MP Gain When Attacked +5%<br>When attacking, 3% chance of summoning [[Media:RedThornTitle.gif|'''''Red Thorns''''']]<br>When attacking, 3% chance of summoning [[Media:BlackThornTitle.gif|'''''Black Thorns''''']]
|-
| align="center" | [[Image:VarnimyrTitle12.png|105px]]
| '''Dark Gaze'''
| Clear [[Never-Ending Darkness|12-6]] 10 times
| Clear [[Never-Ending Darkness|12-6]] 30 times without consuming Resurrection Stones
| The gaze of darkness paralyzes its target.
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''<br>Reduced Damage +5%<br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''<br>All Element Resistance +50
|-
| align="center" | [[Image:VarnimyrTitle13.png|105px]]
| '''Saga of Fire and Darkness'''
| Clear Phase 1 in [[Crimson Cradle of Flames|Cradle of Crimson Flames]] Once
| Clear [[Crimson Cradle of Flames|12-7]] Once
| The battle of Fire and Darkness was like one epic saga.
| When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Fire''''']] (Critical +5% for 10 seconds)<br>When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Darkness''''']] (Maximize +5% for 10 seconds)<br>When '''Saga of Fire''' and '''Saga of Darkness''' are both active, gain [[Status Effects|'''''Saga of Fire and Darkness''''']] buff (Critical Damage +10%)
|-
| align="center" | [[Image:VarnimyrTitle14.png|105px]]
| '''Rekindled Fire'''
| Acquire the titles '''Blazing Figure''', '''Dark Gaze'''
| Clear [[Crimson Cradle of Flames|12-7]] 10 times without consuming Resurrection Stones
| After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away
| HP Increase +10%<br>Action Speed +10%<br>When Attacking, 5% chance to summon [[Media:RekindledFireProc1.gif|'''''Blazing Scythe''''']], and gain the buff [[Status Effects|'''''White Flash''''']] (Critical Damage +5%,Infinite Duration)'''<font color=red> cannot be overlapped (Cooldown: 10 seconds)</font>'''<br>When Attacked, 7% chance to summon [[Media:RekindledFireProc2.gif|'''''Blazing Armor''''']], and gain the buff [[Status Effects|'''''Crimson Armor''''']] (Reduced Damage +10%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When using Special Active Skills, 10% chance to summon [[Media:RekindledFireProc3.gif|'''''Meteor''''']], and gain the buff [[Status Effects|'''''Crimson Orb''''']] (All Skill Damage +5%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When all 3 buffs are active at the same time, gain the buff [[Status Effects|'''''Primordial Flame''''']]<br><br>[[Status Effects|'''''Primordial Flame''''']]:<br>All Skill Damage +10%, Reduced Damage +20%, Critical Damage +10%,<br>When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec)
|-
| align="center" | [[Image:VarnimyrTitle15.png|105px]]
| '''Drifter'''
| Clear [[Shadow Vein|12-8]] Once
| Clear [[Shadow Vein|12-8]] 50 times
| You just drift around Shadow Vein not knowing what can be obtained.
| Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
|-
| align="center" | [[Image:VarnimyrTitle16.png|105px]]
| '''Mark of Greed'''
| Clear [[Shadow Vein|12-8]] 5 times without consuming Resurrection Stones
| Clear [[Shadow Vein|12-8]] with 30 hits or less 100 times
| Nothing else mattered. Only finding the most beautiful and mystical gems.
| Max HP -10%<br>Max MP +50
|}
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