Trigger - Soul Eruption: Difference between revisions

→‎Tips and Details: The "stack refresh" thing is not true anymore. Tested.
(→‎Tips and Details: The "stack refresh" thing is not true anymore. Tested.)
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**While the tooltip has always listed this effect as "Mana Burn Damage", it used to increase the skill's own damage based on excess soul count (3 to 5 souls). Due to this, it is unsure if the absence of this damage bonus is intentional or not.
**While the tooltip has always listed this effect as "Mana Burn Damage", it used to increase the skill's own damage based on excess soul count (3 to 5 souls). Due to this, it is unsure if the absence of this damage bonus is intentional or not.
*Up to 2 '''Gathered Souls''' can be consumed by this skill.
*Up to 2 '''Gathered Souls''' can be consumed by this skill.
**Unlike other Soul-consuming skills, this skill actually removes the '''Gathered Souls''' buff entirely and then applies it again using the amount that would remain afterwards. As a side-effect, this refreshes the duration of the buff, and allows it to refresh [[Tribute|Noble Presence]] while in stage 3 awakening (as the "new" buff counts as gaining souls).
*This skill has very high MP gain, being able to refund itself when used at full power.
*This skill has very high MP gain, being able to refund itself when used at full power.
**Additionally, when used with at least 2 souls, it hits 5 times, thus giving you a soul back, effectively only costing you 1 soul for maximum hits.
**Additionally, when used with at least 2 souls, it hits 5 times, thus giving you a soul back, effectively only costing you 1 soul for maximum hits.
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