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Triple Geyser: Difference between revisions

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! Level Required !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown
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| align="left" | 20 || 603% || rowspan="2" | 15 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
| align="left" | 20 || 603% || rowspan="2" | 20 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
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|-
| align="left" | [Enhanced] || 723%
| align="left" | [Enhanced] || 723%
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== Tips and Details  ==
== Tips and Details  ==
*While the '''Fire Pillars''' all share one damaging hitbox, the hit count is still based on enemy size and position, a trait it shares with [[Supreme Punishment]] and [[Rain of Chaos]].
*The '''Fire Pillars''' can deal up to 16 hits on most medium-sized enemies with the right positioning, though only large enough enemies will take all 20 hits.
**The hit count caps at 15 hits even on the largest targets but can be dealt to a medium-sized enemy as well, even though the positioning for this makes the first pillar visually "miss".
**How the hitbox works is not fully understood, but it seems most similar to [[Supreme Punishment]], where there is one overall hitbox and then 3 seperate hitboxes for the geysers (in this case split into 8 hits overall and 4 hits per pillar).
**This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor.
*This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor.
*'''[Enhanced] Triple Geyser''' does {{formatnum:{{#expr: 723*15}}}}% ({{formatnum:{{#expr: 261*15}}}}% in PvP) Magical Damage, assuming all hits connect. With '''Heavy''', it is capable of doing {{formatnum:{{#expr: (723*15)*1.44}}}}% ({{formatnum:{{#expr: (261*15)*1.44}}}}% in PvP) Magical Damage.
*'''[Enhanced] Triple Geyser''' does {{formatnum:{{#expr: 723*20}}}}% ({{formatnum:{{#expr: 261*20}}}}% in PvP) Magical Damage, assuming all hits connect. With '''Heavy''', it is capable of doing {{formatnum:{{#expr: (723*20)*1.44}}}}% ({{formatnum:{{#expr: (261*15)*1.44}}}}% in PvP) Magical Damage.
**KR: In '''Destruction''' mode, the skill is capable of dealing up to {{formatnum:{{#expr: 723*20*1.5}}}}% ({{formatnum:{{#expr: 261*20*1.5}}}}% in PvP) Magical Damage, or {{formatnum:{{#expr: (723*20)*1.44*1.5}}}}% ({{formatnum:{{#expr: (261*15)*1.44*1.5}}}}% in PvP) with the '''Heavy''' trait.
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