Triple Geyser: Difference between revisions

Cleanup, that's the last one for Rune Mastery! ヽ(>∀<☆)ノ
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__NOTOC__{{Languages|Triple Geyser}}
__NOTOC__{{Languages|Triple Geyser}}
<div style="float: right;">{{#ev:youtube|bDOYHhBhdU0|300}}</div>
{{#ev:youtube|bDOYHhBhdU0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:ElSkill6.png]]
| [[File:ElSkill6.png]]
| {{SkillType|SA|B}} Slam the ground to create three large pillars of fire.
| {{SkillType|SA|B}} Slam the ground to create three large pillars of fire.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Class          !! Level Required
|-
|-
| [[Elsword|Knight]] || 20
! Class !! Level Required
|-
| [[Elsword]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Mode !! rowspan="2" | Fire Pillar (Magical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! Level Required !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
! {{tt|Per Pillar|Cannot overlap. See [[#Tips and Details|Tips and Details]]}} !! Pillar Count
|-
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 20 || 603% || rowspan="2" | 20 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
| {{PvE}} || 603% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
|-
| align="left" | [Enhanced] || 723%
| {{PvP}} || 218%
|}
|-
 
| colspan="6" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Level Required !! Fire Pillar (Magical)
|-
|-
| align="left" | 20 || 218%
| {{PvE}} || 723% || rowspan="2" | 12 || rowspan="2" | 3 || rowspan="2" | 300 MP || rowspan="2" | 20 Seconds
|-
|-
| align="left" | [Enhanced] || 261%
| {{PvP}} || 261%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Triple Geyser|Light, Heavy|mp=300|mp1=85|cd=20}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Light Triple Geyser !! colspan=2 | Heavy Triple Geyser
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|85}} || 255 MP || {{SkillText|Heavy|144|120}} || 24 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Elsword}}"
|dmg=723
! rowspan=4 | Mode !! colspan=4 | Regular !! colspan=4 | [[Knight Emperor]]
|pvp_dmg=261
|- style="background:{{ColorSel|CharLight|Elsword}}"
|hits=20
! rowspan=2 colspan=2 | Normal !! rowspan=2 colspan=2 | Destruction !! colspan=4 | [[Knight]]
|heavy=true
|- style="background:{{ColorSel|CharLight|Elsword}}"
|passive1=Way of the Sword
! colspan=2 | Normal !! colspan=2 | Destruction
|passive2=Knighthood
|- style="background:{{ColorSel|CharLight|Elsword}}"
|passive3=Rune Mastery
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|passive4=Oracle
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Knighthood]] ([[Knight Emperor]]) !! colspan=4 | [[Rune Mastery]] ([[Rune Master]]) !! rowspan=2 colspan=2 | [[Oracle]] ([[Genesis]])<br>[[Way of the Sword|Destruction]]
|-
! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]] !! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]] !! colspan=2 | Normal !! colspan=2 | [[Way of the Sword|Destruction]]
|-
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 723*20}}}}% || {{formatnum:{{#expr: 723*20*1.44}}}}% || {{formatnum:{{#expr: 723*20*1.5}}}}% || {{formatnum:{{#expr: 723*20*1.44*1.5}}}}%
| {{#var: total_damage}} || {{#var: total_damage_heavy}} || {{#var: total_damage_passive1}} || {{#var: total_damage_heavy_passive1}}
| {{formatnum:{{#expr: 723*20*1.1}}}}% || {{formatnum:{{#expr: 723*20*1.44*1.1 round2}}}}% || {{formatnum:{{#expr: 723*20*1.5*1.1}}}}% || {{formatnum:{{#expr: 723*20*1.44*1.5*1.1 round2}}}}%
| {{#var: total_damage_passive2}} || {{#var: total_damage_heavy_passive2}} || {{#var: total_damage_passive1_passive2}} || {{#var: total_damage_heavy_passive1_passive2}}
| {{#var: total_damage_passive3}} || {{#var: total_damage_heavy_passive3}} || {{#var: total_damage_passive1_passive3}} || {{#var: total_damage_heavy_passive1_passive3}}
| {{#var: total_damage_passive1_passive4}} || {{#var: total_damage_heavy_passive1_passive4}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 261*20}}}}% || {{formatnum:{{#expr: 261*20*1.44}}}}% || {{formatnum:{{#expr: 261*20*1.5}}}}% || {{formatnum:{{#expr: 261*20*1.44*1.5}}}}%
| {{#var: total_damage_pvp}} || {{#var: total_damage_heavy_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}}
| {{formatnum:{{#expr: 261*20*1.05}}}}% || {{formatnum:{{#expr: 261*20*1.44*1.05 round2}}}}% || {{formatnum:{{#expr: 261*20*1.5*1.05}}}}% || {{formatnum:{{#expr: 261*20*1.44*1.5*1.05 round2}}}}%
| {{#var: total_damage_passive2_pvp}} || {{#var: total_damage_heavy_passive2_pvp}} || {{#var: total_damage_passive1_passive2_pvp}} || {{#var: total_damage_heavy_passive1_passive2_pvp}}
| {{#var: total_damage_passive3_pvp}} || {{#var: total_damage_heavy_passive3_pvp}} || {{#var: total_damage_passive1_passive3_pvp}} || {{#var: total_damage_heavy_passive1_passive3_pvp}}
| {{#var: total_damage_passive1_passive4_pvp}} || {{#var: total_damage_heavy_passive1_passive4_pvp}}
|}
|}
*Damage calculations assume only 20 hits. (See [[#Tips and Details|Tips and Details]])
<br>
<br>


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{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|-
|-
| valign="top" |  
| valign="top" |
===[[Knight Emperor]]===
===[[Knight Emperor]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|SwordKnightPassive1.png; Knighthood;
| width="40" | [[File:Dunno.png]]
}}
| align="center" width="150" | [[Knight]]
| valign="top" |
|}
===[[Rune Master]]===
{{SkillTable|
Rune Mastery.png; Rune Mastery;
}}
| valign="top" |
===[[Genesis]]===
{{SkillTable
|i=1
|SacredTemplarTPassive1.png; Awakened Will: Sacred Templar;
SacredTemplarTPassive2.png; Oracle Locked-Trans2;
}}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The '''Fire Pillars''' can deal up to 16 hits on most medium-sized enemies with the right positioning, though only large enough enemies will take all 20 hits.
*While each pillar deals 12 hits, their damage cannot overlap. As such, enemies will only be hit by 4 hits from each additional pillar they are in contact with as the preceding pillars dissipate, up to a maximum of 20 hits. Most enemies can easily be hit by at least two of them.
**How the hitbox works is not fully understood, but it seems most similar to [[Supreme Punishment]], where there is one overall hitbox and then 3 seperate hitboxes for the geysers (in this case split into 8 hits overall and 4 hits per pillar).
*This skill launches enemies fairly high. Because of this, some of the hits may miss if the enemies do not possess {{se||Super Armor||eb}}.
*This skill launches enemies fairly high. Because of this, some of the hits may miss if they do not possess Super Armor.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/27/2007 || 05/04/2011 || colspan=2 align="left" |
*'''Triple Geyser''' added.
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
{{nerf|Unable to hit the enemies below the platform.}}
*{{nerf|Unable to hit the enemies below the platform.}}
|-
|-
| 04/30/2015 || - || colspan=2 align="left" |  
| 04/30/2015 || - || colspan=2 align="left" |  
*Fixed the error that cannot strike knocked down enemies.
*Fixed the error that cannot strike knocked down enemies.
|-
|-
| 07/23/2015 || - || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
{{buff|Moving distance increased.}}
*{{buff|Moving distance increased.}}
{{buff|Skill's hitbox improved.}}
*{{buff|Skill's hitbox improved.}}
*Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
*Fixed the error where the skill will miss when the monster is in the gap between the pillar of fire.
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
{{buff|Moving distance increased.}}
*{{buff|Moving distance increased.}}
{{buff|Skill's hitbox improved.}}
*{{buff|Skill's hitbox improved.}}
*'''Useful''' attribute changed to be '''Light'''.
*'''Useful''' trait changed to '''Light'''.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*Geyser hitboxes are now unified.
*Geyser hitboxes are now unified.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
{{buff|Invincibility frames increased.}}
*{{buff|Invincibility frames increased.}}
|}
|}
<br>
<br>
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|BR=Cadeia de Chamas |BRName=Flame Chain
|BR=Cadeia de Chamas |BRName=Flame Chain
|IT=Triplo Geyser di Fuoco |ITName=Triple Fire Geyser
|IT=Triplo Geyser di Fuoco |ITName=Triple Fire Geyser
|ES=Géiser de tríadas |ESName=Triple Geyser
|ES=Géiser de tríadas |ESName=Triads Geyser
}}
}}
 
{{SkillNav - Elsword}}
<br>
{{ElSkills}}
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