User:Glave/Ideas/2ndReboot: Difference between revisions

Massive changes.
No edit summary
(Massive changes.)
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** [[Ice Rune]] is back. Obtained at Level 40 alongside [[Enchant Dash]].
** [[Ice Rune]] is back. Obtained at Level 40 alongside [[Enchant Dash]].
* [[Immortal]]:
* [[Immortal]]:
** Mod [[Sword Fall]] increased damage per hit to 1,214%.
** [[Sudden Strike]]'s reactivation cooldown reduced to 5 Seconds.
** Rework for the defense ignore effect of [[Sharp Sword]]: Instead of activating on commands/active skills, whenever casting special actives, has a 20% chance to ignore 60% of enemy's defense. In PvP, only 10% is ignored.
** [[Awakened Will: Infinity_Sword]] now also provides 20% reduced damage from bosses, when at 5 stacks.
** Less stacks required to active [[Master of Infinity]] in PvE, from 5 to 3. Upon using [[Iron Body]], Physical Damage increased by 15% during the buff.
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Aisha changes:
Aisha changes:
* Aisha can now memorize skills at all times, when out of battle, instead of just standing still. Memorized skills now also cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
* Aisha can now memorize skills at all times, when out of battle, instead of just standing still. Memorized skills now also cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
* [[Aether Sage]]:
* [[Aether Sage]]:
** Her Ice Balls are back, [[Statue of Glory]] is also back.
** The Ice Balls are back, replacing Fire Balls. [[Statue of Glory]] is also back.
** [[Elemental Body]] will increase magical damage dealt.
** [[Elemental Body]] will increase Magical Damage dealt by 20%. Shield Durability increased from 10% Max HP to 50% Max HP. Additionally, when getting hit, gain 10 MP per received hit. (No MP in PvP)
** [[Aether Sage]] now gets 50 more Max MP from [[Endless Mana]].
** [[Meteor Shower]] is now included in the Flame Magic skills for [[Endless Mana]].
** [[Meditation]]'s Unmod rework: In PvE, cannot be canceled when getting hit, and duration of MP gain increased from 5 seconds to 20 seconds, but the MP per second was reduced from 45 to 20. Cooldown of [[Meditation]] also reduced from 65 seconds to 40 seconds.
*** Mod also cannot be canceled when getting hit, and the cooldown is reduced from 65 seconds to 20 seconds.
* [[Oz Sorcerer]]:
* [[Oz Sorcerer]]:
** Gravity Balls are removed, replaced with Plasma Balls.
** Gravity Balls are removed, replaced with Plasma Balls.
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* [[Metamorphy]]:  
* [[Metamorphy]]:  
** [[Awakened Will: Dimension Witch]] Duration is increased to 10 seconds.
** [[Awakened Will: Dimension Witch]] Duration is increased to 10 seconds.
** [[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect.
** [[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. Damage increased from 1,321% to 2,501% per hit.
Rena changes:
Rena changes:
* [[Anemos]]:  
* [[Anemos]]:  
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* [[Rage Hearts]]:
* [[Rage Hearts]]:
** [[Unending Rage]] has its Special Active Damage Increase increased from 18% to 23%.
** [[Unending Rage]] has its Special Active Damage Increase increased from 18% to 23%.
** [[Devastating Strike]] ignores 100% defense against Super Armored enemies, while retaining 60% for non-Super Armored.
** [[Devastating Strike]] now ignores 80% defense against Super Armored enemies, while retaining 60% for non-Super Armored.
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds.
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016. Each hit from it will cause the Hellfire debuff for 1 second. Stacks up to 3 seconds.
** [[Hellfire Gatling]]'s Hellfire debuff acts exactly the same as the one from [[Ifrit Flame]].
** [[Hellfire Gatling]]'s Hellfire debuff acts exactly the same as the one from [[Ifrit Flame]].
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** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds, as well as Special Active Damage by 20%, and Damage Reduction by 20%.
** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds, as well as Special Active Damage by 20%, and Damage Reduction by 20%.
* [[Code: Sariel]]:
* [[Code: Sariel]]:
** [[Photon Flare/ModA|Photon Flare]] Mod damage increased to 7,900%
** [[Evolution]] Reactivation Cooldown decreased to 10 seconds in PvE.
** [[Evolution]] Reactivation Cooldown decreased to 10 seconds in PvE.
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy.
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will instantly fire and home onto the attacked enemy.
** [[El Crystal Spectrum]]'s Amplify Mode increases damage dealt by 40%, rather than 20%. Beam/Electrons that pass through the field will ignore defense by 60%. (10% in PvP)
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Chung changes:
Chung changes:
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Ara changes:
Ara changes:
* [[Apsara]]:
* [[Apsara]]:
** [[Full Moon Slash]] passive now also increases the damage of [[Dragon Stance 4: Moonlight Slash]] in Full Moon Slash state.
** [[Full Moon Slash]] passive now also increases the damage of [[Dragon Stance 4: Moonlight Slash]] in Full Moon Slash state. The cast speed of the 4th [[Blast]] skill has been increased by 80%, as well as the Secret Art's casting speed is increased by 100%.
** [[Blast]] Secret Art damage increased to 10,325%.
** [[Blast]] Secret Art damage increased to 10,325%.
* [[Devi]]:
* [[Devi]]:
** Casting speed of both Secret Arts increased by 50%.
** [[Infernal Circle]] skill casting speed increased by 50%.
** [[Infernal Circle]] skill casting speed increased by 50%.
** [[Repel]] restores 1 Energy back if successfully reflected.
** [[Repel]] restores 1 Energy back if successfully reflected.
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** [[Fox Fire]] Unmod now has a guaranteed freeze, instead of RNG. The other debuffs were removed. Only one hit causes freeze. Mod no longer freezes, now will be used for damage purposes.
** [[Fox Fire]] Unmod now has a guaranteed freeze, instead of RNG. The other debuffs were removed. Only one hit causes freeze. Mod no longer freezes, now will be used for damage purposes.
Elesis changes:
Elesis changes:
* All Elesises:
** Annihilation Aura's defense ignore effect increased from 10% to 50% in PvE.
* [[Empire Sword]]:
* [[Empire Sword]]:
** [[Divine Blade]] now, while the [[Sword of Victory]] is active, has a smaller gap between the swords, by 30%.  
** [[Divine Blade]] now, while the [[Sword of Victory]] is active, has a smaller gap between the swords, by 30%.  
** [[War Prelude]] now also increases awakening charge by 50%, for PvE only.
** [[War Prelude]] now also increases awakening charge by 50%, for PvE only.
* [[Bloody Queen]]:  
* [[Bloody Queen]]:  
** [[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. While inside the swamp, you will keep gaining 1 stack every second, up to 2 stacks, gaining 2% damage reduction per stack.
** [[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. While inside the swamp, you will gain a buff that stacks up to 10 times, and you will keep gaining 1 stack every second, gaining 2% damage reduction per stack.
** [[Injection Stigma]] will now reduce defense by 2% per stack instead of damage, but stacks limit reduced to 10.
** [[Injection Stigma]] will now reduce enemy's defense by 2% per stack instead of damage, but stacks limit reduced to 10.
** [[Condemnation]] now also increases Critical Chance by 20%. Damage increase effect from [[Iron Body - Strong]] increases to 30% from 15%, but you constantly drain HP.
** [[Condemnation]] now also increases Critical Chance by 20%. Damage increase effect from [[Iron Body - Strong]] increases to 30% from 15%.
Add changes:
Add changes:
* All Adds:
* All Adds:
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* [[Doom Bringer]]:
* [[Doom Bringer]]:
** [[Energy Boom]] re-added as an exclusive skill for this class path. It still costs 100 MP, and can be charged for extra damage and projectile speed, up to 50 extra MP.
** [[Energy Boom]] re-added as an exclusive skill for this class path. It still costs 100 MP, and can be charged for extra damage and projectile speed, up to 50 extra MP.
** [[Amplify Energy]] now increases [[Void Breaker]]'s additional projectile damage from 50% to 100% of the original damage, effectively making [[Void Breaker]] deal 3x the damage after acquiring the passive. [[Conqueror]] DMP Gain increased to 100% chance.
** [[Void Breaker]]'s additional projectile damage was increased from 50% to 100% of the original damage, effectively making [[Void Breaker]] deal 3x the damage after acquiring the passive [[Amplify Energy]]. [[Conqueror]] DMP Gain increased to 100% chance.
** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Chaser and changed to Tenacity tier for 80 MP.
** [[Dynamo Configuration - Pylon]] now renamed to Dynamo Configuration - Pylon Chaser and changed to Tenacity tier for 80 MP.
*** Dynamo Configuration - Pylon Chaser will send 3 homing Pylons that provide Add 15 DP per hit. This skill has 3 hits that deal 805%, 1 hit per Pylon.
*** Dynamo Configuration - Pylon Chaser will send 3 homing Pylons that provide Add 15 DP per hit. This skill has 3 hits that deal 805%, 1 hit per Pylon.
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** [[Soul Infest]] damage increased, homing function improved, and homing range increased.
** [[Soul Infest]] damage increased, homing function improved, and homing range increased.
* [[Catastrophe]]:
* [[Catastrophe]]:
** [[Ruinous Impact]] damage increased for initial hit. It's now 3,169%. Defense Ignore added to the second hit as well.  
** [[Ruinous Impact]] damage increased for initial hit. It's now 3,169%. 100% Defense Ignore (10% in PvP) added to the second hit as well.  
** [[Communication - Amplification]] added effect increase CP gain from skills. +1 for Tenacity, and +2 for Strength.
** [[Communication - Amplification]] Combination Skill Damage Increase increased from 12% to 20%.
** When Darkness Demon fails to summon with [[Demonic Authority]], all skill cooldown decrease increased from -10% to -30%.
** When Darkness Demon fails to summon with [[Demonic Authority]], all skill cooldown decrease increased from -10% to -30%.
** [[Remnant of Fear]]'s buff reworked, now, increases stacks through the use of special actives. Up to 2 stacks for 50% bravery damage each. Both consumed when using a bravery skill.
** [[Remnant of Fear]]'s buff reworked, now, increases stacks through the use of special actives. Up to 2 stacks for 50% bravery damage each. Both consumed when using a bravery skill.
* [[Innocent]]:
* [[Innocent]]:
** [[Death Sentence of Marbas]]: Changed Super Armor to I-Frames.
** [[Death Sentence of Marbas]]: Changed Super Armor to I-Frames.
** [[Fantasy Impromptu - 1st Movement]]: Skill cast speed increased by 50%. Skill is now affected by action speed.
** [[Fantasy Impromptu - 1st Movement]]: Skill is now affected by action speed. The skill has been reworked to place down Ciel's Cross-Shaped Firearm to let it keep firing at the enemy, until the ammo is out.
** [[Soul Sigil]] changed to Strength tier, damage is increased, and reworked. Duration increased to 20 seconds. While under the buff, you will receive 10% magical damage. And when skill is cast again during the buff, remove the buff and release all attacks at once (Similar to [[Thousand Star]].)
** [[Fantasy Impromptu - 2nd Movement]]: Changed to Install skill. Skill cast speed is increased by 30%. When chained into from [[Fantasy Impromptu - 1st Movement]], instantly gain 2 CP after this skill ends. (1 CP in PvP)
** [[Soul Sigil]] changed to Strength tier, damage is increased, duration is increased to 20 seconds, and the skill is reworked. While under the buff, you will deal 10% more Magical Damage. And when skill is cast again during the buff, remove the buff and release all attacks at once (Similar to [[Thousand Star]].)
** You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]].
** You will now receive 4% Damage Reduction, per gathered soul from [[Communication - Duet]].
* [[Diangelion]]:
* [[Diangelion]]:
** [[Nightmare]]'s debuff changed from Dark Resistance Decrease to All Resistance Decrease.
** [[Nightmare]]'s debuff changed from Dark Resistance Decrease to All Resistance Decrease.
** [[Manic Demon Form - Destruction]] reworked to instead work during Manic Demon Form, and for the next 30 seconds after it ends.
** [[Manic Demon Form - Destruction]] buff reworked to instead work during Manic Demon Form, and for the next 30 seconds after it ends.
** [[Abyss Sniper]] debuff duration increased to 5 seconds.
** [[Abyss Sniper]] debuff duration increased to 5 seconds.
** During Manic Demon Form, [[Codex Gigas]] will also provide -20% MP Cost for special actives.
** During Manic Demon Form, [[Codex Gigas]] will also provide -20% MP Cost for special actives.
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