User:Glave/Ideas/2ndReboot: Difference between revisions

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** [[Devastating Strike]] now has a Mod which will remove the enemy's Super Armor and all temporary buffs, but it will have a lower damage output than the Normal version.
** [[Devastating Strike]] now has a Mod which will remove the enemy's Super Armor and all temporary buffs, but it will have a lower damage output than the Normal version.
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016.
* [[Nova Imperator]]'s [[Hellfire Gatling]] has a Mod version now, it will act like the pre-revamp version from before 2016.
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Eve changes:
*All Eves:
** [[Code: Recovery]]'s cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%)
* Added skill [[Illusion Strike]], Skill Tier is Strength.
* Code: Ultimate:
** [[Hornet Sting]] changed to Bravery tier. The explosion causes a Black Hole effect which will pull in nearby enemies into the center.
* Code: Esencia:
** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture).
** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball: Justice]].
** [[Recall]] damage increased.
** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds.
* Code: Sariel:
** [[Photon Flare/ModA|Photon Flare]] Mod damage increased to 5,850%
** [[Evolution]] Reactivation Cooldown decreased to 10 seconds.
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will home onto the attacked enemy.
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