User:Glave/Ideas/2ndReboot: Difference between revisions

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Eve changes:
Eve changes:
*All Eves:
* All Eves:
** [[Code: Recovery]]'s cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%)
** [[Code: Recovery]]'s cooldown reduced to 10 seconds (From 30), and the HP Recovery is increased to 10%. (From 5%)
** Added back skill [[Illusion Strike]], Skill Tier is changed to Strength.
** Added back skill [[Illusion Strike]], Skill Tier is changed to Strength.
* Code: Ultimate:
* [[Code: Ultimate]]:
** [[Hornet Sting]] changed to Bravery tier. The explosion causes a Black Hole effect which will pull in nearby enemies into the center. Mod Version will be the pre-reboot version with Tenacity tier.
** [[Hornet Sting]] changed to Bravery tier. The explosion causes a Black Hole effect which will pull in nearby enemies into the center. Mod Version will be the pre-reboot version with Tenacity tier.
* Code: Esencia:
* [[Code: Esencia]]:
** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture).
** [[Dimension Link - Century]] moved over to Level 15 (Code: Architecture).
** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball : Justice]].
** [[Fayner]] skill deleted, leftover effects moved over to [[Mega Electron Ball : Justice]].
** [[Recall]] damage increased.
** [[Recall]] damage increased.
** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds.
** [[Riseon Pride]] Critical / Maximize increase effects deleted. Added effect to increase Critical Damage by 10% for 15 seconds.
* Code: Sariel:
* [[Code: Sariel]]:
** [[Photon Flare/ModA|Photon Flare]] Mod damage increased to 5,850%
** [[Photon Flare/ModA|Photon Flare]] Mod damage increased to 5,850%
** [[Evolution]] Reactivation Cooldown decreased to 10 seconds.
** [[Evolution]] Reactivation Cooldown decreased to 10 seconds.
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will home onto the attacked enemy.
** [[Thousand Star/ModA|Thousand Star]] Mod will now only fire after attacking an enemy. All Shockballs will home onto the attacked enemy.
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Chung changes:
* All Chungs:
** Can press X button (default key) during [[Reload Cannon]] to immediately put you into [[Siege Shelling]].
** [[Back Blast]] now leaves behind an area that slows enemy's movement speed by 30% for 5 seconds.
** [[Aceldama]] missiles will now all simultaneously land at the same time, instead of landing one by one.
* [[Comet Crusader]]:
** [[Strong Will]]'s Block Chance increased to 60%. (30% in PvP)
** [[Crack Crusher]] skill deleted. (Level 70 Transcendence)
** [[Lunatic Blow]] skill added back as a Tenacity skill. (Level 70 Transcendence)
* [[Fatal Phantom]]:
** [[Head Shot]] now always fires 2 bullets.
*** Final Enhanced Version is now a 25% chance for +100% Critical Chance and +20% Critical Damage
** [[Artillery Strike - Quantum Ballista]] Blast damage increased from 6,468% to 12,315%.
** [[Endless Chase]] passive now grants homing properties to [[Siege Shelling]].
* [[Centurion]]:
** [[Magnum Shot]] now reduces knockdown rate per hit by 5.
** [[Reload Mastery]]'s extra Cannonball chance increased to 100%.
** [[Chaos Cannon]] movement speed tripled.
** [[Pulse Reload]] now grants a passive Cannonball recovery of 1 Cannonball every 5 seconds.
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