User:Glave/Ideas/2ndReboot: Difference between revisions

Some changes to the Rose suggestions.
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(Some changes to the Rose suggestions.)
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* All Roses:
* All Roses:
** [[ECP System|Over Strike]]'s special active damage increase increased from 20% to 30%.
** [[ECP System|Over Strike]]'s special active damage increase increased from 20% to 30%.
** [[Barbecue!]]'s Bullet damage increased from 232% to 370%.
** [[Barbecue!]]'s Bullet damage increased from 232% to 370%. Skill casting speed increased by 30%.
** [[Needle Sobat]] now decreases the defense of hit enemies by 20%, for 5 seconds.
** [[RX-78 Land Runner]] tracking AI fixed, and jump height increased significantly. The Land Runner now explodes instantly upon contact with the enemy.
*** Enhanced Trait replaced by Killing Blow (1) trait, which increases debuff duration by 20%. Critical Trait replaced by Killing Blow (2) trait, which increases debuff effectiveness by 25%.
** [[Needle Sobat]] now renamed to Dodge and Shoot. The icon is changed to the old version of Backstep. The kicking part of the skill has been removed. The shooting part's damage has been significantly increased to match the missing damage.
** [[M-137 Gatling Gun]]: Changed Super Armor to I-Frames. Enhanced trait changed to Haste trait. Empowered trait changed to Heavy trait. Bullet damage increased from 172% to 260%.
*** Enhanced Trait replaced by Empowered trait. Critical Trait replaced by Haste.
** [[M-3 Flamethrower]] Stage 1 damage increased from 193% to 245%. Stage 2 damage increased from 348% to 503%. Stage 3 damage increased from 503% to 750%.
** [[M-137 Gatling Gun]]: Changed Super Armor to I-Frames. Initial MP Cost increased from 50 to 250. MP Cost per shot increased from 10 to 30. Enhanced trait changed to Critical trait. Empowered trait changed to Heavy trait. Bullet damage increased from 172% to 440%. Skill's maximum duration decreased to 3 seconds. Skill casting speed increased by 80%.
** [[M-3 Flamethrower]] changed to Install skill. Initial MP Cost increased from 100 to 300. Additional MP Cost removed.
* [[Tempest Burster]]:
* [[Tempest Burster]]:
** [[Over Strike Enhance]]: Changed so MP recovery effect upon Over Strike activation is applied for the duration of [[ECP System|Over Strike]].
** [[Over Strike Enhance]]: Changed so MP recovery effect upon Over Strike activation is applied for the duration of [[ECP System|Over Strike]].
*** MP Recovery per Second in PvP decreased from 2 MP to 1 MP. Duration is also still kept at 10 seconds in PvP.
*** MP Recovery per Second in PvP decreased from 2 MP to 1 MP. Duration is also still kept at 10 seconds in PvP.
** [[Laser Rifle]]'s Laser damage increased from 2,531% to 4,001%. Charged damage increase increased from +20% to +50%.
** [[Laser Rifle]]'s Laser damage increased from 2,531% to 4,001%. Charged damage increase increased from +20% to +50%.
*** Mod's Laser damage increased from 2,531% to 4,001%. Stage 1 damage increased from 3,037% to 5,375%. Stage 2 damage increased from 3,797% to 6,305%. Time spent charging reduced from 1s to 0.5s for Stage 1. Time spent charging reduced from 2s to 1s for Stage 2.
*** Mod's Laser damage increased from 2,531% to 4,001%. Stage 1 damage increased from 3,037% to 5,375%. Stage 2 damage increased from 3,797% to 7,345%. Time spent charging reduced from 1s to 0.5s for Stage 1. Time spent charging reduced from 2s to 1s for Stage 2.
** [[Quantum_Bomb/ModA|Quantum Bomb]] Quantum Bomb Explosion damage increased from 446% to 667%.
** [[Quantum_Bomb/ModA|Quantum Bomb]] Quantum Bomb Explosion damage increased from 446% to 667%.  
*** [[Quantum_Bomb/ModA|Quantum Bomb]]'s Mod changed, so that all 3 bombs can be dropped on the same enemy, if there's only one.
*** [[Quantum_Bomb/ModA|Quantum Bomb]]'s Mod AI changed, so it homes in only on targets that it can hit. (White Sheaths, Grey Spikes, Grey Cages are no longer homed on)
** [[Miracle Vision]]'s Maximize Increase increased from 5% to 20%.
** [[Miracle Vision]]'s Maximize Increase increased from 5% to 20%.
** [[Operation Raze]] Empowered trait changed to Heavy trait. Rampage Attack damage increased from 658% to 879%. Skill is now affected by action speed, and skill casting speed increased by 30%.
** [[Operation Raze]] Empowered trait changed to Heavy trait. Rampage Attack damage increased from 658% to 879%. Skill is now affected by action speed, and skill casting speed increased by 30%.
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** [[X-1 Extruder]] Reversed trait changed to Empowered trait, this change affects Mod as well. Black Hole Explosion damage increased from 4,188% to 6,507%.
** [[X-1 Extruder]] Reversed trait changed to Empowered trait, this change affects Mod as well. Black Hole Explosion damage increased from 4,188% to 6,507%.
*** Mod's Black Hole Creation damage increased from 242% to 305%.
*** Mod's Black Hole Creation damage increased from 242% to 305%.
** [[Plasma Shock]] Plasma Explosion damage increased from 1,626% to 2,053%. Skill is now affected by Action Speed.
** [[Plasma Shock]] Plasma Explosion damage increased from 1,626% to 2,053%. Skill casting speed increased by 50%. Black Hole range increased significantly.
** [[Eagle's Radar]]'s scan reworked so that it affects enemies above you as well. Critical Rate 20% increase changed to Critical Damage 10% increase.
** [[Eagle's Radar]]'s scan reworked so that it affects enemies above you as well. Critical Rate 20% increase changed to Critical Damage 10% increase.
** [[Awakened Will: Storm Trooper]] Self Physical Attack Increase increased from 20% to 30%, to match with the buff that you provide to allies. During [[ECP System|Over Strike]], Caster's Critical Rate is increased by 20%.
** [[Awakened Will: Storm Trooper]] Self Physical Attack Increase increased from 20% to 30%, to match with the buff that you provide to allies. During [[ECP System|Over Strike]], Caster's Critical Rate is increased by 20%.
** [[Aimed Strike]] Empowered trait changed to Heavy trait. Damage increased from 4,855% to 6,731%.
** [[Aimed Strike]] Empowered trait changed to Heavy trait. Damage increased from 4,855% to 6,731%.
** [[Burst Grenade]] Laser damage increased from 1,136% to 4,631%. Laser now ignores defense by 70% as well.
** [[Burst Grenade]] Laser damage increased from 1,136% to 4,631%. Laser now ignores defense by 70% as well. Skill casting speed increased by 70%.
*** Mod Laser damage increased from 1,771% to 5,361%. Laser now ignores defense by 50% as well.
*** Mod Laser damage increased from 1,771% to 5,361%. Laser now ignores defense by 50% as well. Skill casting speed increased by 70%.
** [[Steady Concentration]] no longer increases [[ECP System|Over Strike]]'s duration.
** [[Steady Concentration]] no longer increases [[ECP System|Over Strike]]'s duration. Duration per stack increased from 5 seconds to 10 seconds.
** [[Enhanced Heavy Weaponry]]: Added new effect that makes all Hand Cannon commands decrease enemy's Attack Power by 10%.
** [[Enhanced Heavy Weaponry]]: Energy Overcharge activation chance increased to 100%. Added new effect that makes all Hand Cannon commands decrease hit enemy's all Attack Power by 10%.
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