User:Glave/Ideas/2ndReboot: Difference between revisions

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* [[Memorize]] Rework: Aisha can now memorize skills at all times, when out of battle, instead of just standing still. Memorized skills now also cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
* [[Memorize]] Rework: Aisha can now memorize skills at all times, when out of battle, instead of just standing still. Memorized skills now also cause 100% of original damage but will increase the Cooldown of the skill that was memorized by 30%.
* [[Aether Sage]]:
* [[Aether Sage]]:
** {{buff|The Ice Balls are back, replacing Fire Balls. [[Statue of Glory]] is also back.}}
** {{buff|The Ice Balls are back, replacing Fire Balls.}}
** {{buff|[[Elemental Body]] will increase Magical Damage dealt by 20%. Shield Durability increased from 10% Max HP to 50% Max HP. Additionally, when getting hit, gain 10 MP per received hit. (No MP in PvP)}}
** {{buff|[[Statue of Glory]] is back, returning as Strength that increases nearby allies' damage reduction, and gives super armor, but it can be destroyed if it takes enough damage.}}
** {{buff|[[Elemental Body]]'s cooldown decreased to 7 seconds. It will also increase Magical Damage dealt by 20%. Shield Durability is increased from 10% Max HP to 50% Max HP. Additionally, when getting hit, gain 10 MP per received hit. (No MP in PvP)}}
** [[Elemental Research]] rework: Every time a Strength-tier Elemental Magic skill is used, increase Natural MP Gain by 2. (None in PvP) Stacks up to 10 times. Lasts 20 seconds, and loses all stacks upon ending. (Lightning Bolt, Blizzard Shower, Circle Flame, Cyclone, Lightning Shower, Frost Barrage) Additionally, for every second spent during [[Meteor Shower]], reduce all Special Active cooldown by 1s. (Excluding [[Meteor Shower]] and [[Meditation]])
** [[Elemental Research]] rework: Every time a Strength-tier Elemental Magic skill is used, increase Natural MP Gain by 2. (None in PvP) Stacks up to 10 times. Lasts 20 seconds, and loses all stacks upon ending. (Lightning Bolt, Blizzard Shower, Circle Flame, Cyclone, Lightning Shower, Frost Barrage) Additionally, for every second spent during [[Meteor Shower]], reduce all Special Active cooldown by 1s. (Excluding [[Meteor Shower]] and [[Meditation]])
** {{buff|[[Meteor Shower]] is now included in the Flame Magic skills for [[Endless Mana]].}}
** {{buff|[[Meteor Shower]] is now included in the Flame Magic skills for [[Endless Mana]].}}
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* [[Oz Sorcerer]]:
* [[Oz Sorcerer]]:
** Gravity Balls are removed, replaced with Plasma Balls.
** Gravity Balls are removed, replaced with Plasma Balls.
** {{buff|[[Shadow Body]]'s cooldown decreased to 7 seconds.}}
** {{buff|In PvE, [[Death Field]] will now increase enemy's damage taken by 20% for up to 5 seconds.}}
** {{buff|In PvE, [[Death Field]] will now increase enemy's damage taken by 20% for up to 5 seconds.}}
** {{buff|[[Oz's Power]]: When casting Oz's Power skills, Magical Damage increases by 3%. 10 stacks. (Oz's Power skills include: [[Poisonous Cloud]], [[Aging]], [[Death Field]], [[Hell Stone]], [[Phantom Breath]], [[Hell Drop]], [[Dark Burst]], [[Ruin]], and [[Abysmal Field]].)}}
** {{buff|[[Oz's Power]]: When casting Oz's Power skills, Magical Damage increases by 3%. 10 stacks. (Oz's Power skills include: [[Poisonous Cloud]], [[Aging]], [[Death Field]], [[Hell Stone]], [[Phantom Breath]], [[Hell Drop]], [[Dark Burst]], [[Ruin]], and [[Abysmal Field]].)}}
* [[Metamorphy]]:
* [[Metamorphy]]:
** {{buff|[[Megaton Press]]: Pearls now pass through platforms, until they reach the same height that it was cast from.}}
** {{nerf|[[Manaflow Overdrive]]'s 20% damage increase is removed, instead, moved over to a different passive.}}
** {{buff|[[Super Nova]] 50% damage increase is now applied always, regardless of enemy count.}}
** {{buff|[[Magical Makeup]] transformation speed increased by 80%.}}
** {{buff|[[Energetic Body]]'s cooldown decreased to 7 seconds.}}
** {{buff|[[Awakened Will: Dimension Witch]] now gives 20% Physical Damage increase for self permanently.}}
** {{buff|[[Awakened Will: Dimension Witch]] now gives 20% Physical Damage increase for self permanently.}}
*** {{buff|[[Awakened Will: Dimension Witch]]'s debuff duration is also increased to 10 seconds.}}
*** {{buff|[[Awakened Will: Dimension Witch]]'s debuff duration is also increased to 10 seconds.}}
** {{buff|[[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. Damage increased from 1,321% to 2,501% per hit.}}
** {{buff|[[Impact Zone/ModA|Impact Zone]] Mod now has Blackhole Effect. Damage increased from 1,321% to 2,501% per hit.}}
Rena changes:
Rena changes:
* [[Anemos]]:  
* [[Anemos]]:
** {{buff||[[Tempest (Rena)|Tempest]]: Now has a mod which activates the skill instantly, but is now unable to be affected by the benefits of the Unmod's charge, such as the damage increase.}}
** {{buff||[[Airelinna]]: Buff applies instantly upon casting. Cast speed increased by 30%.
** {{buff||[[Violent Attack]: Reworked, so that it slightly homes onto the nearest enemy.
*** ** {{buff|Mod , so that it slightly homes onto the nearest enemy.
** {{buff|Now restores Nature's Force bars in only 2 command hits during [[Nature's Force]].}}
** {{buff|Now restores Nature's Force bars in only 2 command hits during [[Nature's Force]].}}
** {{buff|[[Dive Kick Bombing]] increased damage from 622% per hit to 784% per hit.}}
** {{buff|[[Dive Kick Bombing]] increased damage from 622% per hit to 784% per hit.}}
** {{buff|[[Call of the Wind]]'s Wind Skill 100% Critical Rate is now a permanent effect rather than a buff.}}
** {{buff|[[Call of the Wind]]'s Wind Skill 100% Critical Rate is now a permanent effect rather than a buff. [[Phoenix Strike]], [[Spinning Kick]], [[Sharp Fall]] have also been added.}}
* [[Daybreaker]]:
* [[Daybreaker]]:
** {{nerf|Slightly decreased Arrow Speed and there's a longer delay between X commands.}}
** {{nerf|Slightly decreased Arrow Speed and there's a longer delay between X commands.}}
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* [[Twilight]]:
* [[Twilight]]:
** {{buff|[[Briar Trap]] now also increases enemy's damage taken by 10%.}}
** {{buff|[[Briar Trap]] now also increases enemy's damage taken by 10%.}}
** {{buff|During [[Vital Point Piercing]] buff, [[Fatality]] always deals the Critical Hit damage at 100% chance.}}
** {{buff|[[Fatality]] Critical Hit damage chance increased to 100%.}}
*** {{buff|[[Vital Point Piercing]] now also increases Critical Damage by 10% during the buff.}}
*** {{buff|[[Vital Point Piercing]] now also increases Critical Damage by 10% during the buff, and can now activate through Special Actives.}}
** {{buff|[[Karma]] now deals 2,306% per hit instead of 2,019%.}}
** {{buff|[[Karma]] now deals 2,306% per hit instead of 2,019%.}}
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