User:Glave/Ideas/2ndReboot: Difference between revisions
User:Glave/Ideas/2ndReboot (view source)
Revision as of 20:36, 17 September 2021
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** [[Ejection Buster]]: Useful trait changed to Heavy. | ** [[Ejection Buster]]: Useful trait changed to Heavy. | ||
** {{buff|[[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. While inside the swamp, you will gain a buff that stacks up to 10 times, and you will keep gaining 1 stack every second, gaining 2% damage reduction per stack.}} | ** {{buff|[[Blood Swamp]] Swamp Explosion damage increased from 2% to 4% per stack. While inside the swamp, you will gain a buff that stacks up to 10 times, and you will keep gaining 1 stack every second, gaining 2% damage reduction per stack.}} | ||
** {{buff|[[Shade]]: Added an explosion at the end of the skill. The explosion causes 3,265% damage, and heals nearby allies by 30% once, including [[Bloody Queen]]. | ** {{buff|[[Shade]]: Added an explosion at the end of the skill. The explosion causes 3,265% damage, and heals nearby allies by 30% once, including [[Bloody Queen]].}} | ||
** Added Blood Hit to the following skills: [[Brandish Breaker]], [[Ejection Buster]], and [[Shade]]. | ** Added Blood Hit to the following skills: [[Brandish Breaker]], [[Ejection Buster]], and [[Shade]]. | ||
** [[Injection Stigma]] will now reduce enemy's defense by 2% per stack instead of damage, but stacks limit reduced to 10. | ** [[Injection Stigma]] will now reduce enemy's defense by 2% per stack instead of damage, but stacks limit reduced to 10. |