User:Shironsaki/Sandbox: Difference between revisions

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<span style="display:none">}}</span>
<span style="display:none">}}</span>
|Phase1Name=Abyss Worshipper  
|Phase1Name=Abyss Worshipper  
| Phase1=
| Phase1=<span style="display:none">{{</span>
<center>'''Creatures from the depths of the Abyss. Whoever stays too long under the effect of the Abyss may turn into them.'''</center>
<center>'''Creatures from the depths of the Abyss. Whoever stays too long under the effect of the Abyss may turn into them.'''</center>
[[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
[[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
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*The only HP recovery method for the '''Rope of Confession''' pattern is normal or forced [[Awakening Mode|Awakening]] with the [[Titles/Special|Guardian of Secret Closed Space]] title equipped to proc the Fever effect.
*The only HP recovery method for the '''Rope of Confession''' pattern is normal or forced [[Awakening Mode|Awakening]] with the [[Titles/Special|Guardian of Secret Closed Space]] title equipped to proc the Fever effect.
*The [[Tenebrous Equipment|Tenebrous Barrier]] effect can also be useful to increase survivability during '''Rope of Confession'''.
*The [[Tenebrous Equipment|Tenebrous Barrier]] effect can also be useful to increase survivability during '''Rope of Confession'''.
|Phase2Name=Abyss Fanatic
| Phase2=test


 
=== Phase Gimmick ===
| Obstacle=<span style="display:none">{{</span>
'''Abyssal Altars''' - Four objects located in the corners of the stage. Their attacks will inflict various debuffs on players.
| colspan="2" align="center" class="tone-7" |[[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
|-
|[[File:Dunno.png|60px]]
|'''Abyssal Incense''' - A magical device summoned by the Abyss Worshipper.
|-
|[[File:Dunno.png|60px]]
|'''Abyssal Altars (Phase 1)''' - Four objects located in the corners of the Abyss Worshipper stage. Their attacks will inflict various debuffs on players.


*'''Toggle''': Players can activate or deactivate altars by simply hitting them with normal attacks (Commands/Active Skills/Pet/Proc Effects). When active, altars will perform '''Orb Release'''. Active altars will have their gauge reduced over time, inactive altars will recover the gauge instead.
*'''Toggle''': Players can activate or deactivate altars by simply hitting them with normal attacks (Commands/Active Skills/Pet/Proc Effects). When active, altars will perform '''Orb Release'''. Active altars will have their gauge reduced over time, inactive altars will recover the gauge instead.
*'''{{Color|red|Orb Release}}:''' Altars fire numerous Abyss energy infused orbs. When a player is hit, one stack of a debuff unique to each altar will be applied.
*'''{{Color|red|Orb Release}}:''' Altars fire numerous Abyss energy infused orbs. When a player is hit, one stack of a debuff unique to each altar will be applied.


{| class="wikitable"
{| class="wikitable" border="1" cellpadding="5" style="border-spacing: 0; border: 1px #000 solid; border-collapse: collapse; width: 100%; vertical-align: top;"
|+
|-
!Altar
! Altar !! Status !! Effect per Stack !! Max. Stacks !! Duration
! Status
!Effect per Stack
!Max. Stacks
!Duration
|-
|-
|Left Top
| Left Top || {{Se|2=Dulled Blade|4=ed|837}} || Physical/Magical Attack -2% || 50 || 30 Seconds
|{{Se|2=Dulled Blade|4=ed|837}}
|Physical/Magical Attack -2%
|50
|30 Seconds
|-
|-
|Right Top
| Right Top || {{Se|2=Corroding Armor|4=ed|838}} || Physical/Magical Defense -2% || 50 || 30 Seconds
|{{Se|2=Corroding Armor|4=ed|838}}
|Physical/Magical Defense -2%
|50
|30 Seconds
|-
|-
|Left Bottom
| Left Bottom || {{Se|2=Shortness of Breath|4=ed|839}} || Max HP -4% || 20 || 30 Seconds
|{{Se|2=Shortness of Breath|4=ed|839}}
|Max HP -4%
|20
|30 Seconds
|-
|-
|Right Bottom
| Right Bottom || {{Se|859|Lethargy|4=ed}} || Max MP -10 || 30 || 5 Seconds
| {{Se|859|Lethargy|4=ed}}
|Max MP -10
|30
|5 Seconds
|}
|}
(All stacks are lost after the duration is over.)
(All stacks are lost after the duration is over.)
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*You should never let the altars go '''Berserk'''.
*You should never let the altars go '''Berserk'''.
*It is recommended to let the healer/tank deal with the '''Fanatic Light''' pattern, as the attack can get insanely strong. In some cases, taking turns with another party member might work as well. Also, re-entering the beam's range will make you and your allies get hit again, avoid doing so.
*It is recommended to let the healer/tank deal with the '''Fanatic Light''' pattern, as the attack can get insanely strong. In some cases, taking turns with another party member might work as well. Also, re-entering the beam's range will make you and your allies get hit again, avoid doing so.
<span style="display:none">}}</span>
|Phase2Name=Abyss Fanatic
| Phase2=test
| Obstacle=<span style="display:none">{{</span>
| colspan="2" align="center" class="tone-7" |[[File:Icon - Warning.png|20px]] '''Attacks highlighted in {{color|red|red}} bypass invincibility frames.'''
|-
|[[File:Dunno.png|60px]]
|'''Abyssal Incense''' - A magical device summoned by the Abyss Worshipper.
|-
|-
|[[File:Dunno.png|60px]][[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]][[File:Dunno.png|60px]]
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