Velder's Hallucination: Difference between revisions

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| Quotation=Joaquin's trap is elaborately prepared, Velder's Hallucination is a place where you cannot wake up from your dream.
| Quotation=Joaquin's trap is elaborately prepared, Velder's Hallucination is a place where you cannot wake up from your dream.
| Description=A hallucination of the Glitter Alchemist Joaquin. You may be forever lost in the hallucination.
| Description=A hallucination of the Glitter Alchemist Joaquin. You may be forever lost in the hallucination.
| LvNeed=70-99
| LvNeed=99
| LvFit=15000
| LvFit=1500000
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
*1 free daily entry permitted.
*5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
*Have 1 Secret Dungeon Entry Permit [[File:HQ Shop Item 700015.png|50px]] in your inventory.
*Must be Level 99 or higher.
*Must be Level 70 or higher.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Bloody_Glitter_Spearman.jpg|60px]]
|[[File:Bloody_Glitter_Spearman.jpg|60px]]
|'''Bloody Glitter Spearman''' - This is a stronger variant of the '''Glitter Guard''' that you have encountered throughout Velder.
|'''Bloody Glitter Spearman''' - This is a stronger variant of the '''Glitter Guard''' that you have encountered throughout Velder.
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*'''Dash Swing:''' It can perform an upward swing while dashing launching players into the air.
*'''Dash Swing:''' It can perform an upward swing while dashing launching players into the air.
*'''Leap Smash:''' Leaps in the air and smashes the ground with its hammer.
*'''Leap Smash:''' Leaps in the air and smashes the ground with its hammer.
|-
|[[File:Bloody_Wyvern.jpg|60px]]
|'''Bloody Wyvern''' - This is a stronger variant of the '''Wyverns''' that you have encountered throughout Velder.
|
*'''Wyvern Dive:''' Wyvern will stall in the air then dive at an angle.
*'''Meteor Breath:''' Wyverns will fire mini-meteor fireballs out of their mouths. It is inadvisable to stand in front of a wyvern when he vomits meteors as it can juggle you, dealing very substantial damage.
|-
|-
|[[File:Bloody_Uno_Hound.jpg|60px]]
|[[File:Bloody_Uno_Hound.jpg|60px]]
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*'''Crazy Puppet Heal:''' If these puppets dance near one of the Crazy Puppets it will heal a significant amount of its HP.
*'''Crazy Puppet Heal:''' If these puppets dance near one of the Crazy Puppets it will heal a significant amount of its HP.
*'''Self-Destruct:''' The Puppet Stones will try to get close to use and perform their little dance before exploding
*'''Self-Destruct:''' The Puppet Stones will try to get close to use and perform their little dance before exploding
|-
|[[File:BloodyGlitterAssassinFace.png|60px]]
|'''Bloody Glitter Assassin''' - This is a stronger variant of the '''Arc Glitter Assassins''' that you have encountered throughout Velder.
|
*'''Aerial Slash:''' Dashes forward and perform an aerial attack.
*'''Slash & Dodge:''' After stabbing you, it will roll away.
*'''Bomb Recovery:''' When recovering they will roll out of the way and leave behind a poisonous explosive.
*'''[[Shadow Step]]:''' It will dash forward in a state of invincibility much like Raven's Shadow Step. It is also able to perform [[Shadow Piercing]].
|-
|-
|[[File:JH_ZombieGlitterFace.png|60px]]
|[[File:JH_ZombieGlitterFace.png|60px]]
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|
|
*'''Bite:''' The zombies will bite any enemies they get close to.
*'''Bite:''' The zombies will bite any enemies they get close to.
|-
|[[File:ZombieGlitterGraveFace.png|60px]]
|'''Zombie Glitter Grave''' - A set of coffin which '''Zombie Glitters''' spawn from, they have a significantly large amount of HP.
|
*'''Zombie Summon:''' The graves will constantly summon more '''Zombie Glitters'''. For each '''Zombie Glitter''' it produces, it will lose a bit of HP.
|-
|-
|[[File:BloodySpearGlitterFace.png|60px]]
|[[File:BloodySpearGlitterFace.png|60px]]
|'''Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.
|'''Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.
|
|
*'''[[Raven]] Combos:''' This Glitter is able to perform some combos like that of Raven.
*'''[[Raven]] Commands:''' This Glitter is able to perform some combos like that of Raven.
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].
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|'''Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.
|'''Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.
|
|
*'''[[Rena]] Combos:''' This Glitter is able to perform some of Rena's arrow combos.
*'''[[Rena]] Commands:''' This Glitter is able to perform some of Rena's arrow combos.
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].
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|'''Bloody Magic Glitter''' - This is the third Elite Glitter that you will encounter.
|'''Bloody Magic Glitter''' - This is the third Elite Glitter that you will encounter.
|
|
*'''[[Aisha]] Combos:''' This Glitter is able to perform some of Aisha's fireball combos.
*'''[[Aisha]] Commands:''' This Glitter is able to perform some of Aisha's fireball combos.
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
<dfn>}}</dfn>
<dfn>}}</dfn>
| General=<span style="display:none">{{</span>
| General=<dfn>{{</dfn>
|[[File:AwakenedBloodySpearGlitterFace.png|60px]]
|[[File:AwakenedBloodySpearGlitterFace.png|60px]]
|'''Awakened Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.
|'''Awakened Bloody Spear Glitter''' - This is one of the Elite Glitter that you will encounter.
|
|
*'''[[Raven]] Combos:''' This Glitter is able to perform some combos like that of Raven.
*'''[[Raven]] Commands:''' This Glitter is able to perform some combos like that of Raven.
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].
*'''[[Power Assault]]:''' Perform Raven's [[Power Assault]].
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].
*'''[[Charged Bolt]]:''' Perform [[Over Taker]]'s [[Charged Bolt]].
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|'''Awakened Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.
|'''Awakened Bloody Sniper Glitter''' - This is the second Elite Glitter that you will encounter. Unlike the '''Bloody Glitter Sniper''', these archers will be wearing green armor.
|
|
*'''[[Rena]] Combos:''' This Glitter is able to perform some of Rena's arrow combos.
*'''[[Rena]] Commands:''' This Glitter is able to perform some of Rena's arrow combos.
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].
*'''[[Assault Kick]]:''' Perform Rena's [[Assault Kick]].
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].
*'''[[Perfect Storm]]:''' Perform Rena's [[Perfect Storm]].
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|'''Awakened Bloody Magic Glitter''' -This is the third Elite Glitter that you will encounter.
|'''Awakened Bloody Magic Glitter''' -This is the third Elite Glitter that you will encounter.
|
|
*'''[[Aisha]] Combos:''' This Glitter is able to perform some of Aisha's fireball combos.
*'''[[Aisha]] Commands:''' This Glitter is able to perform some of Aisha's fireball combos.
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Chain Fireball]]:''' Perform Aisha's [[Chain Fireball]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
*'''[[Gust Screw]]:''' Perform Aisha's [[Gust Screw]].
<dfn>}}</dfn>
<dfn>}}</dfn>
| Potions=<span style="display:none">{{</span>
| Potions=<dfn>{{</dfn>
==Player Potions==
==Player Potions==
As you progress through the dungeon, you will encounter various cauldrons filled with potions. If you destroy them, you will receive the effects based off of what potion you just destroyed.  
As you progress through the dungeon, you will encounter various cauldrons filled with potions. If you destroy them, you will receive the effects based off of what potion you just destroyed.  
*'''Giant Brew:''' Your character size will increase substantially (and so do your attacks) and you will receive a 100% critical hit buff for its duration. <br/>
*{{se|035|Giant Brew}}: Your character size will increase substantially (and so do your attacks) and you will receive a 100% critical hit buff for its duration. <br/>
**Although the effects of the potions normally disappear after the room in which they're acquired is cleared, if an Infinity Sword uses [[Phantom Sword]] while the potion is active, the Sword maintains the increased size afterward.
**Although the effects of the potions normally disappear after the room in which they're acquired is cleared, if an Infinity Sword uses [[Phantom Sword]] while the potion is active, the Sword maintains the increased size afterward.
*'''Optical Brew:''' Your character will have the ability to instantly kill enemies, when you touch them or hit them (except for Crazy Puppet/Joaquin's Hallucination) for its duration. <br/>
*{{se|036|Optical Brew}}: Your character will have the ability to instantly kill enemies, when you touch them or hit them (except for Crazy Puppet/Joaquin's Hallucination) for its duration. <br/>
*'''Mana Brew:''' Your character will gain massive mana regeneration for its duration.


==Mob Potions==  
==Mob Potions==  
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''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion.  Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.
''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion.  Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
*As you progress through the dungeon, you will re-encounter previous opponents that will try to stop you. They only appear in the background, meaning you cannot attack them or stop them from attacking.
|[[File:Crazy_Puppet_VH.jpg|60px]]
|[[File:Crazy_Puppet_VH.jpg|60px]]
|'''Crazy Puppet''' - Will ignite a small fire on the field that burns anyone within.  
|'''Crazy Puppet''' - Will ignite a small fire on the field that burns anyone within.  
|-
|[[File:Spriggan_VH.jpg|60px]]
|'''Spriggan''' - Will occasionally execute a Dark Energy Splash from underneath players.
|-
|[[File:Uno_Hound_VH.jpg|60px]]
|'''Uno Hound''' - Will shoot lasers with its eyes across the field and back, potentially dragging your character across the field while dealing substantial damage.
|-
|-
|[[File:Joaquin.jpg|60px]]
|[[File:Joaquin.jpg|60px]]
|'''Joaquin''' - Will create obstacles that do damage and block your path. He can throw '''Puppet Stones''' onto the field and create portals to uplift buildings from the ground or drop them from the air.
|'''Joaquin''' - Will create obstacles that do damage and block your path. He can throw '''Puppet Stones''' onto the field and create portals to uplift buildings from the ground or drop them from the air.
|-
|[[File:Demoniac_Cannon.jpg|60px]]
|'''Demoniac Cannon''' - This is a same variant of the '''Demoniac Cannon''' that you have encountered throughout Velder.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Sullen_Joaquin.jpg|60px]]  
|[[File:Sullen_Joaquin.jpg|60px]]  
|'''Joaquin's Hallucination''' - The mad scientist Glitter that drugged you into his nightmarish trap. Finish him off at the end the illusion.
|'''Joaquin's Hallucination''' - The mad scientist Glitter that drugged you into his nightmarish trap. Finish him off at the end the illusion.
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{{!}}}
{{!}}}
<dfn>}}</dfn>
<dfn>}}</dfn>
| XSet=
| Reward=<dfn>{{</dfn>
  {{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%
  |name=4
|-
  |tab1=Gittler Highlander
! width="5%" | Image
  |contents1={{:GlitHigh}}
! width="15%" | Item Name
  |tab2=(Old) Glitter Warlord
! width="25%" | How to Obtain
  |contents2={{:GlitWarl}}
! width="55%" | Effect
  |tab3=(Old) Glitter Berserker
|-
  |contents3={{:GlitBers}}
| [[File:HQ_Shop_Item_154066.png]]
  |tab4=(Old) Glitter Amethyst
| Barrier's Fragment
  |contents4={{:GlitAmet}}
| Obtained by playing the dungeon.
  |tab5=(Old) Glitter Alchemist
| Quantity: 100
  |contents5={{:GlitAlch}}
 
  }}
Throw at [[A tree imbued with the El energy]] to gain rewards.
|-
| [[File:HQ_Shop_Item_154065.png]]
| El Reward
| Obtained by playing the dungeon.
| Quantity: 5
 
Exchange for rewards at [[Ariel]].
|-
| [[File:Dunno.png]]
| ED
| Obtained by playing the dungeon.
| ED Gain: 10,000,000
|-
| [[File:Dunno.png]]
| EXP
| Obtained by playing the dungeon.
| EXP Gain: 200,000,000
|}
<dfn>}}</dfn>
| SBGM=[https://www.youtube.com/watch?v=SiP2qkZpmXg '''''music053_stage''''']
| SBGM=[https://www.youtube.com/watch?v=SiP2qkZpmXg '''''music053_stage''''']


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*'''Ain''': ''(Though humans might have been tricked... It will not work on me.)''
*'''Ain''': ''(Though humans might have been tricked... It will not work on me.)''
}}}}
}}}}
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|6}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|6}}" class="textfloat"
! KR !! NA
|-
| 11/09/2023 || 12/06/2023 || align="left" |
*Level Requirement increased from 70-90 to 99.
*CP Requirement increased from 15000 to 1500000.
*Dungeon shortened.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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