Veteran Commander: Difference between revisions

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! width="25%" |Damage
! width="25%" |Damage
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| [[Image:VCcombo1.png]]
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{{CDRU}}{{CX}} is reworked to fire a explosive shell instead of the arm blast. You can continue the combo by firing another shell and repeatedly pressing {{CX}} will fire off a barrage of shells at a 45° angle consumes HP while in overheat state. The shells fired will leave a trail of fire momentarily when they impact onto platforms but cannot be stacked. All shells have infinite piercing and deal splash damage.
{{CDRU}}{{CX}} is reworked to fire a firebomb instead of the arm blast. You can continue the combo by firing another firebomb and repeatedly pressing {{CX}} will fire off a barrage of firebombs at a 45° angle consumes HP while in overheat state. The firebombs fired will leave a trail of fire momentarily when they impact onto platforms but cannot be stacked. All firebombs have infinite piercing and deal splash damage.
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{{CDRU}} <br>
{{CDRU}} <br>
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(lasts 3 seconds)
(lasts 3 seconds)
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| rowspan=2 | [[File:VCCombo3.jpg]]
| [[File:VCCombo3.jpg]]
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After doing {{CZ}}{{CZ}}{{CZ}}, if Raven performs {{CX}}{{CX}}, he will backstep while firing a bullet forwards, then finish with a second bullet. Raven is space optimally so the second bullet with likely deal its explosion damage. Both bullets will hitstun targets.<br>If Raven performs {{CRX}}{{CX}}, he will instead roll through the enemy then punch them from behind with his claw leaving them open for a combo.
After doing the standard {{CZ}}{{CZ}}{{CZ}} combo, backstep and fire a firebomb forward following by another firebomb. The backstep is spaced optimally so the second firebomb will likely deal its explosion damage. Both bullets will hitstun targets.<br>
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Alternatively, pressing {{CRX}} after will instead roll through the enemy then punch them from behind with his claw leaving them open for a combo.
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{{CZ}} 154% Phy. Damage <br>
{{CZ}} 154% Phy. Damage <br>
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