Vibe Shot/ko: Difference between revisions

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__NOTOC__
__NOTOC__{{DISPLAYTITLE:진동 사격}}
{{DISPLAYTITLE:진동 사격}}
{{Languages|Vibe Shot}}
{{Languages|Vibration Shot}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI VIBRATIONSHOT.png]]
| [[Image:GrandArcherPassive2.png]]
| '''[패시브]''' MP회복 능력이 소폭 상승하고 화살 타격시 추가 타격이 발생한다(스페셜/하이퍼 공격 제외).
| '''[패시브]''' MP회복 능력이 소폭 상승하고 화살 타격시 추가 타격이 발생한다(스페셜/하이퍼 공격 제외).
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== 요구 사항 ==
== 요구 사항 ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-  
! 직업            !! 마스터 !! 습득 레벨 !! 스킬 레벨 당 소모 SP !! 페어 스킬        !! 스킬 습득 조건
! 직업            !! 마스터 !! 습득 레벨 !! 스킬 레벨 당 소모 SP !! 페어 스킬        !! 스킬 습득 조건
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|-
| [[Grand Archer/ko|그랜드 아처]] || Lv. 20 || 60            || 5                || [[Inducing Nature/ko|자연과의 감응]] || [[Skill_Quest/ko#.EC.B9.B4.EB.B0.80.EB.9D.BC.EC.9D.98_.EA.B3.A0.EA.B8.89_.EA.B8.B0.EC.88.A0_.ED.9B.88.EB.A0.A8|'''카밀라의 고급 기술 훈련''']]     
| [[Grand Archer/ko|그랜드 아처]] || Lv. 20 || 60            || 5                || [[Nature's Sense/ko|자연과의 감응]] || [[Skill_Quest/ko#.EC.B9.B4.EB.B0.80.EB.9D.BC.EC.9D.98_.EA.B3.A0.EA.B8.89_.EA.B8.B0.EC.88.A0_.ED.9B.88.EB.A0.A8|'''카밀라의 고급 기술 훈련''']]     
|}
|}
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== 스킬 정보  ==
== 스킬 정보  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90"
|-  
! 스킬 레벨 !! 레벨 제한 !! 발동 확률 !! 진동 타격(마법) !! 타격시 MP회복량 증가 !! 최대 타격 대상
! 스킬 레벨 !! 레벨 제한 !! 발동 확률 !! 진동 타격(마법) !! 타격시 MP회복량 증가 !! 최대 타격 대상
|-
|-
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*The vibrations add to Rena's awakening gauge like a regular hit.
*The vibrations add to Rena's awakening gauge like a regular hit.
*The vibrations cannot trigger elemental effects on weapons.
*The vibrations cannot trigger elemental effects on weapons.
*If skill points are invested in [[Enhanced Bowstring|Arrow Mastery]]:
*If skill points are invested in [[Arrow Mastery|Arrow Mastery]]:
**The shot that activates the vibration and the vibration itself will have 100% chance of 'strong'.
**The shot that activates the vibration and the vibration itself will have 100% chance of 'strong'.
**The vibration will gain the damage boost from [[Enhanced Bowstring|Arrow Mastery]].
**The vibration will gain the damage boost from [[Arrow Mastery|Arrow Mastery]].
*When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.
*When used with Siege X, the vibrations will often occur multiple times in a row per proc due to hit mechanics.
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== 업데이트 ==  
== 업데이트 ==  
*7/4/2013 KR
*7/4/2013 KR
**[[Vibration Shot]] now also increases MP gain on hits. Similar effect to [[Inducing Nature]] but half the effectiveness.  
**[[Vibe Shot]] now also increases MP gain on hits. Similar effect to [[Nature's Sense]] but half the effectiveness.  
*6/25/2014 NA
*6/25/2014 NA
**[[Vibration Shot]] damage fixed to deal the damage written.
**[[Vibe Shot]] damage fixed to deal the damage written.
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{{그아Skills}}
{{그아Skills}}
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