Violent Attack/ModA: Difference between revisions

(cooldown increase to 40 sec. for 40% lower MP cost is actually not worth it...)
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**Unlike the normal version, '''Useful''' is a viable trait as well, allowing for around 24 to 38 hits, dealing around {{formatnum:{{#expr: (1546 + 544*24)*0.7}}}}% to {{formatnum:{{#expr: (1546 + 544*38)*0.7}}}}% ({{formatnum:{{#expr: (499 + 176*24)*0.7}}}}% to {{formatnum:{{#expr: (499 + 176*38)*0.7}}}}% in PvP) Physical Damage.
**Unlike the normal version, '''Useful''' is a viable trait as well, allowing for around 24 to 38 hits, dealing around {{formatnum:{{#expr: (1546 + 544*24)*0.7}}}}% to {{formatnum:{{#expr: (1546 + 544*38)*0.7}}}}% ({{formatnum:{{#expr: (499 + 176*24)*0.7}}}}% to {{formatnum:{{#expr: (499 + 176*38)*0.7}}}}% in PvP) Physical Damage.
*With the Reversed trait, the skill will cost 180 MP, making the Damage / MP ratio exceptionally good. However, it does increase the cooldown significantly.
*With the Reversed trait, the skill will cost 180 MP, making the Damage / MP ratio exceptionally good. However, it does increase the cooldown significantly.
**The cooldown can be mitigated by [[Tenacious Will]], however, as well as by placing it in one of the two [[Transcendence]] skill slots.
**The cooldown can be mitigated by [[Tenacious Will]], however, as well as by placing it in one of the two [[Transcendence]] skill slots. Though, the passive has its own cooldown, as well as Transcendence skill slot buff activation.
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