Viper Shower: Difference between revisions

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__NOTOC__{{Languages|Viper Shower}}
__NOTOC__{{Languages|Viper Shower}}
<div style="float: right;">{{#ev:youtube|S0RwQHD1_Xg|400}}</div>
{{#ev:youtube|S0RwQHD1_Xg|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:FYTrans3.png]]
| [[File:FYTrans3.png]]
| {{SkillType|SA|S}} Send a squad of Valkyries to bombard the area in front. Enemies hit by the bombardment will receive a [Burn] debuff.
| {{SkillType|SA|S}} Send a squad of Valkyries to bombard the area in front. (Can also be activated midair)<br>Enemies hit by the bombardment will receive a {{se||Burn}} debuff.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Freyja]] : Transcendent || 90
| [[Freyja]]: Transcendent || 90
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Mode !! Detonate (Magical) !! Max Hits !! {{se||Burn}} Duration !! MP Usage !! Cooldown
! Mode !! Bombardment (Magical) !! {{se||Burn}} Duration !! Max Hits !! MP Usage !! Cooldown
|-  
|-
! colspan=6 | Normal
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 521% || rowspan=2 | 5 Seconds || rowspan=2 | 40 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvE}}''' || 521% || rowspan=2 | 40 || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvP}} || 197%
|-
|-
| '''{{PvP}}''' || 197%
| colspan="6" | '''[Enhanced]'''
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 625% || rowspan=2 | 40 || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 625% || rowspan=2 | 10 Seconds || rowspan=2 | 40 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 236%
| {{PvP}} || 238%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Viper Shower|Heavy, Light|cd=15|mp=200}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Heavy Viper Shower !! colspan=2 | Light Viper Shower
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 18 Seconds || {{SkillText|Light|80}} || 160 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rose
|- style="background:{{ColorSel|CharLight|Rose}}"
|dmg=625
! rowspan=3 | Mode !! colspan=4 | Performed on the ground !! colspan=4 | [[Key of Proof]] Used midair
|pvp_dmg=238
|- style="background:{{ColorSel|CharLight|Rose}}"
|avg_hits=18
! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Regular !! colspan=2 | [[ECP System|Over Strike]]
|hits=40
|- style="background:{{ColorSel|CharLight|Rose}}"
|heavy=true
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|passive1=ECP System
|-
|passive2=Key of Proof
! {{PvE}}
|append=1, Over Strike
| {{formatnum:{{#expr: 625*40}}}}% || {{formatnum:{{#expr: 625*40*1.44}}}}%
|suffix2=Used midair
| {{formatnum:{{#expr: 625*40*1.2}}}}% || {{formatnum:{{#expr: 625*40*1.2*1.44}}}}%
}}
| {{formatnum:{{#expr: 625*40*1.3 round2}}}}% || {{formatnum:{{#expr: 625*40*1.3*1.44 round2}}}}%
*Average assumes 18 hits.
| {{formatnum:{{#expr: 625*40*1.2*1.3 round2}}}}% || {{formatnum:{{#expr: 625*40*1.2*1.3*1.44 round2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 236*40}}}}% || {{formatnum:{{#expr: 236*40*1.44}}}}%
| {{formatnum:{{#expr: 236*40*1.2}}}}% || {{formatnum:{{#expr: 236*40*1.2*1.44}}}}%
| {{formatnum:{{#expr: 236*40*1.1 round2}}}}% || {{formatnum:{{#expr: 236*40*1.1*1.44 round2}}}}%
| {{formatnum:{{#expr: 236*40*1.2*1.1 round2}}}}% || {{formatnum:{{#expr: 236*40*1.2*1.1*1.44 round2}}}}%
|}
 


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|FYPassive2.png; Key of Proof;
| width="40" | [[File:FYPassive2.png]]
}}
| align="center"  width="150" | [[Key of Proof]]
|}
<br>
<br>


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*Despite each grenade's hitbox being relatively large, this skill's damage will vary depending on numerous factors, such as positioning and the size of your enemy. Even if fired at a similar position multiple times, the number of successful hits might not be consistent.
*Despite each grenade's hitbox being relatively large, this skill's damage will vary depending on numerous factors, such as positioning and the size of your enemy. Even if fired at a similar position multiple times, the number of successful hits might not be consistent.
**It is best to space yourself away from the target and cast the skill in midair to ensure maximum possible hits. At point-blank, targets receive very little damage.
**It is best to space yourself away from the target and cast the skill in midair to ensure maximum possible hits. At point-blank, targets receive very little damage.
***Due to this skill's short freeze frame range and casting speed, targets may sometimes walk towards you, resulting in loss of hits.
***Due to this skill's short freeze frame range and casting speed, targets may sometimes walk towards you, resulting in a loss of hits.
**With correct positioning and timing, it is possible to get all hits to connect against large targets, such as [[Dragon Nest: Abyss|Ancient Bone Dragon]] or even [[Wally's Underground Laboratory|Nasod Inspector]].
**With correct positioning and timing, it is possible to get all hits to connect against large targets, such as [[Dragon Nest: Abyss|Ancient Bone Dragon]] or even [[Wally's Underground Laboratory|Nasod Inspector]].
*Even though this skill's range appears decent, it is not the most preferable clearing skill due to its unique shape and casting speed.
*Even though this skill's range appears decent, it is not a preferable clearing skill due to its unique shape and casting speed.
*Since there is some delay before actually dealing damage and pressing the skill's key, it can be used to deal instant damage to bosses right after their invincible phase, such as [[Berthe]] in [[Altar of Invocation]] or [[Trock's Lair|Trockta]] in [[Henir's Time and Space/Season 4|Henir's Time and Space]].
*Since there is some delay before actually dealing damage and pressing the skill's key, it can be used to deal instant damage to bosses right after their invincible phase, such as [[Berthe]] in [[Altar of Invocation]] or [[Trock's Lair|Trockta]] in [[Henir's Time and Space/Season 4|Henir's Time and Space]].
*You will slightly step forward while casting the skill, making it slightly harder to aim. If used on a platform, this may cause you to fall into a pitfall or the like.
*You will slightly step forward while casting the skill, making it slightly harder to aim. If used on a platform, this may cause you to fall into a pitfall or the like.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || 04/18/2018 || align="left" |  
| 02/22/2018 || 04/18/2018 || align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
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}}
}}
<br>
<br>
 
{{SkillNav - Freyja}}
{{FYSkills}}
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