Viper Shower: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Unlike most clearing skills, '''Viper Shower''' doesn't cover a large amount of space, and each of the grenade hitboxes are quite large, so it's not too hard to deal more damage with correct positioning and timing.
*Despite each grenade's hitbox being relatively large, this skill's damage will vary depending on numerous factors, such as positioning and the size of your enemy. Even if fired at a similar position multiple times, the number of successful hits might not be consistent.
**It is best to space yourself away from the target and cast the skill in midair to ensure maximum possible hits. At point-blank, targets receive very little damage.
***Due to this skill's short freeze frame range and casting speed, targets may sometimes walk towards you, resulting in loss of hits.
**With correct positioning and timing, it is possible to get all hits to connect against large targets, such as [[Dragon Nest: Abyss|Ancient Bone Dragon]] or even [[Wally's Underground Laboratory|Nasod Inspector]].
**With correct positioning and timing, it is possible to get all hits to connect against large targets, such as [[Dragon Nest: Abyss|Ancient Bone Dragon]] or even [[Wally's Underground Laboratory|Nasod Inspector]].
*Even though this skill's range appears decent, it is not the most preferrable clearing skill due to its unique shape and casting speed.
*Since there is some delay before actually dealing damage and pressing the skill's key, it can be used to deal instant damage to bosses right after their invincible phase, such as [[Berthe]] in [[Altar of Invocation]] or [[Trock's Lair|Trockta]] in [[Henir's Time and Space/Season 4|Henir's Time and Space]].
*You will slightly step forward while casting the skill, making it slightly harder to aim. If used on a platform, this may cause you to fall to a pitfall or the like.
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