Void Field/ModA: Difference between revisions

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Text replacement - "TiTSkill3.png" to "DiabolicEsperSkill3.png"
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m (Text replacement - "TiTSkill3.png" to "DiabolicEsperSkill3.png")
 
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Void Field
}}
}}
<div style="float: right;">{{#ev:youtube|0vLxvFK1oj0|400}}</div>
{{#ev:youtube|0vLxvFK1oj0|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|TiTSkill3.png}}
| {{Force|DiabolicEsperSkill3.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Expand space with a calculated and coordinated attack to restrain enemies. Enemies within the space will receive continuous damage.
| {{SkillType|SA|S|M}} Expand space with a calculated and coordinated attack to restrain enemies. Enemies within the space will receive continuous damage.
|-
|-
|
|
| <font color="FFC000">'''Spatial Maintenance'''</font>
| {{color|#FFC000|Spatial Maintenance|b=1}}
*Create a zone where the skill was activated.
*Create a zone where the skill was activated.
*After a certain duration, the attacks won't flinch.
*After a certain duration, the attacks won't cause target to flinch.
|-
|-
|
|
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Mad Paradox]] || 99 || [[Camilla#Others|[Force] Void Field (A)]]
| [[Mad Paradox]] || 99 || {{mr|Void Field}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | {{se|075|Restraint||ed}} Duration !! colspan="3" | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | {{se|238|Restraint||ed}} Duration !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | DP Recovery !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
! Spatial Deployment !! Alternate Space !! Spatial Deployment !! Alternate Space !! Additional Space !! Initial !! Additional
|-
|-
| '''{{PvE}}''' || 2440% || 221% || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 0 ~ 6 || rowspan=2 | 150 MP || rowspan=2 | 0 ~ 50 MP || rowspan=2 | 15 DP || rowspan=2 | 16 Seconds
! Spatial Deployment !! Alternate Space !! Spatial Deployment !! Alternate Space
|-
|-
| '''{{PvP}}''' || 880% || 80%
| {{PvE}} || 2440% || 221% || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 9 || rowspan="2" | 150 MP || rowspan="2" | 15 DP || rowspan=2 | 16 Seconds
|-
| {{PvP}} || 880% || 80%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{Traits|Add|Void Field|Haste, Gigantic|cd=16|cd1=70}}
|-
! colspan=2 | Haste Void Field !! Gigantic Void Field
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Add}}"
! Cooldown
|-
| {{SkillText|Haste|70}} || 11.2 Seconds || {{SkillText|Gigantic|120}}
|}
<br>
<br>


== Extra Information ==
== Total Damage ==
=== Total Damage ===
{{Damage|true|Add
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|dmg=2440, 221
|-
|pvp_dmg=880, 80
! Mode !! Base
|hits=1, 9
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 2440 + 221*9}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 880 + 80*9}}}}%
|}
<br>
<br>


{{ForceDifference
== Related Skills ==
|<!--Character-->Add
{{SkillTable
|<!--Original Features-->
|
*Create a field that traps enemies within.
DiabolicEsperPassive5.png; Time Interference Locked-Trans2;
*Field will stay as long as the skill key is pressed while consuming MP/DP.
*Unable to move while channeling.
|<!--Changed Features-->
*Create a field that traps enemies within, and leave it on the map for a short time after casting.
*Enemies in range will be initially flinched, but it will stop after a while, allowing you to move out of the skill's animation.
}}
}}
<br>
<br>


== Related Skills ==
==Tips and Details==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
*Enemies will stop receiving hitstun from the field after roughly 3 seconds (or 4~5 hits).
|-
| width="40" | [[File:MP2.PNG]]
| width="150" align="center" | [[Side Effect]]
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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