Void Princess: Difference between revisions

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| [[File:VPCombo4.png]]
| [[File:VPCombo4.png]]
| '''Angkor Hammer'''
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Adds the Angkor Hammer to all melee commands, extending their range. This change affects the following commands:  
Adds the Angkor Hammer to all melee commands, extending their range. This change affects the following commands:  
*{{CZ}}{{CZ}}{{CZ}}
*{{CZ}}{{CZ}}{{CZ}}
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| [[Image:VPCombo1n.png]]  
| [[Image:VPCombo1n.png]]  
| '''Angkor Twirl'''
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After doing {{CZ}}{{CZ}}, smash down with the Angkor Hammer, followed by spinning around in the air to continuously hit the enemies which ends by launching them away. The smash has a long hit stun.
After doing {{CZ}}{{CZ}}, smash down with the Angkor Hammer, followed by spinning around in the air to continuously hit the enemies which ends by launching them away. The smash has a long hit stun.
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| [[Image:VPCombo2n.png]]  
| [[Image:VPCombo2n.png]]  
| '''Gravity Ball'''
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{{CDRU}}{{CX}} is reworked to fire a single gravity ball downwards that launches enemies instead of firing 2 fireballs. Gravity balls can be reflected/absorbed.
{{CDRU}}{{CX}} is reworked to fire a single gravity ball downwards that launches enemies instead of firing 2 fireballs. Gravity balls can be reflected/absorbed.
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| [[Image:VPCombo3.png]]  
| [[Image:VPCombo3.png]]  
| '''Evasive Plasma Ball'''
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After doing {{CDR}}{{CX}}, fire a dark plasma ball. The plasma ball slowly moves forward before coming to a halt, inflicting hitstun for the first 5 hits.
After doing {{CDR}}{{CX}}, fire a dark plasma ball. The plasma ball slowly moves forward before coming to a halt, inflicting hitstun for the first 5 hits.
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