Wally's Underground Laboratory: Difference between revisions

m
Text replacement - "(\[\[ *:?|link *=) *Code[_ ]Nemesis *(\{\{!\}\}|\||#|\?)([^]]*)\]\]" to "${1}Code: Nemesis${2}${3}]]"
m (Text replacement - "Wally Castle Assassin" to "Wally's Castle Assassin")
m (Text replacement - "(\[\[ *:?|link *=) *Code[_ ]Nemesis *(\{\{!\}\}|\||#|\?)([^]]*)\]\]" to "${1}Code: Nemesis${2}${3}]]")
Line 184: Line 184:
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.
**It is possible for it to "System Crash" and activate "Physical Defense Mode" at the same time if the skill chain reduces a large amount of HP while failing to kill it.


It can be useful to have a [[Code Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block  the Yellow Flares that the Inspector fires.
It can be useful to have a [[Code: Nemesis|Code Nemesis]] who has learned [[Atomic Shield]] to be in your party since the shield can block  the Yellow Flares that the Inspector fires.


If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.
If you fail to skip the Magical/Physical Defense Mode Phase (Meaning it will use Magical/Physical Defense Mode) you can break its defense by inflicting any defense reduction like [[Armor Break]], Water Element Enchant Debuff, or any active/passive skill which can reduce its defense. Wind orbs are also effective in nullifying its defense increase.