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Wally's Underground Laboratory: Difference between revisions

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| Quotation=You've come to eliminate his last remaining Nasod forces. You can hear strange mechanical sounds coming from inside of the laboratory.
| Quotation=You've come to eliminate his last remaining Nasod forces. You can hear strange mechanical sounds coming from inside of the laboratory.
| Description=Deepest part of Wally's Underground Laboratory. Wally's last Nasod creation awakes.
| Description=Deepest part of Wally's Underground Laboratory. Wally's last Nasod creation awakes.
| LvNeed=70-99
| LvNeed=99
| LvFit=15000
| LvFit=500000
| XEntryReq=<span style="display:none">{{</span>
| XEntryReq=<dfn>{{</dfn>
*1 free daily entry permitted.
*5 weekly entries permitted. Entry count is shared with other Secret Dungeons.
*Have 1 Secret Dungeon Entry Permit [[File:HQ Shop Item 700015.png|50px]] in your inventory.
*Must be Level 99 or higher.
*Must be Level 70 or higher.
<dfn>}}</dfn>
<span style="display:none">}}</span>
| Mob=<dfn>{{</dfn>
| Mob=<span style="display:none">{{</span>
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|[[File:Fire_Crossbow_Soldier.jpg|60px]]
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').
|'''Fire Crossbow Soldier''' - These crossbowmen are similar to those at [[Wally's Castle|2-5]], except it has high attack speed (when not in the '''Bunker''').
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*'''Double Swing:''' He performs a two hit combo with his club with super armor.
*'''Double Swing:''' He performs a two hit combo with his club with super armor.
*'''Counter Slash:''' Recover with an overhead sword swing.
*'''Counter Slash:''' Recover with an overhead sword swing.
|-
|[[File:Infected_Rat.jpg|60px]]
|'''Infected Rat''' - Their attack style is very similar to the Giant Phorus.
|
*'''Claw Slash:''' Infected Rat attacks three times with his claws, can poison you.
*'''Charge Attack:''' Infected Rat rushes forward with super armor.
|-
|-
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]
|[[File:Mini_Wally_No._8_-Punch-.jpg|60px]]
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*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.
*'''Up Tilt Shot:''' Fires a shell at an upward arc attacking players at a range.
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.
*'''Down Tilt Shot:''' Fire a shell immediately in front of it attacking players near it.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| General=<span style="display:none">{{</span>
| General=<dfn>{{</dfn>
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|[[File:Fire_Crossbow_Soldier_Elite.png|60px]]
|'''Brutal Fire Cross''' - A powerful larger Fire Crossbow Soldier.
|'''Brutal Fire Cross''' - A powerful larger Fire Crossbow Soldier.
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'''Notes:'''
'''Notes:'''
*Has a stoic threshold of 25 hits.  
*Has a stoic threshold of 25 hits.  
|-
<dfn>}}</dfn>
|[[File:Royal_Guardian_Elite.png|60px]]
| MiniBoss=<dfn>{{</dfn>
|'''Brutal Kauno''' - A powerful Royal Guard.
|
*'''Heavy Slash:''' Prepares in super armor then performs a single overhead slash.
*'''Leap Slash:''' Jumps in the air and slashes forward.
*'''Counter Slash:''' Recover with an overhead sword swing.
'''Notes:'''
*Has a stoic threshold of 25 hits.
|-
|[[File:Royal_Big_Brother_Elite.png|60px]]
|'''Brutal Zes''' - A powerful larger Royal Big Brother with a significantly larger club.
|
*'''Smash:''' He swings his club downward.
*'''Double Swing:''' He performs a two hit combo with his club with super armor.
*'''Counter Slash:''' Recover with an overhead sword swing.
'''Notes:'''
*Has a stoic threshold of 25 hits.
|-
|[[File:UoolElite.png|60px]]
|'''Brutal Wall''' - A powerful Big Soldier.
|
*'''Leaping Undercut:''' Jumps in the air and punches the ground.
*'''Punch Combo:''' A two punch combo.
*'''Uppercut:''' Moves forward and delivers and uppercut sending player flying.
'''Notes:'''
*Has a stoic threshold of 25 hits.
|-
|[[File:Illy_Elite.png|60px]]
|'''Brutal Illy''' - A powerful version of the soldier, Illy.
|
*'''Dagger Combo:''' A quick short dagger combo.
*'''Air Slash:''' Slash targets while jumping.
'''Notes:'''
*Has a stoic threshold of 25 hits.
<span style="display:none">}}</span>
| MiniBoss=<span style="display:none">{{</span>
|[[File:Wally_No._7.jpg|60px]]
|[[File:Wally_No._7.jpg|60px]]
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
|'''Wally No. 7''' - '''Wally No. 7''' - is an upgraded form of '''[[Wally's Castle|Wally No. 8]]'''. This Nasod is now capable of using the same attacks faster and activating super armor during almost all of its attacks.
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*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.
*Has a stoic threshold of 25 hits. Instead of a normal reaction when reaching the Stoic Threshold, Wally No. 7 will instead use ''Thrust'', ''Smash'', ''Homing Missile'' or ''Laser''.
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.
*'''Wally No. 7''' will stoic after every 3 hits outside of super armor frames. Also, whenever it does a downward smash, debris will fall randomly to both sides of itself.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=
|[[File:2-3-trap1.jpg|60px]]
| Boss=<dfn>{{</dfn>
|'''Steam Trap''' - Similar to that of [[Underground Waterway|2-3]], there will be vents that will exert steam at regular intervals that can damage you.<br>
<span style="display:none">}}</span>
| Boss=<span style="display:none">{{</span>
|[[File:NasodInspector.png|60px]]
|[[File:NasodInspector.png|60px]]
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
|'''Nasod Inspector''' - After the [[The Evolution/3 - Secret Dungeon Reorganization|Secret Dungeon Reorganization]], all robot based monsters are much smaller, including the Nasod Inspector. The '''Nasod Inspector''' is the gargantuan blue robot boss found in Wally's Underground Laboratory.
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<br>
<br>
===Moves===
===Moves===
*'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatrigles in Velder) from his signal lantern across a long distance, dealing substantial damage.  
*'''Fire Laser''': The Nasod Inspector can fire a beam of yellow laser (similar to that of the Cockatigles in Velder) from his signal lantern across a long distance, dealing substantial damage.  
*'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.
*'''Cannon Fire''': The Nasod Inspector aims its cannon forward and fires, the attack is fairly short ranged but the damage is high.
*'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave.  Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.
*'''Cannon Slam''': The Nasod Inspector slams his giant cannon vigorously onto the ground and fires, causing a series of giant explosions. This does extremely high damage, more so if you are carried along with the blast wave.  Players hit by the cannon will be stunned for several seconds. Requires full mana bar to use, mana resets upon execution.
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*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.
*Only Armor Break will be sufficient for you to deal significant damage due to the increased defense from level difference.
{{!}}}
{{!}}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| XSet=
| Reward=<dfn>{{</dfn>
  {{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse;" width=100%
  |name=1
|-  
  |tab1=Mechanized MK-6
! width="5%" | Image
  |contents1={{:MechMK6}}
! width="15%" | Item Name
  |tab2=(Old) Mechanized MK-5
! width="25%" | How to Obtain
  |contents2={{:MechMK5}}
! width="55%" | Effect
  |tab3=(Old) Mechanized MK-4
|-
  |contents3={{:MechMK4}}
| [[File:HQ_Shop_Item_154066.png]]
  |tab4=(Old) Mechanized MK-3
| Barrier's Fragment
  |contents4={{:MechMK3}}
| Obtained by playing the dungeon.
  |tab5=(Old) Mechanized MK-2
| Quantity: 100
  |contents5={{:MechMK2}}
 
  |tab6=(Old) Mechanized
Throw at [[A tree imbued with the El energy]] to gain rewards.
  |contents6={{:Mech}}
|-
  }}
| [[File:HQ_Shop_Item_154065.png]]
| SBGM=[http://www.youtube.com/watch?v=XHnXbiEjFoo '''''music016_stage''''']
| El Reward
| Obtained by playing the dungeon.
| Quantity: 5


[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']
Exchange for rewards at [[Ariel]].
|-
| [[File:Dunno.png]]
| ED
| Obtained by playing the dungeon.
| ED Gain: 2,000,000
|-
| [[File:Dunno.png]]
| EXP
| Obtained by playing the dungeon.
| EXP Gain: 200,000,000
|}
<dfn>}}</dfn>
| SBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']


[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']
[http://www.youtube.com/watch?v=ZmKhluO5Y0k '''''music015_boss''''']
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']
| DLBGM=[http://www.youtube.com/watch?v=SnNo5PuICgA '''''music014_stage''''']


[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']
[http://www.youtube.com/watch?v=Y4c2oaDh9ns '''''music025_boss''''']
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</gallery>
</gallery>
| Video=<center>
| Video=<center>
[http://www.youtube.com/watch?v=YRXBsvdQwiI '''Old Animated Video''']<br>
[http://www.youtube.com/watch?v=YRXBsvdQwiI '''Old Animated Opening Cutscene''']<br>
[http://www.youtube.com/watch?v=A9Ed79l3fxw '''Grand Master Gameplay by 'SSKillYes183'''']
 
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*In the past Nasod Inspector's defense modes would merely boost its defense slightly instead of giving it enough defense to be completely immune to a damage type, it would change defense modes more often and regain much less HP from each mode change.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity.  Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*There also used to be a third platform on the left which was high enough that none of Nasod Inspector's attacks could reach it with exception of its Yellow Flares, allowing players to attack it with near impunity.  Yellow Flares while dealing much less damage than they did now fall in two waves, one wave falling much faster than the other.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place.  Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
*In the absolute earliest versions of this dungeon there was no Nasod Inspector, instead a larger version of the Wally #7 Mk.II which now serves as the mid-boss would fight alongside a Red and Yellow Mini Wally in its place.  Also in this version many of the enemy spawns were different (it included many Ghost Mages and player-sized Giant Rats) and the stage went straight to the boss after the sewer portion.
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.
*'''Mechanized MK-6''''s special effect uses Nasod Inspector's old, larger model despite his actual boss size having been decreased for a long time.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|2}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|2}}" class="textfloat"
! KR !! NA
|-
| 11/09/2023 || 12/06/2023 || align="left" |
*Level Requirement increased from 70-90 to 99.
*CP Requirement increased from 15000 to 500000.
*Dungeon shortened.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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*'''Eve''': ''These killing machines are not Nasods. They've got no conscience, no ethics...''
*'''Eve''': ''These killing machines are not Nasods. They've got no conscience, no ethics...''
|CS=
|CS=
*'''Chung''': ''Inspector's cannon is just as strong as my Destroyer!!! I shall train even harder to become strong!''
*'''Chung''': ''Inspector's cannon is just as strong as my Destroyer!!!<br>I shall train even harder to become strong!''
*'''Chung''': ''Hmm... Interesting ways to use cannonballs... I should try them out!''
*'''Chung''': ''Hmm... Interesting way to use the cannonballs...<br>I should try them out!''
*'''Chung''': ''That was dangerous... Sorry to Miss Eve for saying this but Nasods seem only harmful to humans...''
*'''Chung''': ''That was dangerous... Sorry to Miss Eve for saying this but Nasods seem only harmful to humans...''
*'''Chung''': ''Wally is a terrible mayor!!! Secretly making all these robots!!''
*'''Chung''': ''Wally is a terrible mayor!!! Secretly making all these robots!!''
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*'''Ara''': ''Does Blue strengthen your magic defense.. hmm... and Red strengthen your physical? Ah... so confusing!!''
*'''Ara''': ''Does Blue strengthen your magic defense.. hmm... and Red strengthen your physical? Ah... so confusing!!''
|ES=
|ES=
*'''Elesis''': ''Blue is magic defense... red is physical defense? I will change the pattern of battle to my advantage!!''
*'''Elesis''': ''Blue is magic defense..Red is physical defense?<br>I will change the pattern of battle to my advantage!!''
*'''Elesis''': ''Lord Wally.. I'd rather call you a lunatic, than a lord!!''
*'''Elesis''': ''Lord Wally.. I'd rather call you a lunatic, than a lord!!''
*'''Elesis''': ''Nasod Inspector.. Is it a reconstructed Nasod? Horrible that Nasods have become so vicious for an evil goal..''
*'''Elesis''': ''Nasod Inspector.. Is it a reconstructed Nasod? Horrible that Nasods have become so vicious for an evil goal..''
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*'''Ain''': ''I honestly didn't know what to expect from the Nasod, but it looks like I can't let my guard down.''
*'''Ain''': ''I honestly didn't know what to expect from the Nasod, but it looks like I can't let my guard down.''
*'''Ain''': ''This is much better than the last one. Not that it's any good.''
*'''Ain''': ''This is much better than the last one. Not that it's any good.''
*'''Ain''': ''-''
*'''Ain''': ''(He doesn't know when to give up. Greedy human.)''
}}}}
}}}}
}}
}}
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